Commit graph

23 commits

Author SHA1 Message Date
Enno Rehling
88ce120991 it is not a good idea to use the turn to check whether the gamedata has changed. we use a cookie instead that is different each time we load. 2008-05-22 21:44:23 +00:00
Enno Rehling
1052e46613 http://eressea.upb.de/mantis/view.php?id=1429
- made startup regions more balanced

implementing free_gamedata():
- cleaning up some static variables
2008-05-22 10:46:02 +00:00
Enno Rehling
dcf3292467 defining NPC-factions with a flag instead of MONSTER_FACTION. 2008-05-11 22:51:34 +00:00
Enno Rehling
aaf8668257 fixes duplicate planes (again) 2008-04-26 16:48:50 +00:00
Enno Rehling
bc5fa11611 - made a storage class that wraps disk i/o for data files
- recreated old behaviour in text_storage class
- built binary_storage class: saves 60% of load time, adds 20% to file size.

next: gzip & others?
2008-04-26 14:55:22 +00:00
Enno Rehling
b63200adf9 Eressea can now be compiled and debugged with Eclipse CDT
Several changes to config.h mean that I probably broke compilation on some platforms. That really needs cleaning up.
2008-04-20 14:48:15 +00:00
Enno Rehling
6739d5ff7e Integrated the editor into the main executable (which means it now requires curses). Should make a #define to disable compilation. 2008-04-19 16:12:13 +00:00
Enno Rehling
40898eea55 http://eressea.upb.de/mantis/view.php?id=1365
"ALLES funktioniert nicht bei GIB"
- disabling OPTION MATERIALPOOL
2008-02-12 18:26:30 +00:00
Enno Rehling
8dd186d303 illegal memory read, units must be freed very, very late. 2007-12-16 23:18:22 +00:00
Enno Rehling
81de21fcb8 Cache Optimizations:
- do prepare_reports simultaneously
- make battle-sides more cache-local
- avoid dereferencing bfaction for the faction
- avoid dereferencing side for the index
2007-10-27 15:09:36 +00:00
Enno Rehling
cae7e67fdf Unicode WIP
- Bugfix region::connect structure not initialized
- set encoding from Lua
2007-08-16 06:53:00 +00:00
Enno Rehling
d4d6776b50 Unicode WIP, backward compat:
- latin1 reader for datafile
- latin1 reader for orders

a number of minor conversion bugs fixed, this version can now run a turn and write reports, it seems.
2007-08-12 09:51:26 +00:00
Enno Rehling
b837248601 !this commit does not compile!
Unicode WIP:
- removed xmlChar and returned everything to char * again, now that conversion is complete.
- added option to specify orderfile and daatafile encoding in .ini file

currently: implementing reading of latin1 datafiles for backward compatibility
2007-08-10 07:03:23 +00:00
Enno Rehling
6acb1e22c5 - fixed the summary.c
- implemented unicode_utf8_strcasecmp function
- fixed some xml files
- code compiles and runs on the console

TODO:
* switch from xmlChar to char again
* eliminate remaining warnings
* report.[hc] are still disabled

OPTIONAL:
* handle latin1 input?
2007-08-09 06:42:37 +00:00
Enno Rehling
940d236edc - filereader.c rewritten since the initial implementation is in the moving van.
- moved some summary functionality (emails, aliases) to Lua code
- made default.lua an include for all the different run-scripts

report.c is the last file that needs some work, everything else should be fine. Most importantly, all the messages are not internationalized, so that means just about no more German in the code. Yay!
2007-08-08 07:43:24 +00:00
Enno Rehling
55e0656250 unicode branch gets premake 2007-08-05 12:19:56 +00:00
Enno Rehling
7031e9d032 Unicode WIP:
- a lot of set_string calls replaced.

Now I mostly have to work on the report-writing code and this is done.
2007-07-21 15:35:07 +00:00
Enno Rehling
96a2b1c779 Include cleanup. 2007-06-20 00:34:02 +00:00
Enno Rehling
c36b14e9e0 Nur Boote und Langboote koennen per Zauber fliegen.
Ein Item fuer den Flug von anderen Schiffen.
2007-04-22 01:10:38 +00:00
Enno Rehling
a615089853 compile-fixes 2007-02-23 21:22:14 +00:00
Enno Rehling
61a479ad3f More English translations for spells and other parts of the code (addmessage replacements FTW) 2007-02-23 21:18:35 +00:00
Enno Rehling
d8cff1f61f lua functions:
message_unit
  message_region
  message_faction
2006-10-04 22:25:39 +00:00
Enno Rehling
288961e38a lua bindings:
- moved gamecode-related ones to a new object file
- added bindings to the gmtool
- fixed scripts that used set_brain()
2006-04-16 14:18:09 +00:00