forked from github/server
Funny. It turns out that building_list is totally not a thing and never was.
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3 changed files with 0 additions and 30 deletions
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@ -223,7 +223,6 @@ tolua_building_open(lua_State* L)
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{
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/* register user types */
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tolua_usertype(L, TOLUA_CAST "building");
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tolua_usertype(L, TOLUA_CAST "building_list");
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tolua_module(L, NULL, 0);
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tolua_beginmodule(L, NULL);
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@ -429,27 +429,6 @@ read_building_reference(struct storage * store)
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return result;
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}
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void
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free_buildinglist(building_list *blist)
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{
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while (blist) {
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building_list * rl2 = blist->next;
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free(blist);
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blist = rl2;
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}
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}
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void
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add_buildinglist(building_list **blist, building *b)
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{
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building_list *rl2 = (building_list*)malloc(sizeof(building_list));
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rl2->data = b;
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rl2->next = *blist;
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*blist = rl2;
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}
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building *
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new_building(const struct building_type * btype, region * r, const struct locale * lang)
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{
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@ -110,14 +110,6 @@ typedef struct building {
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unsigned int flags;
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} building;
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typedef struct building_list {
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struct building_list * next;
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building * data;
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} building_list;
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extern void free_buildinglist(building_list *bl);
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extern void add_buildinglist(building_list **bl, struct building *b);
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extern struct attrib_type at_building_generic_type;
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extern const char * buildingtype(const building_type * btype, const struct building * b, int bsize);
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extern const char * write_buildingname(const building * b, char * ibuf, size_t size);
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