Enno Rehling
d633c2a9fb
BUG 2310: counting units and people.
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reduce number of count_all loops made,
make f->num_units and f->num_people be correct.
2017-03-11 19:36:26 +01:00
Enno Rehling
8b7dae6977
kill autoconf.h, replace platform.h for C99 compatibility work
2017-01-10 16:31:05 +01:00
Enno Rehling
303eb86399
factionid and curseid are also boring.
2016-11-17 21:29:15 +01:00
Enno Rehling
5ccb2c3dc8
remove recruitcost from non-player races.
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make score not call old_race.
fix orcs don't get scored.
https://bugs.eressea.de/view.php?id=2241
delete some unused race-enums.
delete centaurs.
2016-09-22 18:28:37 +02:00
Enno Rehling
546ffe87b8
change ship_allowed constants just a little bit
2016-06-10 18:00:22 +02:00
Enno Rehling
8a3bb35987
eliminate global log_flags, revert the mode arguments for fopen.
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turns out that text is default, and windows hates it if I open a binary file without 'b'
standardize on using join_path to create filenames
(use backslash on windows, even though fopen doesn't seem to care).
2016-02-05 23:10:05 +01:00
Enno Rehling
f84133eb53
fix linux builds
2015-09-06 19:08:57 +02:00
Enno Rehling
b8df3f3a5f
increase the datatype for scores from int to long long
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this fixes https://bugs.eressea.de/view.php?id=2136
2015-09-06 19:04:04 +02:00
Enno Rehling
84f8a9f746
calculate simple default scores for items that do not have one defined in XML.
2015-06-08 21:15:07 +02:00
Enno Rehling
dd8449783a
converting float->double in a lot of the code to prevent -Wconversion messages
2015-05-15 19:08:44 +02:00
Enno Rehling
c54cbfd472
fix copyright notice
2015-01-30 22:10:29 +01:00
Enno Rehling
abca25d1d5
fix indentation in every file
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fix copyright date
remove vi ts=2 code
remove a couple of superfluous extern declarations
2015-01-30 20:37:14 +01:00
Enno Rehling
0fead39b41
added a function that sets a monster's name to NULL if it is the name of its race.
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deprecate old rc_name function (renamed to rc_name_s) because it used a static return string.
2014-12-09 07:20:36 +01:00
Enno Rehling
5b9eb9080f
refactoring: move all monster-related code into monster.c
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make some features depend on being NPCs, not monster faction.
2014-11-11 16:53:56 +01:00
Enno Rehling
1af315ebf2
move magic out of kernel, into src.
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clean up/remove a ton of includes, especially of types.h (include in header if you need it, not in every .c file).
2014-11-01 12:57:01 +01:00
Enno Rehling
4c00777553
make race::_name a string, not an array of strings. add a test for rc_name.
2014-08-24 23:58:29 +02:00
Enno Rehling
c3dfbdea18
eliminate new_race array in favor of a function (TODO: make it fast)
2014-06-29 18:10:02 -07:00
Enno Rehling
bff25f3c51
move skill_t into a separate file, give it unit tests.
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name functions the same as we did for keyword/direction earlier.
to do: json configuration and lua test.
2014-06-20 23:59:04 -07:00
Enno Rehling
1a7d892a96
use cmake for autoconf, slim down platform.h
2014-03-15 19:29:11 +01:00
Enno Rehling
03c247c788
I am killing the core/ directory.
...
Lots of files are moving to a new location in src/
Some intersting CMake changes.
2014-02-18 05:45:00 +01:00