Commit graph

28 commits

Author SHA1 Message Date
Enno Rehling
de808bf146 change effskill signature to take a region, change eff_skill to work on a skill * to avoid multiple lookups. 2015-08-27 16:16:55 +02:00
Enno Rehling
afbc4c816b refactoring ship speed, extract total skills of sailors into a function. 2015-08-07 12:43:18 +02:00
Enno Rehling
b3a8a95a24 cherry-picking ship tests from range_max code 2015-08-07 11:48:46 +02:00
Enno Rehling
d7e5876c62 fix build, missing limits.h include 2015-07-07 09:44:24 +02:00
Enno Rehling
1e669472a6 add a test and fix potential crashes in SABOTAGE command.
sometimes even a simple test will uncover a ton of small errors.
2015-07-07 09:29:43 +02:00
Enno Rehling
e25d3c8ed1 Fix a bug reporting DETROY messages to the correct unit.
Add missing not-null assertions before accessing function parameters.
Eliminate all of the PVS-Studio warnings.
2015-07-07 00:49:12 +02:00
Enno Rehling
05ec74f9ec annotate with finds from PVS Studio trial static analysis 2015-07-06 21:31:27 +02:00
Steffen Mecke
79d2c76c3f refining spy tests 2015-05-04 14:30:59 +02:00
Steffen Mecke
e28222c5be fix missing kampfstatus 2015-05-04 14:30:59 +02:00
Steffen Mecke
2cc8c1f871 trying to solve spy message bug #1604
Conflicts:
	src/kernel/CMakeLists.txt
2015-05-04 14:30:59 +02:00
Enno Rehling
c54cbfd472 fix copyright notice 2015-01-30 22:10:29 +01:00
Enno Rehling
abca25d1d5 fix indentation in every file
fix copyright date
remove vi ts=2 code
remove a couple of superfluous extern declarations
2015-01-30 20:37:14 +01:00
Enno Rehling
9453aff7f5 fix running game-specific tests for E3, add them to the test suite. 2014-12-31 21:07:42 +01:00
Enno Rehling
98994f233d remove the deprecated getunit function.
fix the build, missing return value from give_control_cmd.
2014-12-12 21:06:47 +01:00
Enno Rehling
481275aef1 refactor: eliminate the getunitpeasants global variable.
bugfix: it was possible to uncover stealth units with GIVE CONTROL.
2014-12-12 20:53:39 +01:00
Enno Rehling
1af315ebf2 move magic out of kernel, into src.
clean up/remove a ton of includes, especially of types.h (include in header if you need it, not in every .c file).
2014-11-01 12:57:01 +01:00
Enno Rehling
81bfb598d0 refactoring modules, cleaning out the config.c kitchen sink.
- cansee_* rules to laws.c
- translations to language.c
- stealth to attributes/,
- rename build.h -> buildno.h
2014-11-01 12:09:56 +01:00
Enno Rehling
403c1ad6a9 fix errors and warnings that clang reports. 2014-10-14 22:57:02 +02:00
Enno Rehling
a9a0455207 reorganized directory structure.
flattening the directory structure, moving some modules to the src/ directory.
making stealth a separate file, under test.
more tests for some stuff.
2014-08-27 06:40:35 +02:00
Enno Rehling
e87b1cf372 an experiment to have deterministic sort order for known factions in the report. 2014-08-25 00:06:33 +02:00
Enno Rehling
808f343e34 make getstrtoken() return null at EOL, kill init_tokens.
init_order all the things!
added a bunch of new assertions to cover for oversights.
added some new tests for order parsing.
2014-08-23 09:17:58 +02:00
Enno Rehling
c3dfbdea18 eliminate new_race array in favor of a function (TODO: make it fast) 2014-06-29 18:10:02 -07:00
Enno Rehling
bff25f3c51 move skill_t into a separate file, give it unit tests.
name functions the same as we did for keyword/direction earlier.
to do: json configuration and lua test.
2014-06-20 23:59:04 -07:00
Enno Rehling
125fd519a8 rename test files.
add tests for keyword.c, incomplete.
2014-06-16 08:01:59 -07:00
Enno Rehling
3c4b6b9dd4 rename message.[hc] to messages.[hc] in kernel because of naming conflict with util/
begin json config files (WIP)
2014-06-09 09:56:49 -07:00
Enno Rehling
0ae8737062 rename MIN/MAX to _min/_max 2014-03-16 05:03:17 +01:00
Enno Rehling
528dd4b81f remove latin1 characters from some files
experimenting with .gitattributes some more
2014-03-06 19:12:12 -08:00
Enno Rehling
03c247c788 I am killing the core/ directory.
Lots of files are moving to a new location in src/
Some intersting CMake changes.
2014-02-18 05:45:00 +01:00
Renamed from core/src/gamecode/spy.c (Browse further)