Commit Graph

67 Commits

Author SHA1 Message Date
Enno Rehling eebdcf5d93 control log level from command line (with -l, like -v)
make newplayer.lua use the autoseed module, eliminate duplication
seeding new players is broken

Conflicts:
	src/gmtool.c
	src/main.c
	src/util/log.c
	src/util/log.h
2016-07-30 22:46:57 +02:00
Enno Rehling 8a3bb35987 eliminate global log_flags, revert the mode arguments for fopen.
turns out that text is default, and windows hates it if I open a binary file without 'b'
standardize on using join_path to create filenames
(use backslash on windows, even though fopen doesn't seem to care).
2016-02-05 23:10:05 +01:00
Enno Rehling 2f2bbb16ab remove wild mkdir calls all over the code, catch EEXIST errors
use join_path more consistently
fix a test that's intermittent on windows because fopen(..., "wb") fails, why?
2016-02-01 09:26:24 +01:00
Enno Rehling 3e57b19d62 stop duplicate parsing of arguments 2016-01-31 21:36:01 +01:00
Enno Rehling 8f4e6475c7 complete redesign of the log library (almost finished?) 2016-01-31 19:54:49 +01:00
Enno Rehling b05fe9316a introducing config_set and config_get so we don't have to refer to globals.parameters everywhere 2015-11-22 10:33:31 +01:00
Enno Rehling a027139057 remove global variable `verbosity` in favor of static in main.c (use log_* functions everywhere) 2015-09-12 20:58:09 +02:00
Enno Rehling 06a04d0e20 fix logging for sp_igjarjuk, temporarily set log-levels for the game to error|warn|info
remove some code that accesses `verbosity` variable (todo: hide it more, fix logging)
2015-09-12 19:48:03 +02:00
Enno Rehling 7087c0e0ab Update to latest submodules, fix iniparser and critbit.
I did this before, must have lost it in the merge. Crazy.
2015-07-12 10:38:01 +02:00
Enno Rehling 80deef30b0 additional clang warning for tautological comparisons.
added to catch a /Wall VS warning in Travis builds.
2015-06-01 08:04:46 +02:00
Enno Rehling c54cbfd472 fix copyright notice 2015-01-30 22:10:29 +01:00
Enno Rehling abca25d1d5 fix indentation in every file
fix copyright date
remove vi ts=2 code
remove a couple of superfluous extern declarations
2015-01-30 20:37:14 +01:00
Enno Rehling 798b3d6ad6 Implement tests for magicpath. They are failing (Bug 2066).
Also move spell and race initialization code from being server-only into game_init, where tests can use it.
2015-01-12 08:18:41 +01:00
Enno Rehling 3428f40f81 load inifile in main, it is only used by the server.
this should fix the broken CI build.
2014-12-09 06:01:10 +01:00
Enno Rehling 49493fa630 fix typo in last commit.
package is a standard lua module, not a good variable name.
log name of script.
2014-11-06 07:53:15 +01:00
Enno Rehling 1af315ebf2 move magic out of kernel, into src.
clean up/remove a ton of includes, especially of types.h (include in header if you need it, not in every .c file).
2014-11-01 12:57:01 +01:00
Enno Rehling 81bfb598d0 refactoring modules, cleaning out the config.c kitchen sink.
- cansee_* rules to laws.c
- translations to language.c
- stealth to attributes/,
- rename build.h -> buildno.h
2014-11-01 12:09:56 +01:00
Enno Rehling 932a615837 refactoring: special directions into their own file (vortex.c).
moving spells.c out of spells.
figured that movewhere should be in move.c
2014-08-27 21:30:24 +02:00
Enno Rehling 7d17cafdd6 simple tests for build().
cleaning up the code to give it a common setup function.
change the golem code to use flag, not hard-coded race.
unify the golems, make code more readable, kill a block of unused code.
2014-08-24 17:09:32 +02:00
Enno Rehling afd41286b5 config file reading based on game name and install location. 2014-08-03 20:37:05 +02:00
Enno Rehling 44327d91f6 setting the rules directory with -r (overrides config.rules from eressea.ini) 2014-07-23 15:44:57 +02:00
Enno Rehling 2bec7e2bbe save game id in the data file, not name of XML file 2014-07-23 11:54:51 +02:00
Enno Rehling 51207167c8 allow reading the configuration from a different directory (-c dir). 2014-07-23 08:10:14 +02:00
Enno Rehling 28726e2bea update cmake to compile without sqlite3, curses or libxml2 installed.
This is not actually recommended, but your system may not have
this,and you should still be able to contribute. also, libxml2 is on
the way out, I am beginning to really hate it.

Moving a couple of files around.
2014-06-11 20:30:34 -07:00
Enno Rehling 9605fe27ae add a version number header for release management.
add build number to creport.
2014-06-11 07:01:06 -07:00
Enno Rehling 465f3f7ce9 Merge branch 'master' of github.com:eressea/server 2014-05-05 00:00:10 -07:00
Enno Rehling c1b840b0b2 remove -Cef, parse any arguments as a file to run.
new xml config file, work in progress, xinclude is broken
2014-04-24 14:41:04 +02:00
Enno Rehling 45168eb7e9 Merge branch 'master' of github.com:eressea/server 2014-04-22 07:21:34 -07:00
Enno Rehling 0d05ae77a3 remove stupid pragmas 2014-04-22 07:21:29 -07:00
Enno Rehling fa5dc43b98 reorganizing the way configuration data is read (WIP) 2014-04-20 09:36:25 -07:00
Enno Rehling bf2bb7449b move bindings into src/ make the code compile from scratch again. 2014-02-22 00:32:59 -08:00
Enno Rehling 636f50e503 Merge branch 'master' of github.com:eressea/server 2014-02-18 06:05:52 +01:00
Enno Rehling 03c247c788 I am killing the core/ directory.
Lots of files are moving to a new location in src/
Some intersting CMake changes.
2014-02-18 05:45:00 +01:00
Enno Rehling 3a824eb859 Do not try to load a default lua file.
The default behavior is now that the game goes to the console without
loading setup.lua, unless setup.lua is specified in eressea.ini as the
script to be run.
Should add an option to override this from the command line, too.
2014-02-17 11:51:57 -08:00
Enno Rehling 77ab9133c2 use the storage submodule everywhere.
make most magic use float instead of double.
2013-12-31 01:06:28 -08:00
Enno Rehling bef560d92a Fix xml catalog references for E2 and E3.
Fix a bug in the new get_arg function.
2013-12-27 01:54:02 +01:00
Enno Rehling ca79c28eaf kill empty folder 2013-12-27 01:07:55 +01:00
Enno Rehling 6fe246114c import local changes from gelbbaer.
fix argument parsing to not crash when arguments are missing.
2013-12-26 22:57:43 +01:00
Enno Rehling 3d7be88bad Working on http://bugs.eressea.de/view.php?id=1946 (WIP) 2012-10-21 19:48:40 -07:00
Enno Rehling ecc03a7f2c make e3 server work with new bindings library 2012-06-10 22:33:05 +02:00
Enno Rehling bff66773cf update the arda server to use submodules and new cmake layout 2012-06-07 12:44:25 -07:00
Enno Rehling 10e7f0dd72 new directory layout, all tests pass 2012-06-05 07:36:33 -07:00
Enno Rehling 4e7a758a75 making server compile with new github repository layout
todo: fix scripts and config files
2012-06-04 21:45:25 -07:00
Enno Rehling 09336e35e8 make tests
do not write a logfile during tests
2012-06-01 17:59:01 -07:00
Enno Rehling 889ef08189 Moving some things around in the external directory.
I am deliberately breaking the VS2010 projects with this.
I am probably breaking the Eressea server.
2012-05-30 19:17:08 -07:00
Enno Rehling f2598e8bdc comparisons to boolean constants are dumb. 2012-05-23 22:23:32 -07:00
Enno Rehling f2643e79b6 fix find_spell and create_spell to only create each spell once.
kill register_spell
make some critbit changes (need to transfer them upstream)
2012-05-22 18:44:54 -07:00
Enno Rehling e2a6bbbb72 better command line parsing
fix compilation problem
2012-05-22 14:53:46 -07:00
Enno Rehling 338a0fae4a commandline argument parsing improved. 2012-05-21 18:10:42 -07:00
Enno Rehling 1f0d5f205e rename _log_error to log_error and get rid of the cumbersome #define 2012-05-16 16:52:12 -07:00