Enno Rehling
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533c267b9a
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Fixed a bug where a missing resource in E3 would crash the server
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2012-06-02 12:49:48 -07:00 |
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Enno Rehling
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db094810fd
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removing quicklist, importing it from a submodule
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2012-05-30 19:55:17 -07:00 |
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Enno Rehling
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6e106c9fc0
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out with the old critbit code, in with the new (submodule)
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2012-05-30 19:43:11 -07:00 |
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Enno Rehling
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9f2e1d475b
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Moving some things around in the external directory.
I am deliberately breaking the VS2010 projects with this.
I am probably breaking the Eressea server.
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2012-05-30 19:17:08 -07:00 |
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Enno Rehling
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3e67e7fb4e
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Lua unit:cast_spell should only cast spells the unit knows.
do not allow payment for spells cast at level <= 0
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2012-05-29 20:58:33 -07:00 |
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Enno Rehling
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5e26d246a2
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more Lua functions using the wrong stack index.
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2012-05-29 20:13:54 -07:00 |
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Enno Rehling
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cb0e406733
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repair lua spells (bad stack index)
add a whole bunch more spell tests
allow spell tests to disable fumbles
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2012-05-29 18:45:50 -07:00 |
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Enno Rehling
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347ff0dd77
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snprintf is evil and dangerous.
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2012-05-29 12:17:25 -07:00 |
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Enno Rehling
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707262c61d
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fix region owner when a building transfers
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2012-05-26 10:43:05 -07:00 |
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Enno Rehling
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998549e687
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mages have spellbooks now
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2012-05-26 08:20:26 -07:00 |
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Enno Rehling
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a015d72add
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unit_add_spell gets a level
added a test that fails for get_spellfromtoken if spell is not stored with the unit
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2012-05-25 21:07:26 -07:00 |
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Enno Rehling
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d58e853074
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allow setting a faction's magic school from Lua
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2012-05-25 20:15:57 -07:00 |
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Enno Rehling
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071f67ea7c
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use the reportpath from the config file, do not build your own
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2012-05-25 18:50:14 -07:00 |
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Enno Rehling
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ae9f12c904
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added a test for pay_spell so I don't break it.
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2012-05-25 12:46:00 -07:00 |
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Enno Rehling
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6417f55ec6
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specify levels with magic attacks (step one to removing spell->level)
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2012-05-24 10:24:37 -07:00 |
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Enno Rehling
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3514218dba
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factions have working spellbooks
update of spellbooks for E3 should be functional
old data file is getting read, and levels guessed?
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2012-05-24 00:56:54 -07:00 |
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Enno Rehling
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92e96689bb
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spellbooks fully operational (and could be loaded from XML definitions if I had them)
fixed the cleanup between tests to properly free locales
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2012-05-23 20:22:12 -07:00 |
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Enno Rehling
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31e4a8432b
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fix find_spell and create_spell to only create each spell once.
kill register_spell
make some critbit changes (need to transfer them upstream)
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2012-05-22 18:44:54 -07:00 |
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Enno Rehling
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08adc91534
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gcc 4.6 is a lot more picky about unused variables, so I shall appease it.
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2012-05-20 00:16:12 -07:00 |
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Enno Rehling
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775e8edae1
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as much as possible, replace the UFL_OWNER flag with checking the owner the canonical way.
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2012-05-17 16:40:50 -07:00 |
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Enno Rehling
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ff33af3c65
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ship and building owners encapsulated in accessors
tests added
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2012-05-17 15:23:15 -07:00 |
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Enno Rehling
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d12fe2dbed
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begin making shipowner use ship->owner.
fix a broken test caused by locale_string returning null.
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2012-05-17 00:13:30 -07:00 |
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Enno Rehling
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ecbe770fce
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rename _log_error to log_error and get rid of the cumbersome #define
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2012-05-16 16:52:01 -07:00 |
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Enno Rehling
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14d62afb0d
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rename _log_warn to log_warning and get rid of the cumbersome #define
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2012-05-16 15:52:37 -07:00 |
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Enno Rehling
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53b9de957c
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putting the crit-bit tree to use. finding special region resources is faster this way than doing individual strcmp calls.
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2012-05-14 16:36:17 -07:00 |
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Enno Rehling
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67ef4c52a3
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combat spell functions have the same interface as spells now.
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2012-05-09 18:28:33 -07:00 |
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Enno Rehling
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06e0d2b3b6
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cleaning up castorder, unifying access to target region and caster.
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2012-05-09 14:16:41 -07:00 |
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Enno Rehling
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02559f6869
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refactoring castorder, because it's a bit of a mess of units, fighters, familliars and casters.
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2012-05-09 13:46:10 -07:00 |
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Enno Rehling
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c10e2552ad
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get_spellfromtoken needs a mage, not any unit.
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2012-05-09 13:06:16 -07:00 |
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Enno Rehling
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c22f49ec36
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replace spellid_t with unsigned int
fix finding spells by token
make magic_t an enum
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2012-05-09 03:14:54 -07:00 |
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Enno Rehling
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e01c6bb8b1
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make merge request sing with Eressea
added a missing file (move_test.c)
changing the way tests are included
making some lua code prettier (too many parens)
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2011-03-08 21:06:38 -08:00 |
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Enno Rehling
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8714957a61
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fixed two bugs: harbours were not unique and multiple instances of unique buildings could still be built
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2011-03-09 00:28:37 +01:00 |
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Enno Rehling
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b4c5607747
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compiling with -pedantic on linux
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2011-03-08 08:44:20 +01:00 |
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Enno Rehling
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496aa22e65
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fixes for -ansi -pedantic
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2011-03-07 17:29:19 +01:00 |
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Enno Rehling
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78b7dcd727
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more indentation cleanup
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2011-03-06 23:40:55 -08:00 |
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Enno Rehling
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791e4cd673
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fix CRLF massacre
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2011-03-07 08:35:23 +01:00 |
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Enno Rehling
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610c6799ea
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fix CRLF massacre
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2011-03-07 08:31:59 +01:00 |
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Enno Rehling
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9c8779b303
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indentation rules, slightly updated
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2011-03-07 08:24:52 +01:00 |
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Enno Rehling
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9f539b8c12
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CRLF confusion?
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2011-03-06 23:07:04 -08:00 |
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Enno Rehling
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fb7a642d47
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indentation rules, strictly applied
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2011-03-07 08:02:35 +01:00 |
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Enno Rehling
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1be42e9d50
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Make all tests for Eressea pass again, using the config module.
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2011-03-06 21:49:01 -08:00 |
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Enno Rehling
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fb94908014
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export resources and shiptypes as part of configuration.
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2011-03-06 21:12:55 -08:00 |
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Enno Rehling
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b0f1445d68
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removed all unused items
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2011-03-04 20:44:30 +01:00 |
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Enno Rehling
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ca2556c618
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fix a segmentation fault when file cannot be opened
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2011-02-26 23:52:28 -08:00 |
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Enno Rehling
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cc9e95a2ab
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spells.lua is a bad file for example and meropis, it tests things that not every game has.
lua_pushinteger() must be new, I've never used it before.
all tests in meropis and example pass.
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2011-02-26 23:21:12 -08:00 |
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Enno Rehling
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665d4aec4d
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Test framework broken, we were adding the wrong spell with the right name.
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2011-02-26 10:07:49 -08:00 |
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Enno Rehling
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2e67e9c290
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gcc wants us to define this struct, and that's correct
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2011-02-26 09:33:20 +01:00 |
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Enno Rehling
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b2d6203cec
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1. spell_list was pretty much used everywhere in the code, and is now also a quicklist.
2. Cleaned up the bindings for quicklist to Lua.
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2011-02-26 00:26:14 -08:00 |
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Enno Rehling
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5497875c93
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Funny. It turns out that building_list is totally not a thing and never was.
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2011-02-25 07:41:51 -08:00 |
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Enno Rehling
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efca8cee43
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The list of alliance members is now also a quicklist, and the lua binding for faction_list iteration can disappear.
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2011-02-25 07:23:02 -08:00 |
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