Commit Graph

60 Commits

Author SHA1 Message Date
Enno Rehling 6148273d97 http://bugs.eressea.de/view.php?id=2210
fix deprecated attributes (at_key) yet again.
2016-05-28 20:26:59 +02:00
Enno Rehling 8a9d617aa3 read_referernce takes a gamedata object.
with all the trimmings that requires,
this is for github issue $479
2016-02-24 11:53:22 +01:00
Enno Rehling 2d30d4cce6 trigger_type.read gets a gamedata object
github issue #479
2016-02-24 11:46:54 +01:00
Enno Rehling 7f6ced99b9 attrib.read gets a gamedata object (remove dependency on global.data_version) 2016-02-24 11:44:18 +01:00
Enno Rehling 01e864273a crash with an assert if Lua code has syntax errors.
this addresses issue #474
also, correct capitalization of Lua.
2016-02-09 21:34:24 +01:00
Enno Rehling 8a3bb35987 eliminate global log_flags, revert the mode arguments for fopen.
turns out that text is default, and windows hates it if I open a binary file without 'b'
standardize on using join_path to create filenames
(use backslash on windows, even though fopen doesn't seem to care).
2016-02-05 23:10:05 +01:00
Enno Rehling 5187788f3c pass the parent of an attribute into a_age and attrib_type::age 2015-12-16 22:18:44 +01:00
Steffen Mecke 1f4c521ac8 encapsulate r->land->peasants, money, horses, herbs, morale 2015-12-08 17:57:23 +01:00
Enno Rehling 1949e8710d CID 22536: Resource leak (RESOURCE_LEAK)
github issue #388
2015-11-11 15:51:48 +01:00
Enno Rehling fff40f048b CID 22462 Division or modulo by zero 2015-11-03 23:11:34 +01:00
Enno Rehling 674bc2b4c7 nope, the ticket is actually required. 2015-10-30 12:58:27 +01:00
Enno Rehling 1d204b12f1 CID 22549: Dereference before null check (REVERSE_INULL) 2015-10-30 12:49:37 +01:00
Enno Rehling df82a9795d CID 22565: Copy into fixed size buffer (STRING_OVERFLOW)
bsdstring to the rescue
2015-10-30 11:11:54 +01:00
Enno Rehling f84133eb53 fix linux builds 2015-09-06 19:08:57 +02:00
Enno Rehling b8df3f3a5f increase the datatype for scores from int to long long
this fixes https://bugs.eressea.de/view.php?id=2136
2015-09-06 19:04:04 +02:00
Enno Rehling 84f8a9f746 calculate simple default scores for items that do not have one defined in XML. 2015-06-08 21:15:07 +02:00
Enno Rehling 0de5d698de Fix the 'B' island generation to use the newfactions file, for use by new GMs.
configurable island size.
2015-06-02 15:29:21 +02:00
Enno Rehling 8e5fc28bfc refactoring more of goodies.h into strings.h 2015-05-18 08:59:38 +02:00
Enno Rehling dd8449783a converting float->double in a lot of the code to prevent -Wconversion messages 2015-05-15 19:08:44 +02:00
Enno Rehling dc0897b122 fix gmtool and setup script to match the GM guide document. 2015-05-10 13:41:48 -07:00
Enno Rehling c54cbfd472 fix copyright notice 2015-01-30 22:10:29 +01:00
Enno Rehling abca25d1d5 fix indentation in every file
fix copyright date
remove vi ts=2 code
remove a couple of superfluous extern declarations
2015-01-30 20:37:14 +01:00
Enno Rehling db083389c7 avoid fix_demand hitting an endless loop, kill bad use of static variables. 2014-12-31 20:01:01 +01:00
Enno Rehling f1008fa231 fix floating point exception. 2014-12-26 01:41:19 +01:00
Enno Rehling 108a909131 kill gc_add and gc_done, they were terrible ideas. 2014-12-25 22:38:01 +01:00
Enno Rehling 901c70efd9 config cleanup contd.
createunit => create_unit, everywhere.
make_undead_unit in zombies.c
2014-12-25 18:40:46 +01:00
Enno Rehling a8849f2b91 remove the obsolete dungeons module.
I don't think this has ever been used, and it has fallen victim to entropy since it was first written. good riddance!
2014-12-13 00:03:24 +01:00
Enno Rehling 0fead39b41 added a function that sets a monster's name to NULL if it is the name of its race.
deprecate old rc_name function (renamed to rc_name_s) because it used a static return string.
2014-12-09 07:20:36 +01:00
Enno Rehling 5b9eb9080f refactoring: move all monster-related code into monster.c
make some features depend on being NPCs, not monster faction.
2014-11-11 16:53:56 +01:00
Enno Rehling 1af315ebf2 move magic out of kernel, into src.
clean up/remove a ton of includes, especially of types.h (include in header if you need it, not in every .c file).
2014-11-01 12:57:01 +01:00
Enno Rehling 838155179f fix backwards compatible code for at_permission. 2014-10-31 15:38:53 +01:00
Enno Rehling 7e1cec33a2 Remove unused gmcmd attributes.
use the at_deprecated feature that was built for this purpose.
remove final external dependency on a_free in the code.
2014-10-18 19:23:36 +02:00
Enno Rehling 4527ffdda2 refactoring and tests for wormhole module. 2014-09-29 23:19:59 +02:00
Enno Rehling cbf9bb8985 fix qsort in wormhole code. pointers are hard. 2014-09-29 20:38:01 +02:00
Enno Rehling a9a0455207 reorganized directory structure.
flattening the directory structure, moving some modules to the src/ directory.
making stealth a separate file, under test.
more tests for some stuff.
2014-08-27 06:40:35 +02:00
Enno Rehling d435c13bfc adding more tests.
test for build()
test for scale_number()
update submodules
2014-08-26 20:06:49 +02:00
Enno Rehling 4c00777553 make race::_name a string, not an array of strings. add a test for rc_name. 2014-08-24 23:58:29 +02:00
Enno Rehling bd2809a975 removing the core directory (moving to res and scripts).
it's from when open-source Eressea was limited, and we no longer need the separation.
JSON configuration for ship flags.
2014-07-28 14:27:30 +02:00
Enno Rehling af73c6dcdf Output a message, give feedback about keys used.
Remove unused variable.
2014-07-22 11:27:43 +02:00
Enno Rehling 018d4ca38e fix quest keys to work again.
add a function to walk borders with a callback.
2014-07-22 10:59:47 +02:00
Enno Rehling 13165f2354 Move quest objects to the module that uses them (museum portals). 2014-07-21 11:34:57 +02:00
TomBraun 19ce861120 Change umlauts in the german comment 2014-07-16 12:10:58 +02:00
Enno Rehling c3dfbdea18 eliminate new_race array in favor of a function (TODO: make it fast) 2014-06-29 18:10:02 -07:00
Enno Rehling 77ee0b7af7 remote the item_t enum for good 2014-06-23 19:17:13 -07:00
Enno Rehling 2c831230a0 Added a test for expensive skills.
When resetting the game rules, make sure basic resources (money, hp, person) are initialized.
2014-06-22 07:55:14 -07:00
Enno Rehling bff25f3c51 move skill_t into a separate file, give it unit tests.
name functions the same as we did for keyword/direction earlier.
to do: json configuration and lua test.
2014-06-20 23:59:04 -07:00
Enno Rehling 64e0c221ec directions can now be read from json configuration.
rename a couple of functions for more consistency across modules.
2014-06-15 22:17:08 -07:00
Enno Rehling d503937999 working on making json config understand ships and buildings.
new tests in progress.
remove giveitem.c attribute, the name clashed with a trigger,
and it was only part of an arena that is gone from the game, I think.
2014-06-12 22:14:07 -07:00
Enno Rehling fa98528d72 remove old SQL patch code, we have sqlite now.
rearrange the SlickEdit projects.
2014-06-11 22:21:52 -07:00
Enno Rehling 3c4b6b9dd4 rename message.[hc] to messages.[hc] in kernel because of naming conflict with util/
begin json config files (WIP)
2014-06-09 09:56:49 -07:00