Commit graph

9 commits

Author SHA1 Message Date
Enno Rehling
e0ee82e977 Do not default newly created buildings to being maintained and working (do that in the create order instead).
This was mucking up one of the new tests.
2014-07-04 16:13:48 -07:00
Enno Rehling
c3dfbdea18 eliminate new_race array in favor of a function (TODO: make it fast) 2014-06-29 18:10:02 -07:00
Enno Rehling
2c831230a0 Added a test for expensive skills.
When resetting the game rules, make sure basic resources (money, hp, person) are initialized.
2014-06-22 07:55:14 -07:00
Enno Rehling
3625ba6a95 remove static variables optimizations, they create global state that is bad for testing 2014-06-17 23:10:55 -07:00
Enno Rehling
24dc006e43 fix json config for terrains, some other stuff. 2014-06-13 17:36:05 -07:00
Enno Rehling
d503937999 working on making json config understand ships and buildings.
new tests in progress.
remove giveitem.c attribute, the name clashed with a trigger,
and it was only part of an arena that is gone from the game, I think.
2014-06-12 22:14:07 -07:00
Enno Rehling
dceff481d7 json config files, beginning with races 2014-06-07 22:17:48 -07:00
Enno Rehling
0ae8737062 rename MIN/MAX to _min/_max 2014-03-16 05:03:17 +01:00
Enno Rehling
03c247c788 I am killing the core/ directory.
Lots of files are moving to a new location in src/
Some intersting CMake changes.
2014-02-18 05:45:00 +01:00
Renamed from core/src/kernel/building.c (Browse further)