Commit graph

41 commits

Author SHA1 Message Date
Enno Rehling
b74d18b8c9 bt_register is non-standard API, hide it.
factor out st_register for readability.
2017-05-06 15:39:09 +02:00
Enno Rehling
7a289ceb86 simplify building_taxes, eliminate dead lua callbacks. 2017-04-29 19:21:48 +02:00
Enno Rehling
3b9a6e45a1 turns out: btype->age is never used. 2017-04-29 13:53:28 +02:00
Enno Rehling
1112890293 use building_taxes everywhere.
make it return an integer, not double.
2017-04-28 20:10:20 +02:00
Enno Rehling
a313e78de5 move building names from function to construction data. 2017-04-26 21:44:24 +02:00
Enno Rehling
e72155a563 WIP: reimplemented production modifiers.
The system itself seems to work, but some Lua tests are still failing.
2017-04-02 14:43:53 +02:00
Enno Rehling
485e8f0ce4 Revert "add failing test for skill bonus from mine, start work"
This reverts commit ab87b1da85.
2017-03-23 19:28:56 +01:00
Enno Rehling
ab87b1da85 add failing test for skill bonus from mine, start work 2017-03-23 18:51:30 +01:00
Enno Rehling
3a985108a6 change all magic resistance to use fractions. 2017-02-24 20:47:47 +01:00
Enno Rehling
3274065004 reduce complexity of building_protection. 2017-02-22 19:38:46 +01:00
Enno Rehling
4e5f1d05ce Be very strict about C standards.
Compile with -std=c89 in gcc.
remove all // comments (they are nice, but unnecessary).
variables only declared at start of block.
various pedantery.
backwards compatible va_copy for pre-C99 gcc.
2017-02-18 21:15:14 +01:00
Enno Rehling
044953e4ab add a function to compare size of occupied castles 2017-01-26 18:06:49 +01:00
Enno Rehling
d94cde67a4 kill autoconf.h, replace platform.h for C99 compatibility work 2017-01-26 18:03:48 +01:00
Enno Rehling
a4badc0a75 remove quicklist shim, use selist everywhere 2017-01-26 17:41:21 +01:00
Enno Rehling
e52cf75c59 remove autoconf.h from platform.h, fix lots of includes 2016-11-25 20:15:11 +01:00
Enno Rehling
88f5bfaf47 move wages and related functionality to buildin.c 2016-11-23 17:36:39 +01:00
Enno Rehling
cbd1e8c457 Fixing https://bugs.eressea.de/view.php?id=2234
remove the MTF_VITAL materials flag.
remove remaining BLD_MAINTAINED vs BLD_WORKING code.
2016-10-01 18:34:38 +02:00
Enno Rehling
640ba05876 allow local caching of bt_find results 2016-09-19 04:04:02 +02:00
Enno Rehling
5bb9a10a46 is_building_type should be a quicker way to test for a building type than bt_find. 2016-08-30 09:13:59 +01:00
Enno Rehling
1f3413a9b4 annotations 2016-08-29 08:55:59 +01:00
Enno Rehling
0d609f2115 test magicwalls and strongwalls effects on buildings. 2016-08-29 08:53:09 +01:00
Enno Rehling
a42bd9c3bf remove the BLD_WORKING flag.
it's all about BLD_MAINTAINED now.
fix region.blocked (Lua property).
2016-08-21 20:12:28 +02:00
Enno Rehling
db5b90e80b clarify building_type.maxsize and add error logging for bug 2221.
https://bugs.eressea.de/view.php?id=2221
2016-08-06 13:52:29 +02:00
Enno Rehling
d48d9a25e0 forward-declare struct gamedata 2016-02-24 11:54:23 +01:00
Enno Rehling
8a9d617aa3 read_referernce takes a gamedata object.
with all the trimmings that requires,
this is for github issue $479
2016-02-24 11:53:22 +01:00
Steffen Mecke
5326bbd9e4 refactored inside_building/building_is_active/active_building 2015-11-16 02:13:48 +01:00
Enno Rehling
7fb5adc7af in_safe_building needs a test and some changes to logic
github issue #393 fixed
2015-11-12 17:55:39 +01:00
Enno Rehling
4eb4ff40ac https://bugs.eressea.de/view.php?id=2155
monsters do not attack units inside a castle or watch
dragons do not attack guards
2015-11-11 14:36:56 +01:00
Enno Rehling
24ff4c301d refactor: separate building_is_active from inside_building 2015-11-02 14:18:50 +01:00
Enno Rehling
c54cbfd472 fix copyright notice 2015-01-30 22:10:29 +01:00
Enno Rehling
abca25d1d5 fix indentation in every file
fix copyright date
remove vi ts=2 code
remove a couple of superfluous extern declarations
2015-01-30 20:37:14 +01:00
CTD
34fc1b3d34 Variablen leserlicher gemacht 2015-01-12 10:55:07 +01:00
CTD
ac3195851a Erstmal nur der Burgenbonus
Das mit der Größe kommt noch mal extra, der Übersicht wegen.
Sinvoller weise kann man den Bonus jetzt in der castle.xml einstellen.
Mit neuen Defaultwerten in den XML Dateien.
2015-01-09 15:53:14 +01:00
Enno Rehling
9f09b9b915 fixed memory leaks in tests, thanks to valgrind 2014-12-30 23:34:24 +01:00
Enno Rehling
d9457a2488 rewrite of the Lua module system.
At this time, only E2 is working.
Fixing a lot of old code (monster is no longer id 0).
package.paths configured from eressea.ini
install directory configured from eressea.ini
moving building_action into a seaprate module (it's deprecated)
2014-07-26 22:52:25 +02:00
Enno Rehling
89e7a7826f added some tests for building buildings. 2014-06-28 16:19:46 -07:00
Enno Rehling
24dc006e43 fix json config for terrains, some other stuff. 2014-06-13 17:36:05 -07:00
Enno Rehling
d503937999 working on making json config understand ships and buildings.
new tests in progress.
remove giveitem.c attribute, the name clashed with a trigger,
and it was only part of an arena that is gone from the game, I think.
2014-06-12 22:14:07 -07:00
Enno Rehling
dceff481d7 json config files, beginning with races 2014-06-07 22:17:48 -07:00
Enno Rehling
c2329f7f2b changing unsigned flags to regular ints
the storage library does not understand unsigned at the moment, and using the highest order bit causes trouble
new version of datafile
2014-05-10 18:57:04 +02:00
Enno Rehling
03c247c788 I am killing the core/ directory.
Lots of files are moving to a new location in src/
Some intersting CMake changes.
2014-02-18 05:45:00 +01:00
Renamed from core/src/kernel/building.h (Browse further)