Commit graph

35 commits

Author SHA1 Message Date
Enno Rehling
0f3de70ced refactor to push back the const-ness of generated names. 2016-08-28 19:06:14 +01:00
Enno Rehling
b81f9db074 memory leak: free race->parameters 2016-03-11 11:31:05 +01:00
Enno Rehling
d0f8723ffb refactoring: eliminate a_findc, and too much const-fuckery 2016-02-01 17:31:03 +01:00
Enno Rehling
1d57bf527d Merge branch 'master' into develop
Conflicts:
	src/battle.test.c
	src/buildno.h
2015-12-05 17:27:04 +01:00
Enno Rehling
62ee1468b8 https://bugs.eressea.de/view.php?id=2166
* fix magic resistance calculation in calculate_armor.
* add related tests.
* refactor BF_CANATTACK -> BF_NO_ATTACK because it is easier.
2015-12-05 17:17:21 +01:00
Enno Rehling
f559c263e3 cleanup of config.c: move more code to other modules like unit.c and faction.c 2015-11-24 19:53:27 +01:00
Enno Rehling
26b6ae4e30 github issue #374
stick some assertions in natural_armor
refactor it for readability
eliminate a static memory leak
reset num_races to zero at end of test
2015-11-07 18:21:47 +01:00
Enno Rehling
04b5bc0c60 CID 22474 Evaluation order violation 2015-11-03 23:19:35 +01:00
Enno Rehling
84a92124bd Merge branch 'feature/bug-2053-attack-monsters' of https://github.com/ennorehling/eressea into ennorehling-feature/bug-2053-attack-monsters
Conflicts:
	conf/e3/config.xml
2015-09-19 13:35:53 +02:00
Enno Rehling
f1476c2167 refactoring: split out a module for race prefixes 2015-09-12 12:24:10 +02:00
Enno Rehling
b50c1720cf several monster_attack fixes.
1. do not try to attack other monsters.
2. monsters outside of a building can attack units outside of buildings.
3. dragons can guard without weapons.
2015-08-16 16:18:59 +02:00
Enno Rehling
414f6d3210 bug 2069: not all E3 magic schools have a familiar.
https://bugs.eressea.de/view.php?id=2069
quick fix: defaulting all additional schools to the illaun familiar.
2015-07-02 09:49:51 +02:00
Enno Rehling
3ba2b3d4d7 indentation fixes (tab->spaces) 2015-06-26 14:31:21 +02:00
Enno Rehling
9b7a4e813b functional test for forced leave configuration.
functional test for forced leave after combat.
functional test for MAKE TEMP.
error handling for Lua function building.create().
reduce some errors to warnings.
initialize race.battle_flags correctly (when not created through XML).
re-initialize processor in case config has changed.
handle missing translation of combat status, with error message.
2015-06-19 13:17:01 +02:00
Steffen Mecke
2d27442681 apply possible number of racial attacks consequently 2015-05-08 13:02:54 +02:00
Enno Rehling
c54cbfd472 fix copyright notice 2015-01-30 22:10:29 +01:00
Enno Rehling
abca25d1d5 fix indentation in every file
fix copyright date
remove vi ts=2 code
remove a couple of superfluous extern declarations
2015-01-30 20:37:14 +01:00
Enno Rehling
dadf7734a5 set defaults in the race constructor, add test. 2015-01-15 17:17:58 +01:00
Enno Rehling
49a77cdcde plug some more memory leaks. 2014-12-30 01:44:28 +01:00
Enno Rehling
cd70b8684d fix escape_string mmeory corruption error.
fix a number of small stuff that happens when loading very old data files (like 572).
2014-12-12 11:28:37 +01:00
Enno Rehling
2a61dc4d11 prepare for give_men refactoring by writing some basic tests. 2014-12-10 20:44:33 +01:00
Enno Rehling
0fead39b41 added a function that sets a monster's name to NULL if it is the name of its race.
deprecate old rc_name function (renamed to rc_name_s) because it used a static return string.
2014-12-09 07:20:36 +01:00
Enno Rehling
ebd115b04a refactor of rc_specialdamage, and move it into battle, nothing else uses it. 2014-11-09 22:31:41 +01:00
Enno Rehling
81bfb598d0 refactoring modules, cleaning out the config.c kitchen sink.
- cansee_* rules to laws.c
- translations to language.c
- stealth to attributes/,
- rename build.h -> buildno.h
2014-11-01 12:09:56 +01:00
Enno Rehling
a3037950ff fix a bug in the escape_string function.
remove static return variable from escape_string.
add test coverage.
2014-08-24 23:58:31 +02:00
Enno Rehling
4c00777553 make race::_name a string, not an array of strings. add a test for rc_name. 2014-08-24 23:58:29 +02:00
Enno Rehling
405c63f447 this old race alias stuff has been dead code for years. 2014-08-06 23:44:47 +02:00
Enno Rehling
bd2809a975 removing the core directory (moving to res and scripts).
it's from when open-source Eressea was limited, and we no longer need the separation.
JSON configuration for ship flags.
2014-07-28 14:27:30 +02:00
Enno Rehling
9dcf5bbf4c fix a crash for invalid race enums 2014-06-29 19:15:03 -07:00
Enno Rehling
22f64abaf2 caching get_race() calls 2014-06-29 19:04:30 -07:00
Enno Rehling
c3dfbdea18 eliminate new_race array in favor of a function (TODO: make it fast) 2014-06-29 18:10:02 -07:00
Enno Rehling
73da14e305 getting rid of the olditemtypes[] array
reduce use of statics
reduce use of item_t enum
2014-06-23 07:28:10 -07:00
Enno Rehling
d503937999 working on making json config understand ships and buildings.
new tests in progress.
remove giveitem.c attribute, the name clashed with a trigger,
and it was only part of an arena that is gone from the game, I think.
2014-06-12 22:14:07 -07:00
Enno Rehling
dceff481d7 json config files, beginning with races 2014-06-07 22:17:48 -07:00
Enno Rehling
03c247c788 I am killing the core/ directory.
Lots of files are moving to a new location in src/
Some intersting CMake changes.
2014-02-18 05:45:00 +01:00
Renamed from core/src/kernel/race.c (Browse further)