Enno Rehling
5b9333f6d9
Merge branch 'release-3.7' into develop
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Conflicts:
src/buildno.h
src/monsters.c
2015-11-23 17:12:48 +01:00
Enno Rehling
1ed0eaf473
release version 3.7.3
2015-11-23 17:10:49 +01:00
Enno Rehling
0e5fcbbc7c
Merge pull request #407 from ennorehling/release-3.7
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bugfixes 2163, 2164 and 2165
2015-11-23 17:07:11 +01:00
Enno Rehling
4b7b32cbb5
use monster_attack, not explicit create_order, because we need to check buildings, etc.
2015-11-23 17:00:07 +01:00
Enno Rehling
defd870cd1
https://bugs.eressea.de/view.php?id=2163
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Fix order of Arguments when checking for defensive building.
Solthar reminds us that good variable names are good.
2015-11-23 16:48:05 +01:00
Enno Rehling
b6a947ca0c
https://bugs.eressea.de/view.php?id=2165
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Monster bewachten nicht, wenn sie nicht ausreichend bewaffnet waren, weil der nötige Check nicht in can_start_guarding gemacht wurde, sondern in guard_on_cmd.
2015-11-23 15:35:26 +01:00
Enno Rehling
c7ab0e8f59
fix https://bugs.eressea.de/view.php?id=2164 (ships get no damage when they drift).
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simplify attack_chance configuration, set it only once.
this way, I can more easily fudge it to 1.0 in the debugger.
2015-11-23 12:37:42 +01:00
Enno Rehling
dcfc1d1f15
Merge pull request #406 from ennorehling/critbit-params
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config_get/config_set refactoring, kill cache logic
2015-11-23 12:25:16 +01:00
Enno Rehling
48c75466b6
kill static caches for floating-point variables
2015-11-22 17:32:35 +01:00
Enno Rehling
2e392b4d7c
eliminate even more static variable caches
2015-11-22 16:14:27 +01:00
Enno Rehling
f7698d92a9
change how migrant quota is configured for a race, eliminate the related rule caching
2015-11-22 15:53:50 +01:00
Enno Rehling
5f457f77b4
refactoring: move those count_* functions out of config.c
2015-11-22 15:46:14 +01:00
Enno Rehling
3bd458b5e8
optimization: read configuration once before all battles, not before or during each individual one.
2015-11-22 15:29:43 +01:00
Enno Rehling
7bbf11c6b6
eliminate more static cached configuration values
2015-11-22 15:14:50 +01:00
Enno Rehling
17068af332
unusual potion delay attribute can use a potion in another region? unclear what this code does, but fixing my bad assumption.
2015-11-22 14:36:05 +01:00
Enno Rehling
c6bac1e49e
refactoring: sprout methods for all special-action potions
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remove static caches for WOL configuration
2015-11-22 14:28:15 +01:00
Enno Rehling
35e7a0bc79
eliminate global.cookie and the cache-invalidation which it enabled
2015-11-22 12:50:10 +01:00
Enno Rehling
73fc5a51b3
remove more junk defines from config.h, move them closer to where they belong
2015-11-22 12:47:57 +01:00
Enno Rehling
bf74eb1446
cleanup: remove movement constatns from config.h
2015-11-22 12:41:22 +01:00
Enno Rehling
cf6084a5ca
refactoring: move game configuration defines out of config.h
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temporarily pushing them into settings.h where others already are, though they should be in their own modules or in config files.
2015-11-22 12:37:25 +01:00
Enno Rehling
74b1f9872e
change visibility of configuration data structures, local to config.c only
2015-11-22 12:27:08 +01:00
Enno Rehling
fe173e9551
refactor: make sure global.paramteres is used only inside config.c
2015-11-22 12:24:27 +01:00
Enno Rehling
edcd79d044
add a config_token function to look for a token inside a list
2015-11-22 12:20:33 +01:00
Enno Rehling
a4cb5e2906
replace all get_param_* for global.parameters with config_get_*
2015-11-22 10:44:46 +01:00
Enno Rehling
b05fe9316a
introducing config_set and config_get so we don't have to refer to globals.parameters everywhere
2015-11-22 10:33:31 +01:00
Enno Rehling
66dd1b8172
remove produce_exp caching in static variables (more slowdown)
2015-11-22 10:21:37 +01:00
Enno Rehling
f0a47321d6
reduce log spam
2015-11-21 21:49:33 +01:00
Enno Rehling
6b83120c7a
remove caching from is_guarded, which should slow it down significantly :-(
2015-11-21 21:33:17 +01:00
Enno Rehling
7dae5aa035
eliminate silly caching logic from natural armor calculation
2015-11-21 19:02:14 +01:00
Enno Rehling
990fda6234
clean up config.c, remove static configuration caching
2015-11-21 18:13:16 +01:00
Enno Rehling
bc936bf019
eliminate more static variable configuration caching
2015-11-21 13:52:47 +01:00
Enno Rehling
7e27928d17
eliminate static variables and cache logic from more modules
2015-11-21 12:28:20 +01:00
Enno Rehling
86faae6eea
eliminate static variables and cache logic from upkeep
2015-11-21 12:21:07 +01:00
Enno Rehling
0d91a7dfde
eliminate static variables and cache logic
2015-11-21 12:18:38 +01:00
Enno Rehling
06f8ba9ee4
faster lookup for get_param with tries
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eliminate unnecessary constatn from rand.c
2015-11-20 15:48:17 +01:00
Steffen Mecke
ae870ff53e
fix division by zero
2015-11-19 16:46:46 +01:00
Steffen Mecke
afd44fc50a
fix test interdependence; set silver weight to 1
2015-11-19 15:29:04 +01:00
Steffen Mecke
a6757ecf9d
Merge branch 'develop' into massive_overload
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Conflicts:
src/move.test.c
2015-11-19 14:54:14 +01:00
Steffen Mecke
92ee0f24a4
tweaked parameters for massive overload
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so ... many ... configuration parameters
scrubbed lua test
2015-11-19 12:36:15 +01:00
Enno Rehling
0363938db0
Merge pull request #402 from stm2/follow_message
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error msg for movement should contain FOLLOW SHIP order
2015-11-17 17:42:45 +01:00
Steffen Mecke
acb45e079d
test commit for travis
2015-11-17 17:34:03 +01:00
Steffen Mecke
8a063c3567
fix bug in dragon_affinity
2015-11-17 17:19:06 +01:00
Steffen Mecke
a7a82662b7
reduce maximum overload damage to 38%
2015-11-17 15:47:43 +01:00
Steffen Mecke
742a30cc39
fix seaserpents
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seaserpents could not do piracy
seaserpents should be able to attack after move
2015-11-17 12:17:28 +01:00
Steffen Mecke
2a569635df
seaserpent test
2015-11-17 12:13:23 +01:00
Steffen Mecke
a144686e66
monsters may attack on ocean
2015-11-17 12:13:23 +01:00
Steffen Mecke
a366cd4b17
tests for plan_monster
2015-11-17 12:12:06 +01:00
Steffen Mecke
384a2ea7d7
remove duplicate monster_attacks code
2015-11-17 02:16:07 +01:00
Steffen Mecke
069303d0ae
slightly improved monster code
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change normalvariate to more efficient dice based method
try harder to learn a useful skill
2015-11-17 02:14:28 +01:00
Steffen Mecke
8cec4b20e0
reduce code obfuscation
2015-11-17 02:14:08 +01:00
Steffen Mecke
1789bc06e9
monster faction may learn from experience
2015-11-17 02:13:57 +01:00
Enno Rehling
efc87a16e3
clarify dragon planning code (bug 2159)
2015-11-16 16:57:51 +01:00
Steffen Mecke
b34fca4633
hopefully fixing travis build (thanks, valgrind)
2015-11-16 14:40:18 +01:00
Enno Rehling
8e4b9283a3
release version 3.7.2
2015-11-16 14:34:30 +01:00
Enno Rehling
6237e6dfe2
Merge branch 'release-3.7' into develop
2015-11-16 14:30:31 +01:00
Enno Rehling
bf969879cd
release version 3.7.1
2015-11-16 14:28:47 +01:00
Enno Rehling
d07f359acb
fix a minor warning, get ready for 3.7 release
2015-11-16 14:12:51 +01:00
Steffen Mecke
4fdb9e86e7
test for follow ship error msg
2015-11-16 12:51:34 +01:00
Steffen Mecke
a6fe494ff4
error msg for movement should contain FOLLOW SHIP order
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http://bugs.eressea.de/view.php?id=2161
2015-11-16 12:47:20 +01:00
Steffen Mecke
5326bbd9e4
refactored inside_building/building_is_active/active_building
2015-11-16 02:13:48 +01:00
Steffen Mecke
dcca3f1424
test and fix for market operation, bug2083
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http://bugs.eressea.de/view.php?id=2083
2015-11-16 01:13:01 +01:00
Steffen Mecke
3a18384ddb
overfull ships do not drift but take damage
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http://bugs.eressea.de/view.php?id=2157
removed exploit:
ships more than 2 times over their ship type's capacity do not drift but take 30% to 100% damage
2015-11-15 12:43:05 +01:00
Steffen Mecke
01f4ebd4ce
test for fixed value instead of range
2015-11-14 17:14:38 +01:00
Steffen Mecke
493b45c832
taxing without skill does not fail silently any more
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http://bugs.eressea.de/view.php?id=2158
added configuration parameter for tax per level
2015-11-14 15:36:14 +01:00
Steffen Mecke
f9c2994de1
fixing memory bug
2015-11-13 15:52:32 +01:00
Steffen Mecke
477d69152f
added tests for all kinds of syntax parameters
2015-11-13 00:57:14 +01:00
Steffen Mecke
4ab92e3caf
fixed descriptions of spells with parameters (bug #2060+1867)
2015-11-13 00:57:14 +01:00
Steffen Mecke
f3972a2390
prepared test for nr_spell
2015-11-13 00:57:14 +01:00
Steffen Mecke
251126054e
add missing NULL check to in_safe_building
2015-11-13 00:50:54 +01:00
Enno Rehling
5ef9b624ff
Merge branch 'release-3.7' into develop
2015-11-12 18:11:21 +01:00
Enno Rehling
7fb5adc7af
in_safe_building needs a test and some changes to logic
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github issue #393 fixed
2015-11-12 17:55:39 +01:00
Steffen Mecke
e2b56cd04a
fix morale change when region owner changes
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http://bugs.eressea.de/view.php?id=2139
2015-11-12 16:09:26 +01:00
Enno Rehling
c5965fcd59
CID 22455 Logically dead code
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github issue #359
2015-11-11 16:00:07 +01:00
Enno Rehling
972b8cee40
CID 22436 Ignoring number of bytes read
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github issue #333
2015-11-11 15:55:39 +01:00
Enno Rehling
1949e8710d
CID 22536: Resource leak (RESOURCE_LEAK)
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github issue #388
2015-11-11 15:51:48 +01:00
Enno Rehling
fc73da4ae4
CID 22484 Explicit null dereferenced
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github issue #386
2015-11-11 15:48:11 +01:00
Enno Rehling
3cd47bb8fa
CID 22503 Negative array index write
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github issue #387
I was pretty sure I had submitted this before. What is going on?
2015-11-11 15:48:09 +01:00
Enno Rehling
f69311b141
Merge branch 'develop' of github.com:eressea/server into develop
2015-11-11 15:15:30 +01:00
Enno Rehling
d11f8ead56
Merge branch 'release-3.7' into develop
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Conflicts:
src/buildno.h
2015-11-11 15:15:08 +01:00
Enno Rehling
4eb4ff40ac
https://bugs.eressea.de/view.php?id=2155
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monsters do not attack units inside a castle or watch
dragons do not attack guards
2015-11-11 14:36:56 +01:00
Enno Rehling
34c9958368
CID 22584 Result is not floating-point
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github issue #326
chance of morale loss is 20-100 percent depending on loss of silver
2015-11-10 10:44:17 +01:00
Enno Rehling
edb862a8fc
CID 22461 Division or modulo by zero
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partial fix github issue #326
also fewer calls to rmoney
2015-11-09 20:10:02 +01:00
Enno Rehling
e14cc50252
CID 22522, 22520 Resource leak
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helping coverity scan to understand this code
2015-11-09 20:05:55 +01:00
Enno Rehling
66e43caf9d
CID 32303 Unchecked return value
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appeasing coverity
2015-11-09 20:03:38 +01:00
Enno Rehling
32c777d428
add missing test file, try again
2015-11-09 19:46:01 +01:00
Enno Rehling
ea8721367a
test and fix shock trigger.
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https://bugs.eressea.de/view.php?id=2154
2015-11-09 19:43:51 +01:00
Enno Rehling
fed660987a
CID 22519 et al (resource leaks)
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make the failure case for get_spellbook a little slower, but make static analysis happy.
2015-11-09 19:16:20 +01:00
Enno Rehling
9ff6aa0d42
CID 22472 Division or modulo by zero
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CID 22471 Division or modulo by zero
github issue #350
github issue #349
2015-11-09 18:06:11 +01:00
Enno Rehling
2e7a1a3ded
CID 32208 Time of check time of use
2015-11-09 18:03:19 +01:00
Enno Rehling
4477785da0
first release candidate
2015-11-09 17:08:41 +01:00
Enno Rehling
82994e5fd1
version number increase for planned february release
2015-11-09 17:04:50 +01:00
Enno Rehling
28781dfcc8
Merge pull request #378 from ennorehling/develop
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spells are allowed to have 0 hp
2015-11-09 16:45:08 +01:00
Enno Rehling
4790950daf
spells are allowed to have 0 hp
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https://bugs.eressea.de/view.php?id=2150
2015-11-09 16:39:30 +01:00
Enno Rehling
e9ed30f9db
Merge pull request #377 from ennorehling/develop
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Bug 2152: Parteitarnung
2015-11-09 16:30:57 +01:00
Enno Rehling
6d0bcb246d
fix compilation and setting parameters to null
2015-11-09 13:55:09 +01:00
Enno Rehling
2aafa2b54f
missing test file
2015-11-09 13:41:53 +01:00
Enno Rehling
ee02721c21
fix and tests for otherfaction attributes in E2
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https://bugs.eressea.de/view.php?id=2152
2015-11-09 13:36:52 +01:00
Enno Rehling
bf8cc4cb08
trying to trace down an intermittently failing test on windows
2015-11-08 10:34:43 +01:00
Enno Rehling
318820fb00
eliminate use of test_create_world
2015-11-07 23:49:45 +01:00
Enno Rehling
43ab9e3304
Merge pull request #372 from TurnerSE/bug/#1859
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Scheint ja zu funktionieren? Wenn etwas anderes kaputt geht, dann hat das nicht genug Tests, das ist auch eine Lehre. Und noch ist ja Zeit zum Release, um das zu merken.
2015-11-07 19:21:16 +01:00