Enno Rehling
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a9a0455207
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reorganized directory structure.
flattening the directory structure, moving some modules to the src/ directory.
making stealth a separate file, under test.
more tests for some stuff.
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2014-08-27 06:40:35 +02:00 |
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Enno Rehling
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c3dfbdea18
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eliminate new_race array in favor of a function (TODO: make it fast)
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2014-06-29 18:10:02 -07:00 |
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Enno Rehling
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1000c1f911
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random encounters in land regions only (nobody will ever enter a firewall, and astral plane shouldn't have it either)
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2014-06-29 12:47:11 -07:00 |
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Enno Rehling
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73da14e305
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getting rid of the olditemtypes[] array
reduce use of statics
reduce use of item_t enum
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2014-06-23 07:28:10 -07:00 |
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Enno Rehling
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2c831230a0
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Added a test for expensive skills.
When resetting the game rules, make sure basic resources (money, hp, person) are initialized.
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2014-06-22 07:55:14 -07:00 |
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Enno Rehling
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bff25f3c51
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move skill_t into a separate file, give it unit tests.
name functions the same as we did for keyword/direction earlier.
to do: json configuration and lua test.
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2014-06-20 23:59:04 -07:00 |
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Enno Rehling
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3c4b6b9dd4
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rename message.[hc] to messages.[hc] in kernel because of naming conflict with util/
begin json config files (WIP)
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2014-06-09 09:56:49 -07:00 |
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Enno Rehling
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86bc4e7aef
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reading and writing the NPC flag was broken, because flags were a fully loaded unsigned int. making it an int instead, and adding a test.
fixing a bad test in which shadowmasters were deserting to faction null (causing a crash).
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2014-05-05 19:11:40 -07:00 |
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Enno Rehling
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0ae8737062
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rename MIN/MAX to _min/_max
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2014-03-16 05:03:17 +01:00 |
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Enno Rehling
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03c247c788
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I am killing the core/ directory.
Lots of files are moving to a new location in src/
Some intersting CMake changes.
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2014-02-18 05:45:00 +01:00 |
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