Enno Rehling
410fab2d84
Merge remote-tracking branch 'upstream/develop' into develop
2015-11-23 18:33:33 +01:00
Enno Rehling
5b9333f6d9
Merge branch 'release-3.7' into develop
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Conflicts:
src/buildno.h
src/monsters.c
2015-11-23 17:12:48 +01:00
Enno Rehling
1ed0eaf473
release version 3.7.3
2015-11-23 17:10:49 +01:00
Enno Rehling
0e5fcbbc7c
Merge pull request #407 from ennorehling/release-3.7
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bugfixes 2163, 2164 and 2165
2015-11-23 17:07:11 +01:00
Enno Rehling
4b7b32cbb5
use monster_attack, not explicit create_order, because we need to check buildings, etc.
2015-11-23 17:00:07 +01:00
Enno Rehling
defd870cd1
https://bugs.eressea.de/view.php?id=2163
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Fix order of Arguments when checking for defensive building.
Solthar reminds us that good variable names are good.
2015-11-23 16:48:05 +01:00
Enno Rehling
b6a947ca0c
https://bugs.eressea.de/view.php?id=2165
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Monster bewachten nicht, wenn sie nicht ausreichend bewaffnet waren, weil der nötige Check nicht in can_start_guarding gemacht wurde, sondern in guard_on_cmd.
2015-11-23 15:35:26 +01:00
Enno Rehling
c7ab0e8f59
fix https://bugs.eressea.de/view.php?id=2164 (ships get no damage when they drift).
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simplify attack_chance configuration, set it only once.
this way, I can more easily fudge it to 1.0 in the debugger.
2015-11-23 12:37:42 +01:00
Enno Rehling
dcfc1d1f15
Merge pull request #406 from ennorehling/critbit-params
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config_get/config_set refactoring, kill cache logic
2015-11-23 12:25:16 +01:00
Enno Rehling
48c75466b6
kill static caches for floating-point variables
2015-11-22 17:32:35 +01:00
Enno Rehling
2e392b4d7c
eliminate even more static variable caches
2015-11-22 16:14:27 +01:00
Enno Rehling
f7698d92a9
change how migrant quota is configured for a race, eliminate the related rule caching
2015-11-22 15:53:50 +01:00
Enno Rehling
5f457f77b4
refactoring: move those count_* functions out of config.c
2015-11-22 15:46:14 +01:00
Enno Rehling
3bd458b5e8
optimization: read configuration once before all battles, not before or during each individual one.
2015-11-22 15:29:43 +01:00
Enno Rehling
7bbf11c6b6
eliminate more static cached configuration values
2015-11-22 15:14:50 +01:00
Enno Rehling
17068af332
unusual potion delay attribute can use a potion in another region? unclear what this code does, but fixing my bad assumption.
2015-11-22 14:36:05 +01:00
Enno Rehling
c6bac1e49e
refactoring: sprout methods for all special-action potions
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remove static caches for WOL configuration
2015-11-22 14:28:15 +01:00
Enno Rehling
35e7a0bc79
eliminate global.cookie and the cache-invalidation which it enabled
2015-11-22 12:50:10 +01:00
Enno Rehling
73fc5a51b3
remove more junk defines from config.h, move them closer to where they belong
2015-11-22 12:47:57 +01:00
Enno Rehling
bf74eb1446
cleanup: remove movement constatns from config.h
2015-11-22 12:41:22 +01:00
Enno Rehling
fa2b5f3aff
merge
2015-11-22 12:39:05 +01:00
Enno Rehling
cf6084a5ca
refactoring: move game configuration defines out of config.h
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temporarily pushing them into settings.h where others already are, though they should be in their own modules or in config files.
2015-11-22 12:37:25 +01:00
Enno Rehling
0e6d122b92
fix compile
2015-11-22 12:30:34 +01:00
Enno Rehling
74b1f9872e
change visibility of configuration data structures, local to config.c only
2015-11-22 12:27:08 +01:00
Enno Rehling
fe173e9551
refactor: make sure global.paramteres is used only inside config.c
2015-11-22 12:24:27 +01:00
Enno Rehling
edcd79d044
add a config_token function to look for a token inside a list
2015-11-22 12:20:33 +01:00
Enno Rehling
a4cb5e2906
replace all get_param_* for global.parameters with config_get_*
2015-11-22 10:44:46 +01:00
Enno Rehling
b05fe9316a
introducing config_set and config_get so we don't have to refer to globals.parameters everywhere
2015-11-22 10:33:31 +01:00
Enno Rehling
66dd1b8172
remove produce_exp caching in static variables (more slowdown)
2015-11-22 10:21:37 +01:00
Enno Rehling
f0a47321d6
reduce log spam
2015-11-21 21:49:33 +01:00
Enno Rehling
6b83120c7a
remove caching from is_guarded, which should slow it down significantly :-(
2015-11-21 21:33:17 +01:00
Enno Rehling
7dae5aa035
eliminate silly caching logic from natural armor calculation
2015-11-21 19:02:14 +01:00
Enno Rehling
990fda6234
clean up config.c, remove static configuration caching
2015-11-21 18:13:16 +01:00
Enno Rehling
bc936bf019
eliminate more static variable configuration caching
2015-11-21 13:52:47 +01:00
Enno Rehling
7e27928d17
eliminate static variables and cache logic from more modules
2015-11-21 12:28:20 +01:00
Enno Rehling
86faae6eea
eliminate static variables and cache logic from upkeep
2015-11-21 12:21:07 +01:00
Enno Rehling
0d91a7dfde
eliminate static variables and cache logic
2015-11-21 12:18:38 +01:00
Enno Rehling
6a66d8e4eb
Merge remote-tracking branch 'upstream/develop' into develop
2015-11-20 16:02:09 +01:00
Enno Rehling
06f8ba9ee4
faster lookup for get_param with tries
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eliminate unnecessary constatn from rand.c
2015-11-20 15:48:17 +01:00
Steffen Mecke
ae870ff53e
fix division by zero
2015-11-19 16:46:46 +01:00
Steffen Mecke
afd44fc50a
fix test interdependence; set silver weight to 1
2015-11-19 15:29:04 +01:00
Steffen Mecke
a6757ecf9d
Merge branch 'develop' into massive_overload
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Conflicts:
src/move.test.c
2015-11-19 14:54:14 +01:00
Steffen Mecke
92ee0f24a4
tweaked parameters for massive overload
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so ... many ... configuration parameters
scrubbed lua test
2015-11-19 12:36:15 +01:00
Enno Rehling
0363938db0
Merge pull request #402 from stm2/follow_message
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error msg for movement should contain FOLLOW SHIP order
2015-11-17 17:42:45 +01:00
Steffen Mecke
acb45e079d
test commit for travis
2015-11-17 17:34:03 +01:00
Steffen Mecke
8a063c3567
fix bug in dragon_affinity
2015-11-17 17:19:06 +01:00
Steffen Mecke
a7a82662b7
reduce maximum overload damage to 38%
2015-11-17 15:47:43 +01:00
Steffen Mecke
742a30cc39
fix seaserpents
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seaserpents could not do piracy
seaserpents should be able to attack after move
2015-11-17 12:17:28 +01:00
Steffen Mecke
2a569635df
seaserpent test
2015-11-17 12:13:23 +01:00
Steffen Mecke
a144686e66
monsters may attack on ocean
2015-11-17 12:13:23 +01:00