Commit Graph

27 Commits

Author SHA1 Message Date
Enno Rehling 17365edff7 move renumber command to a separate module. 2016-11-15 23:34:20 +01:00
Enno Rehling 467ffe2db0 include guard.h directly, not through laws.h 2016-11-01 22:11:10 +01:00
Enno Rehling 1ea8c80845 test that is_guard changes when armedmen does. 2016-10-29 19:19:11 +02:00
Enno Rehling b6d44410b7 make the password pseudo-private to faction.c 2016-01-12 06:46:51 +01:00
Enno Rehling 8aa7fec54c config.c cleanup: move attribute registration to attributes.c 2015-11-24 19:32:52 +01:00
Enno Rehling f018016feb rename hunt to follow_ship, because why was it ever called anything else? 2015-09-25 14:06:18 +02:00
Enno Rehling 3055f517dc move guard implementation into a module (WIP) 2015-09-12 22:53:54 +02:00
Enno Rehling 47dccc667b Add a message that contains the password in the first report, so Magellan can pick it up.
Fix a bad type conversion when setting skills.
2015-08-15 20:25:36 +02:00
Enno Rehling 8dc4e93e90 fix missing units from CR, add a test, partially convert from FILE* to stream 2015-08-05 14:45:46 +02:00
Enno Rehling 659aa6c973 after combat, eject enemies only 2015-06-20 14:28:16 +02:00
Enno Rehling e7bffb7533 implement post-combat forced leave from ship/building 2015-06-19 07:53:11 +02:00
Steffen Mecke d288c74aaf fix stork message (mantis 2027), add tests 2015-02-02 21:32:29 +01:00
Enno Rehling 02f92f7932 Merge branch 'stm2-peasantgrowth_acceleration' 2015-01-30 22:25:21 +01:00
Enno Rehling c54cbfd472 fix copyright notice 2015-01-30 22:10:29 +01:00
Enno Rehling abca25d1d5 fix indentation in every file
fix copyright date
remove vi ts=2 code
remove a couple of superfluous extern declarations
2015-01-30 20:37:14 +01:00
Enno Rehling 698aa5e99a Bug 2059: building owners kick out anyone they don't HELP GUARD. 2015-01-13 07:32:23 +01:00
CTD 7f39763ee1 Konfigurierbar
Ich habe zumindest mal fix eine eigene Funktion draus gemacht und es mit
einer XML Option versehen. Es ist Default an, da auch in E3 die Bauern
rückläufig sind, und da E4 auf den selben Regeln aufbaut es auch da
sinnvoll wäre "tote" Regionen wiederzubeleben.
2014-12-15 09:48:43 +01:00
Enno Rehling 7d5109329f tests for entering ships (but not yet full coverage) 2014-11-21 17:13:45 +01:00
Enno Rehling 64a2073033 tests for entering buildings. 2014-11-21 16:39:49 +01:00
Enno Rehling 38a0a02565 refactor tests for giving, add test for GIVE HERBS. 2014-11-03 08:33:07 +01:00
Enno Rehling 59c1c23324 refactor config.c, move the find* functions into the modules they belong to. 2014-11-01 18:34:53 +01:00
Enno Rehling 27f94783bc fix gcc build, forward-declare structs in the header.
MSVC allows structs to be declared in a function signature, gcc wants
to know about them earlier.
2014-11-01 13:10:22 +01:00
Enno Rehling 81bfb598d0 refactoring modules, cleaning out the config.c kitchen sink.
- cansee_* rules to laws.c
- translations to language.c
- stealth to attributes/,
- rename build.h -> buildno.h
2014-11-01 12:09:56 +01:00
Enno Rehling 526c561b90 some minor cleanup in laws.h 2014-10-29 21:08:16 +01:00
Enno Rehling 1c19a6948c kill some dead code. 2014-10-15 18:19:16 +02:00
Enno Rehling e44d4aa9b9 implemented a suggested change to RESERVE.
http://bugs.eressea.de/view.php?id=1675#c5240
new setting "rule.reserve.twophase" reserves from self first, before reserving from others.
fix a crash when trying to flush logs and there is no logfile.
2014-07-20 06:19:21 +02:00
Enno Rehling 03c247c788 I am killing the core/ directory.
Lots of files are moving to a new location in src/
Some intersting CMake changes.
2014-02-18 05:45:00 +01:00
Renamed from core/src/gamecode/laws.h (Browse further)