Philipp Dreher
96ccb046ab
added test-suite for flyingship.c
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some general testing of the spells functionality for future maintenance
purposes
2015-11-02 17:54:23 +01:00
Enno Rehling
203b058166
avoid memory leaks when running with --list
2015-10-14 20:04:03 +02:00
Enno Rehling
47eee29813
correct argument count
2015-10-14 18:40:37 +02:00
Enno Rehling
5d192cb4c9
fix compile: gcc is extra picky about const char** conversions.
2015-10-14 18:38:10 +02:00
Enno Rehling
ba0828afd4
rather complex implementation of selective test running (CuTest does not have this feature).
2015-10-14 18:34:41 +02:00
Enno Rehling
678169d7d4
add skeleton test suite for piracy
2015-10-12 11:54:59 +02:00
Enno Rehling
f1476c2167
refactoring: split out a module for race prefixes
2015-09-12 12:24:10 +02:00
Enno Rehling
d29d38f710
refactor donations into a seaprate code module, add a basic test
2015-09-09 15:45:20 +02:00
Enno Rehling
8562a6d072
add test suite for seen_region logic (empty)
2015-09-08 10:07:29 +02:00
Enno Rehling
71dea1eca7
backfill missing tests for herbsearch (alchemy).
2015-08-27 13:19:58 +02:00
Enno Rehling
a9ecd1f55e
replace all at_travelunit code with travelthru_map calls.
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welcome to callback hell.
this should stop the buffer for travelthru from running over.
tests for this should be hell, and I still owe writing them.
2015-08-19 14:37:51 +02:00
Enno Rehling
27835dc4e1
unit tests for STUDY and TEACH commands.
2015-07-09 13:24:21 +02:00
Enno Rehling
6abf8f7adb
bug 1692: rewrite of magicresistance curse-info, especially for buildings (homestome spell).
2015-07-08 05:12:26 +02:00
Enno Rehling
e99db198eb
bugfix use_item (use_skillpotion did not use pool).
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from here on, all use_* functions return the number of items used, and
use_item handles removing them from the unit (or the pool).
2015-05-24 07:17:23 +02:00
Steffen Mecke
b41049da53
test good/bad dreams
2015-05-06 18:15:10 +02:00
Steffen Mecke
2cc8c1f871
trying to solve spy message bug #1604
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Conflicts:
src/kernel/CMakeLists.txt
2015-05-04 14:30:59 +02:00
Enno Rehling
df5ab02689
Merge branch 'peasantgrowth_acceleration' of https://github.com/stm2/server into stm2-peasantgrowth_acceleration
2015-01-30 22:11:10 +01:00
Enno Rehling
490782e750
add some simple tests for messages, prior to any refactorings.
2015-01-15 16:40:19 +01:00
Steffen Mecke
51d52aaf7f
implementing a much faster version of peasant growth calculation
2015-01-15 02:53:15 +01:00
Enno Rehling
798b3d6ad6
Implement tests for magicpath. They are failing (Bug 2066).
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Also move spell and race initialization code from being server-only into game_init, where tests can use it.
2015-01-12 08:18:41 +01:00
Enno Rehling
c39be8d599
more casual leak removal.
2014-12-31 01:00:10 +01:00
Enno Rehling
5cdc85f6bf
start to get rid of getstrtoken(), which uses an internal static buffer and causes horrible bugs when called multiple times.
2014-12-22 14:21:24 +01:00
Enno Rehling
78f4dfac1d
Rewrite the test framwework to report individual suites.
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Stop leaking CuTestSuite objects.
2014-12-12 12:19:21 +01:00
Enno Rehling
188e003f7c
retrofit tests for alliances.
2014-12-09 14:43:11 +01:00
Enno Rehling
38a0a02565
refactor tests for giving, add test for GIVE HERBS.
2014-11-03 08:33:07 +01:00
Enno Rehling
483a2ba3de
add missing tests for groups.
2014-10-31 19:15:26 +01:00
Enno Rehling
eb1d73e2c2
basic test for tolower function.
2014-10-19 06:42:40 +02:00
Enno Rehling
74a6bd72c2
additional testing.
2014-10-18 14:16:26 +02:00
Enno Rehling
4527ffdda2
refactoring and tests for wormhole module.
2014-09-29 23:19:59 +02:00
Enno Rehling
cf1f3972b6
cleaning out config.c, there is too much code in there.
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rules should be in their own modules. here:
upkeep is a concept all by itself, should have its own tests, etc.
movement code should be in move.c.
cleaning up some superfluous include directives.
2014-08-31 16:50:37 +02:00
Enno Rehling
932a615837
refactoring: special directions into their own file (vortex.c).
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moving spells.c out of spells.
figured that movewhere should be in move.c
2014-08-27 21:30:24 +02:00
Enno Rehling
a9a0455207
reorganized directory structure.
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flattening the directory structure, moving some modules to the src/ directory.
making stealth a separate file, under test.
more tests for some stuff.
2014-08-27 06:40:35 +02:00
Enno Rehling
d435c13bfc
adding more tests.
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test for build()
test for scale_number()
update submodules
2014-08-26 20:06:49 +02:00
Enno Rehling
2211111b29
Remove a German-only piece of text, to reduce the footprint of fleets in the report a little.
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Fix English score message in NR.
Small fixes to meet Visual Studio warning level 4.
2014-08-25 00:45:32 +02:00
Enno Rehling
a3037950ff
fix a bug in the escape_string function.
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remove static return variable from escape_string.
add test coverage.
2014-08-24 23:58:31 +02:00
Enno Rehling
4c00777553
make race::_name a string, not an array of strings. add a test for rc_name.
2014-08-24 23:58:29 +02:00
Enno Rehling
acfe72f24e
add a test for get_monsters().
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I want to make sure I don't break this in the future.
2014-08-20 07:00:58 +02:00
Enno Rehling
cef068fe9b
cut the number of allocations for order-data in half.
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started writing a test file for orders.
2014-08-16 23:26:31 +02:00
Enno Rehling
38352ef3bf
add the build number to saves.
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this should make future debugging sessions easier, telling us what bugs were or were not fixed at the time of an incident.
added a test to make sure data file can be read/written, and at a minimum, sets global data-version.
also clean up test framework a bit, and introduce a helpful macro.
2014-08-14 05:06:36 +02:00
Enno Rehling
f14264e3bb
test coverage for can_steal.
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add a default message for when no messages are loaded, so that msg_feedback/msg_message doesn't return NULL when XML has not been laoded.
initialize some core stuff before running tests (there probably needs to be more).
2014-07-05 20:14:11 -07:00
Enno Rehling
162375842b
introducing new callback system
2014-07-03 05:10:53 -07:00
Enno Rehling
89e7a7826f
added some tests for building buildings.
2014-06-28 16:19:46 -07:00
Enno Rehling
07d10d9ab0
add tests for get_param functions
2014-06-25 07:22:39 -07:00
Enno Rehling
bff25f3c51
move skill_t into a separate file, give it unit tests.
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name functions the same as we did for keyword/direction earlier.
to do: json configuration and lua test.
2014-06-20 23:59:04 -07:00
Enno Rehling
125fd519a8
rename test files.
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add tests for keyword.c, incomplete.
2014-06-16 08:01:59 -07:00
Enno Rehling
a9f0538d8e
keyword_t and direction_t are moving into their own module.
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direction parser gets new initialization function, for use in jsonconf later.
add unit tests for directions.
2014-06-15 18:34:39 -07:00
Enno Rehling
d503937999
working on making json config understand ships and buildings.
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new tests in progress.
remove giveitem.c attribute, the name clashed with a trigger,
and it was only part of an arena that is gone from the game, I think.
2014-06-12 22:14:07 -07:00
Enno Rehling
dceff481d7
json config files, beginning with races
2014-06-07 22:17:48 -07:00
Enno Rehling
fc1a56d46a
rename export to json.
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this may or may not have been a good idea, but for now, that is what I
choose.
2014-03-14 22:30:07 -07:00
Enno Rehling
dd3de9a1d7
bindings for the json export.
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+ unit test (incomplete).
2014-03-13 15:33:44 +01:00