Enno Rehling
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efca8cee43
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The list of alliance members is now also a quicklist, and the lua binding for faction_list iteration can disappear.
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2011-02-25 07:23:02 -08:00 |
Enno Rehling
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d2994d816a
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the oceannames has never been used. git history does not forget, so deleting is fine.
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2011-02-24 23:25:54 -08:00 |
Enno Rehling
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831de3dd55
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the report's address list is now a quicklist. A bit faster perhaps, and less memory? One less reason to have the faction_list struct, at least.
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2011-02-24 22:29:21 -08:00 |
Enno Rehling
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a538c52bc4
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quicklists can be used as a set of pointers (this will be useful).
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2011-02-24 22:27:04 -08:00 |
Enno Rehling
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372908a9af
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gcc complains about typedefs for the same struct twice
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2011-02-24 08:29:48 +01:00 |
Enno Rehling
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0c2ccf2d20
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We do not require unit_list, quicklists are the future.
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2011-02-23 23:26:15 -08:00 |
Enno Rehling
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d479075c53
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Testing util is no longer such an include-weirdness.
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2011-02-23 23:23:32 -08:00 |
Enno Rehling
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16d86413d5
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add tests for quicklist. Fix the inevitable bug.
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2011-02-23 23:22:31 -08:00 |
Enno Rehling
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1cae5e2283
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Added quicklist, a linked list with better cache characteristics.
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2011-02-23 22:18:58 -08:00 |
Enno Rehling
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0adf7899dd
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cleaning up the lists functionality a bit. I have plans.
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2011-02-21 22:00:03 -08:00 |
Enno Rehling
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e8d00d8744
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test error conditions fixed by the last commit.
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2011-02-19 06:15:15 -08:00 |
Enno Rehling
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d033e7156c
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Simple tests for persistent attributes and a fix.
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2011-02-19 06:13:24 -08:00 |
Enno Rehling
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204924c35a
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http://bugs.eressea.de/view.php?id=1810
Only rich peasants were dying during the plague (and paying for it)
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2011-02-15 23:34:00 -08:00 |
Enno Rehling
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8f327f7165
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array-indexing error in error message discovered by stm.
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2011-02-15 23:31:22 -08:00 |
Enno Rehling
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42c5331f1b
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http://bugs.eressea.de/view.php?id=1833
There's a pretty bad problem with watchers in older datafiles.
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2011-02-15 23:28:09 -08:00 |
Enno Rehling
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f5b4b1ff99
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Merged a bugfix for omniscient factions from stm.
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2011-02-15 23:06:26 -08:00 |
Enno Rehling
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b07f40c02e
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test the bson functionality, and provide examples for using it
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2011-02-06 08:41:14 +01:00 |
Enno Rehling
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ad4f4f59f0
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bson attributes can be on anything now
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2011-02-06 08:11:40 +01:00 |
Enno Rehling
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dec5bb8834
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code cleanup
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2011-02-05 23:01:51 -08:00 |
Enno Rehling
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e0d70b096a
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http://bugs.eressea.de/view.php?id=1825
giving command to empty units is a mistake.
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2010-12-04 17:35:49 -08:00 |
Enno Rehling
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c421cf0677
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move some messages to a different section in the report, because they are important.
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2010-11-13 13:09:59 -08:00 |
Enno Rehling
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d3a7d22253
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http://bugs.eressea.de/view.php?id=1679
Applying a patch provided by Solthar: Server will give error when unit is given more than one long order.
I just added a test to this.
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2010-11-11 20:11:19 -08:00 |
Enno Rehling
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e7ce28a258
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http://bugs.eressea.de/view.php?id=1814
fix a quoting bug in the order parser,
add a very basic test to make sure order parsing works.
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2010-11-05 22:54:29 -07:00 |
Enno Rehling
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12828f0edd
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for planes that have no name, do not print a comma after the coordinates (this has irritated me in E3).
also: add tests for this, and add a way to assert on content in reports.
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2010-11-05 21:21:49 -07:00 |
Enno Rehling
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33100abebb
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http://bugs.eressea.de/view.php?id=1585
prevent prospecting-exploit
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2010-11-02 22:23:04 -07:00 |
Enno Rehling
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0472c35647
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* clean up the test setup
* test horses, carts and their capacities
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2010-10-31 23:31:56 -07:00 |
Enno Rehling
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c5418fc28b
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E3 does not have a boat, so tests needs to create a canoe sometimes
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2010-10-31 19:46:08 -07:00 |
Enno Rehling
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101ff092d5
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new test: verify that units swim after terraforming, and can get picked up by boats in the turn thereafter.
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2010-10-31 19:34:55 -07:00 |
Enno Rehling
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321c0816f6
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harmless code beautification
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2010-10-31 19:33:18 -07:00 |
Enno Rehling
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279fa623d9
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Make sure static data expires.
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2010-10-31 19:32:24 -07:00 |
Enno Rehling
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03fd39ac63
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Idiotic Visual Studio has no separate C and C++ modes, and puts curly lines under the word "friend". So they can't be called that.
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2010-10-31 19:31:45 -07:00 |
Enno Rehling
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fa6ea0a626
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http://bugs.eressea.de/view.php?id=1811
BTF_INDESTRUCTIBLE buildings were not indestructible
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2010-10-17 17:24:10 -07:00 |
Enno Rehling
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b25d96a015
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Merge branch 'master' of gitorious.org:eressea/server
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2010-10-16 21:12:11 -07:00 |
Enno Rehling
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49a9992896
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bindings for ship.coast
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2010-10-16 21:10:46 -07:00 |
Enno Rehling
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357de0f249
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fix a crash where flying ships try to anchor
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2010-10-16 22:18:30 +02:00 |
Enno Rehling
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ed77af5261
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http://bugs.eressea.de/view.php?id=1784
espionage should show the faction of the spied unit in the report.
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2010-10-12 23:17:35 -07:00 |
Enno Rehling
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f1f46782f7
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* fix some rules to not use static variables across multiple runs
* add tests for upkeep
* add a config setting to disable upkeep in tests
* add a config setting to disable random factor in studying
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2010-10-08 23:39:16 -07:00 |
Enno Rehling
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6ce601828b
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this is probably correct with respect to http://bugs.eressea.de/view.php?id=1808
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2010-10-05 22:10:44 -07:00 |
Enno Rehling
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bfbe9b373b
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increase skill-limitations by config
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2010-10-02 15:37:48 -07:00 |
Enno Rehling
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0d653ec2bf
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sometimes monsters have heroes, too
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2010-09-26 01:06:46 +02:00 |
Enno Rehling
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fbb3234bee
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stealth for totally anonymous armies should work in E3
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2010-09-23 23:32:15 -07:00 |
Enno Rehling
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fd05fe95e7
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woops. wrong character
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2010-09-12 05:20:32 +02:00 |
Enno Rehling
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163f6f13cf
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add support for a new terrain type
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2010-09-11 20:11:15 -07:00 |
Enno Rehling
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45f451f17d
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there are regions with no name, maybe?
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2010-09-11 19:37:11 -07:00 |
Enno Rehling
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482a39db6d
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prevent buildings in regions that should not have any (simple hack)
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2010-09-11 19:30:00 -07:00 |
Enno Rehling
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f934772a66
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cleaning up a little, no change to logic
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2010-09-02 23:29:33 -07:00 |
Enno Rehling
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db8f2f7d0c
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do not damage ships with no owner while still in production
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2010-09-02 23:25:25 -07:00 |
Enno Rehling
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bf5bccc133
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add an option to disable anonymous armies in combat
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2010-08-28 23:05:45 -07:00 |
Enno Rehling
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e53c1dc07b
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bind settings and unit-reporting
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2010-08-28 17:52:33 -07:00 |
Enno Rehling
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1f489bafee
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broken test of magic skill cost (magician must not be human in e3)
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2010-08-28 13:41:02 -07:00 |