Enno Rehling
8f4e6475c7
complete redesign of the log library (almost finished?)
2016-01-31 19:54:49 +01:00
Enno Rehling
06a04d0e20
fix logging for sp_igjarjuk, temporarily set log-levels for the game to error|warn|info
...
remove some code that accesses `verbosity` variable (todo: hide it more, fix logging)
2015-09-12 19:48:03 +02:00
Enno Rehling
177d1c701f
Merge branch 'lua-test-framework' of https://github.com/badgerman/eressea into badgerman-lua-test-framework
...
Conflicts:
src/kernel/region.c
src/util/log.h
2015-05-17 17:39:10 +02:00
Enno Rehling
1dc516ab50
reduce warning level on oldterrain() log, warn from caller (json_report) instead.
2015-05-15 07:59:06 +02:00
Enno Rehling
e2421b3fe7
make lua errors show up on stderr, always (log_fatal).
...
this could have been prettier. log.c could use some loving.
2015-02-23 02:47:08 +01:00
Enno Rehling
abca25d1d5
fix indentation in every file
...
fix copyright date
remove vi ts=2 code
remove a couple of superfluous extern declarations
2015-01-30 20:37:14 +01:00
Enno Rehling
3c2ae7ca93
preview script and logging cleanup
...
1. all log messages will be terminated with \n, whether the user provided
it or not.
2. remove a bunch of print() calls from scripts to reduce clutter
3. replace printf calls with log_* calls to reduce clutter
4. add the new release preview script
2014-08-11 12:04:12 +02:00
Enno Rehling
0af5e96e3a
Renaming keyword tokens to English.
2014-06-16 20:16:06 -07:00
Enno Rehling
03c247c788
I am killing the core/ directory.
...
Lots of files are moving to a new location in src/
Some intersting CMake changes.
2014-02-18 05:45:00 +01:00