Commit graph

89 commits

Author SHA1 Message Date
Enno Rehling
e048b82ad2 very messy first steps towards making report_plaintext use filestream instead of FILE (lots of hacks) 2015-05-12 19:41:43 -07:00
Enno Rehling
83e610ee03 Fixing bug 1802 again, CR contains no Monster names. 2015-02-11 07:57:38 +01:00
Enno Rehling
9a395127ac Merge branch 'nr_localization_fix' of https://github.com/stm2/server into stm2-nr_localization_fix
Conflicts:
	src/report.c
2015-02-01 12:24:19 +01:00
Enno Rehling
03cddee6b7 Small plural/singular fix in German message. 2015-02-01 10:39:36 +01:00
Enno Rehling
c54cbfd472 fix copyright notice 2015-01-30 22:10:29 +01:00
Steffen Mecke
5e4ea5a145 fixed formatting errors 2015-01-30 20:43:40 +01:00
Enno Rehling
abca25d1d5 fix indentation in every file
fix copyright date
remove vi ts=2 code
remove a couple of superfluous extern declarations
2015-01-30 20:37:14 +01:00
Steffen Mecke
039ee159cb a bunch of messages in the NR where not localized 2015-01-14 16:17:21 +01:00
Enno Rehling
3d4fefcf7c Some additional TODO comments for things I want to tackle eventually. #comment-only 2015-01-10 17:05:10 +01:00
Enno Rehling
23b8f2bc8a call init_locales after parse_json from Lua, downgrade missing string warnings during that to DEBUG (because it's quite common not to have them).
also, these int to bool conversion warnings made a good point, even if I could not reproduce them.
2015-01-08 20:55:29 +01:00
Enno Rehling
b3bec13051 report the unit limit in NR and CR.
this implements https://bugs.eressea.de/view.php?id=2055
2014-12-19 19:57:24 +01:00
Enno Rehling
9b56ccf53c cleaning up some alliance code, killing bitrot from WDW. 2014-12-09 14:14:35 +01:00
Enno Rehling
0fead39b41 added a function that sets a monster's name to NULL if it is the name of its race.
deprecate old rc_name function (renamed to rc_name_s) because it used a static return string.
2014-12-09 07:20:36 +01:00
Enno Rehling
5b9eb9080f refactoring: move all monster-related code into monster.c
make some features depend on being NPCs, not monster faction.
2014-11-11 16:53:56 +01:00
Enno Rehling
a28cbc647a loot refactoring and a small armor/shield fix. 2014-11-09 14:39:48 +01:00
Enno Rehling
81bfb598d0 refactoring modules, cleaning out the config.c kitchen sink.
- cansee_* rules to laws.c
- translations to language.c
- stealth to attributes/,
- rename build.h -> buildno.h
2014-11-01 12:09:56 +01:00
Enno Rehling
cf1f3972b6 cleaning out config.c, there is too much code in there.
rules should be in their own modules. here:
upkeep is a concept all by itself, should have its own tests, etc.
movement code should be in move.c.
cleaning up some superfluous include directives.
2014-08-31 16:50:37 +02:00
Enno Rehling
932a615837 refactoring: special directions into their own file (vortex.c).
moving spells.c out of spells.
figured that movewhere should be in move.c
2014-08-27 21:30:24 +02:00
Enno Rehling
a9a0455207 reorganized directory structure.
flattening the directory structure, moving some modules to the src/ directory.
making stealth a separate file, under test.
more tests for some stuff.
2014-08-27 06:40:35 +02:00
Enno Rehling
2211111b29 Remove a German-only piece of text, to reduce the footprint of fleets in the report a little.
Fix English score message in NR.
Small fixes to meet Visual Studio warning level 4.
2014-08-25 00:45:32 +02:00
Enno Rehling
a3037950ff fix a bug in the escape_string function.
remove static return variable from escape_string.
add test coverage.
2014-08-24 23:58:31 +02:00
Enno Rehling
4c00777553 make race::_name a string, not an array of strings. add a test for rc_name. 2014-08-24 23:58:29 +02:00
Enno Rehling
8f09ab73d9 fix display of alliance status, some English translation hiccups. 2014-08-17 00:14:50 +02:00
Enno Rehling
41d42fa248 localization of alliance status "ALL".
fix for https://bugs.eressea.de/view.php?id=1993
2014-08-16 03:07:37 +02:00
Enno Rehling
2bec7e2bbe save game id in the data file, not name of XML file 2014-07-23 11:54:51 +02:00
Enno Rehling
c3dfbdea18 eliminate new_race array in favor of a function (TODO: make it fast) 2014-06-29 18:10:02 -07:00
Enno Rehling
d0e2ad542a tests for basic movement 2014-06-25 14:30:24 -07:00
Enno Rehling
d581737744 optimization: caching resource types in get_resourcetype.
eliminate some it_find calls.
eliminate static variables, they make testing hard.
2014-06-24 07:42:45 -07:00
Enno Rehling
73da14e305 getting rid of the olditemtypes[] array
reduce use of statics
reduce use of item_t enum
2014-06-23 07:28:10 -07:00
Enno Rehling
2c831230a0 Added a test for expensive skills.
When resetting the game rules, make sure basic resources (money, hp, person) are initialized.
2014-06-22 07:55:14 -07:00
Enno Rehling
bff25f3c51 move skill_t into a separate file, give it unit tests.
name functions the same as we did for keyword/direction earlier.
to do: json configuration and lua test.
2014-06-20 23:59:04 -07:00
Enno Rehling
0675c50c7f keyword lookup macro 2014-06-16 23:05:39 -07:00
Enno Rehling
d503937999 working on making json config understand ships and buildings.
new tests in progress.
remove giveitem.c attribute, the name clashed with a trigger,
and it was only part of an arena that is gone from the game, I think.
2014-06-12 22:14:07 -07:00
Enno Rehling
3dda5d3033 apply USE_LIBXML consistently, so tests can be built without libxml2 2014-06-09 20:51:29 -07:00
Enno Rehling
3c4b6b9dd4 rename message.[hc] to messages.[hc] in kernel because of naming conflict with util/
begin json config files (WIP)
2014-06-09 09:56:49 -07:00
Enno Rehling
535a9e6e53 fix number of units in the report header 2014-04-26 12:24:51 -07:00
Enno Rehling
70cee3c6e5 remove any dependency on stat. 2014-03-15 20:41:58 -07:00
Enno Rehling
9fc926864e Fixes for Visual C++
snprintf and strncasecmp are not that.
_access needs to be fixed on gcc, next.
2014-03-15 12:35:20 -07:00
Enno Rehling
03c247c788 I am killing the core/ directory.
Lots of files are moving to a new location in src/
Some intersting CMake changes.
2014-02-18 05:45:00 +01:00
Renamed from core/src/gamecode/report.c (Browse further)