Commit graph

112 commits

Author SHA1 Message Date
Enno Rehling
271352d0ba create a lua module that can handle simple euipments.
lua test for equip_unit, with callbacks.
2018-05-12 19:10:40 +02:00
Enno Rehling
7e6688552b create a callback mechanism for equipment. 2018-05-11 21:30:26 +02:00
Enno Rehling
7b1038b0b1 this equipment callback is never used in our lua scripts, and we want to use equipment less. 2018-05-11 06:06:31 +02:00
Enno Rehling
ac73052dc1 autoseed code is never used in lua scripts (they have their own autoseed implementation). 2018-05-11 06:05:28 +02:00
Enno Rehling
cd2624de8a stop reallocation spell parameters.
fix involuntary tree growth in test, message check.
2018-05-06 15:49:34 +02:00
Enno Rehling
d568e79490 spellbooks contain spellref, not spell *.
for order-independent load from XML.
2018-05-05 07:38:11 +02:00
Enno Rehling
b5b9611a16 eliminate construction.improvement,
create building_type.stages instead.
2018-05-01 15:40:11 +02:00
Enno Rehling
cf46acdc6a bufunit does not write an indent, doe not need the parameter. 2018-02-24 19:46:34 +01:00
Enno Rehling
42c86d122e stop using MINMAX macros. 2018-02-24 19:41:36 +01:00
Enno Rehling
d15684a546 fix test_process_turn failure.
move turn global to calendar.
promote calendar module to kernel.
2018-02-14 20:01:36 +01:00
Enno Rehling
df255b886a verify xml loading, fix remaining files for e2. 2018-02-06 18:46:28 +01:00
Enno Rehling
1181cae463 Merge remote-tracking branch 'upstream/develop' into develop 2018-01-28 18:42:22 +01:00
Enno Rehling
6fca773426 BUG 2416: prefer sqlite over db 2018-01-28 18:26:54 +01:00
Enno Rehling
b6e8822044 BUG 2398: remove deltas from summary. 2018-01-27 21:48:05 +01:00
Enno Rehling
ff85cda724 stop using sqlite for a player database 2018-01-26 17:56:30 +01:00
Enno Rehling
f98eab56c4 platform.h is only for WIN32 now.
replace MIN and MAX macros, they are BAD.
2017-12-29 06:13:28 +01:00
Enno Rehling
f82fe6e963 more frequent use util/macros.h instead of platform.h 2017-12-28 18:55:45 +01:00
Enno Rehling
17ee0e50b6 cppcheck warnings and scope reductions. 2017-12-08 21:08:11 +01:00
Enno Rehling
34cd692c2d remove the locale from orders. 2017-10-13 19:33:28 +02:00
Enno Rehling
bf935f5bb7 gamedate: no negative turns allowed.
feed the beast assert.
2017-05-07 16:12:10 +02:00
Enno Rehling
ccf90413e6 start cleaning up random bindings 2017-05-04 06:44:33 +02:00
Enno Rehling
83d40962d2 disable randomness that causes some tests to become intermittent.
fix normalvariante and chance so they work better with constant
rng always returning zero
2017-05-02 08:45:18 +02:00
Enno Rehling
edd3b36a9f add a callbacks module.
make last-chance spell function in lua for spells with none.
2017-04-30 21:38:44 +02:00
Enno Rehling
9d09574d5e enable process_orders to be done in steps.
by checking before turn_end(), we can sense temporary attributes and curses on a unit before they age away.
2017-02-27 19:35:14 +01:00
Enno Rehling
4e5f1d05ce Be very strict about C standards.
Compile with -std=c89 in gcc.
remove all // comments (they are nice, but unnecessary).
variables only declared at start of block.
various pedantery.
backwards compatible va_copy for pre-C99 gcc.
2017-02-18 21:15:14 +01:00
Enno Rehling
3ea12be564 BENUTZE Muschel repariert.
at_keys hat jetzt auch zu jedem key ein value, und Funktionen zum Update altee Daten.
2017-02-13 18:48:38 +01:00
Enno Rehling
ac8250ecd8 remove global read_orders binding 2017-02-12 06:14:29 +01:00
Enno Rehling
10e78b1455 remove code for dict and lua .objects properties.
rewrite muschelplateau code to use keys.
2017-02-11 22:15:21 +01:00
Enno Rehling
b504899b07 fix locale initialization 2017-02-09 23:28:50 +01:00
Enno Rehling
c0692986b2 make runtests.bat not crash.
disable auto-load of config.lua (sob).
free messages and config in config.reset().
2017-01-26 18:06:48 +01:00
Enno Rehling
76af048fed clean the quipment interface for lua a little bit. 2017-01-26 18:06:48 +01:00
Enno Rehling
64e45248dc rename create_equipment function 2017-01-26 18:06:48 +01:00
Enno Rehling
e7a41a2017 missing includE 2017-01-26 18:06:48 +01:00
Enno Rehling
f4e25fe20e try loading config.lua and custom.lua files, if they exist. 2017-01-26 18:06:48 +01:00
Enno Rehling
f86d86d4c6 Revert "remove sqlite3 code and dependency"
This reverts commit 7b55a57610.
2017-01-26 18:06:48 +01:00
Enno Rehling
59916d1d5c remove sqlite3 code and dependency 2017-01-26 18:06:48 +01:00
Enno Rehling
847cfb5425 game.start in eressea.ini overrides calendar 2017-01-26 18:06:15 +01:00
Enno Rehling
c6584d83d2 issue #629: fix eressea.ini config
fixed reading of ini data into config (keys have a . here, not a :).
added a test.
removed obsolete global.inifile variable.
2017-01-26 18:06:15 +01:00
Enno Rehling
f297d89958 merge monster.c and monsters.c
move RCF_DESERT handling to monsters.c
2017-01-26 17:57:21 +01:00
Enno Rehling
a4badc0a75 remove quicklist shim, use selist everywhere 2017-01-26 17:41:21 +01:00
Enno Rehling
cd71a21bf5 really disable reports 2016-09-13 21:09:05 +02:00
Enno Rehling
482e619969 disable reports entirely. 2016-09-13 20:17:59 +02:00
Enno Rehling
acfb06392a Everything except report.c compiles.
Not that I'm not claiming that it works.
2016-09-13 17:02:51 +02:00
Enno Rehling
20578da0e9 delete the old seen.* files
remove includes for seen.h
remove unused functions
2016-09-13 16:58:48 +02:00
Enno Rehling
5864651b28 WIP: add a simple test for summary, add a simple dtor for them (it is still leaking stuff). 2016-09-09 17:20:09 +02:00
Enno Rehling
f2c02232cd http://bugs.eressea.de/view.php?id=2207
check that there are any regions that we can seed new factions into
don't run into endless loop
2016-07-30 22:01:10 +02:00
Enno Rehling
f97b6c9821 bug: learn_skill was not learning the right skill
refactor: further reduce learn_skill_depr usage
2016-03-24 13:01:42 +01:00
Enno Rehling
b5a4faa745 deprecate learn_skill taking a double
- introduce days-based learn_skill
- add a simple test
2016-03-24 12:51:21 +01:00
Enno Rehling
02cfacd7f8 refactorings
- learn_skill from unit.c to study.c
- add academy.c module
2016-03-09 14:52:50 +01:00
Enno Rehling
01e864273a crash with an assert if Lua code has syntax errors.
this addresses issue #474
also, correct capitalization of Lua.
2016-02-09 21:34:24 +01:00