Enno Rehling
d0e2ad542a
tests for basic movement
2014-06-25 14:30:24 -07:00
Enno Rehling
d581737744
optimization: caching resource types in get_resourcetype.
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eliminate some it_find calls.
eliminate static variables, they make testing hard.
2014-06-24 07:42:45 -07:00
Enno Rehling
73da14e305
getting rid of the olditemtypes[] array
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reduce use of statics
reduce use of item_t enum
2014-06-23 07:28:10 -07:00
Enno Rehling
2c831230a0
Added a test for expensive skills.
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When resetting the game rules, make sure basic resources (money, hp, person) are initialized.
2014-06-22 07:55:14 -07:00
Enno Rehling
bff25f3c51
move skill_t into a separate file, give it unit tests.
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name functions the same as we did for keyword/direction earlier.
to do: json configuration and lua test.
2014-06-20 23:59:04 -07:00
Enno Rehling
0675c50c7f
keyword lookup macro
2014-06-16 23:05:39 -07:00
Enno Rehling
d503937999
working on making json config understand ships and buildings.
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new tests in progress.
remove giveitem.c attribute, the name clashed with a trigger,
and it was only part of an arena that is gone from the game, I think.
2014-06-12 22:14:07 -07:00
Enno Rehling
3dda5d3033
apply USE_LIBXML consistently, so tests can be built without libxml2
2014-06-09 20:51:29 -07:00
Enno Rehling
3c4b6b9dd4
rename message.[hc] to messages.[hc] in kernel because of naming conflict with util/
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begin json config files (WIP)
2014-06-09 09:56:49 -07:00
Enno Rehling
535a9e6e53
fix number of units in the report header
2014-04-26 12:24:51 -07:00
Enno Rehling
70cee3c6e5
remove any dependency on stat.
2014-03-15 20:41:58 -07:00
Enno Rehling
9fc926864e
Fixes for Visual C++
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snprintf and strncasecmp are not that.
_access needs to be fixed on gcc, next.
2014-03-15 12:35:20 -07:00
Enno Rehling
03c247c788
I am killing the core/ directory.
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Lots of files are moving to a new location in src/
Some intersting CMake changes.
2014-02-18 05:45:00 +01:00