E4 combat prototype (WIP)

This commit is contained in:
Enno Rehling 2012-06-23 22:36:17 -07:00
parent 1861268109
commit f893ea03b6
11 changed files with 56 additions and 38 deletions

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@ -28,6 +28,7 @@ OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
#include <kernel/magic.h>
#include <kernel/message.h>
#include <kernel/move.h>
#include <kernel/order.h>
#include <kernel/race.h>
#include <kernel/region.h>
#include <kernel/ship.h>

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@ -206,7 +206,7 @@ static void message_faction(battle * b, faction * f, struct message *m)
region *r = b->region;
if (f->battles == NULL || f->battles->r != r) {
struct bmsg *bm = calloc(1, sizeof(struct bmsg));
struct bmsg *bm = (struct bmsg *)calloc(1, sizeof(struct bmsg));
bm->next = f->battles;
f->battles = bm;
bm->r = r;
@ -3203,7 +3203,7 @@ fighter *make_fighter(battle * b, unit * u, side * s1, bool attack)
/* Zu diesem Zeitpunkt ist attacked noch 0, da die Einheit für noch
* keinen Kampf ausgewählt wurde (sonst würde ein fighter existieren) */
}
fig = calloc(1, sizeof(struct fighter));
fig = (struct fighter*)calloc(1, sizeof(struct fighter));
fig->next = s1->fighters;
s1->fighters = fig;
@ -3228,7 +3228,7 @@ fighter *make_fighter(battle * b, unit * u, side * s1, bool attack)
fig->catmsg = -1;
/* Freigeben nicht vergessen! */
fig->person = calloc(fig->alive, sizeof(struct person));
fig->person = (struct person*)calloc(fig->alive, sizeof(struct person));
h = u->hp / u->number;
assert(h);
@ -3542,7 +3542,7 @@ battle *make_battle(region * r)
else {
const unsigned char utf8_bom[4] = { 0xef, 0xbb, 0xbf, 0 };
fwrite(utf8_bom, 1, 3, bdebug);
fprintf(bdebug, "In %s findet ein Kampf stattactics:\n", rname(r,
fprintf(bdebug, "In %s findet ein Kampf statt:\n", rname(r,
default_locale));
}
obs_count++;
@ -3600,7 +3600,6 @@ static void free_fighter(fighter * fig)
static void free_battle(battle * b)
{
side *s;
int max_fac_no = 0;
if (bdebug) {
@ -3615,19 +3614,11 @@ static void free_battle(battle * b)
free(bf);
}
for (s = b->sides; s != b->sides + b->nsides; ++s) {
fighter *fnext = s->fighters;
while (fnext) {
fighter *fig = fnext;
fnext = fig->next;
free_fighter(fig);
free(fig);
}
free_side(s);
}
ql_free(b->leaders);
ql_foreach(b->meffects, free);
ql_free(b->meffects);
battle_free(b);
}
static int *get_alive(side * s)
@ -3876,7 +3867,7 @@ static void flee(const troop dt)
kill_troop(dt);
}
static bool init_battle(region * r, battle ** bp)
static bool start_battle(region * r, battle ** bp)
{
battle *b = NULL;
unit *u;
@ -4091,7 +4082,7 @@ static void battle_stats(FILE * F, battle * b)
}
stat = *slist;
if (stat == NULL || stat->wtype != wtype || stat->level != level) {
stat = calloc(1, sizeof(stat_info));
stat = (stat_info*)calloc(1, sizeof(stat_info));
stat->wtype = wtype;
stat->level = level;
stat->next = *slist;
@ -4251,7 +4242,7 @@ void do_battle(region * r)
msg_separator = msg_message("battle::section", "");
}
fighting = init_battle(r, &b);
fighting = start_battle(r, &b);
if (b == NULL)
return;
@ -4318,3 +4309,26 @@ void do_battle(region * r)
free(b);
}
}
void battle_init(battle * b) {
assert(b);
memset(b, 0, sizeof(battle));
}
void battle_free(battle * b) {
side *s;
assert(b);
for (s = b->sides; s != b->sides + b->nsides; ++s) {
fighter *fnext = s->fighters;
while (fnext) {
fighter *fig = fnext;
fnext = fig->next;
free_fighter(fig);
free(fig);
}
free_side(s);
}
}

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@ -114,6 +114,9 @@ extern "C" {
} fast;
} battle;
void battle_init(battle * b);
void battle_free(battle * b);
typedef struct weapon {
int count, used;
const struct weapon_type *type;

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@ -8,8 +8,9 @@
#include "region.h"
#include "skill.h"
#include "unit.h"
#include "tests.h"
#include <CuTest.h>
#include "tests.h"
static void test_make_fighter(CuTest * tc)
{

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@ -1249,12 +1249,6 @@ int count_maxmigrants(const faction * f)
return migrants;
}
void init_tokens(const struct order *ord)
{
char *cmd = getcommand(ord);
init_tokens_str(cmd, cmd);
}
void
parse(keyword_t kword, int (*dofun) (unit *, struct order *), bool thisorder)
{
@ -1953,6 +1947,11 @@ direction_t finddirection(const char *s, const struct locale *lang)
return NODIRECTION;
}
direction_t getdirection(const struct locale * lang)
{
return finddirection(getstrtoken(), lang);
}
static void init_translations(const struct locale *lang, int ut, const char * (*string_cb)(int i), int maxstrings)
{
char buffer[256];

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@ -165,9 +165,10 @@ extern "C" {
unsigned int getuint(void);
int getint(void);
direction_t getdirection(const struct locale *);
extern const char *igetstrtoken(const char *s);
extern void init_tokens(const struct order *ord); /* initialize token parsing */
extern skill_t findskill(const char *s, const struct locale *lang);
extern keyword_t findkeyword(const char *s, const struct locale *lang);

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@ -176,13 +176,6 @@ attrib_type at_speedup = {
/* ------------------------------------------------------------- */
direction_t getdirection(const struct locale * lang)
{
return finddirection(getstrtoken(), lang);
}
/* ------------------------------------------------------------- */
static attrib_type at_driveweight = {
"driveweight", NULL, NULL, NULL, NULL, NULL
};

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@ -47,7 +47,6 @@ extern "C" {
** pferde, macht nur noch 100, aber samt eigenem gewicht (40) macht also 140. */
int personcapacity(const struct unit *u);
direction_t getdirection(const struct locale *);
void movement(void);
void run_to(struct unit *u, struct region *to);
struct unit *is_guarded(struct region *r, struct unit *u, unsigned int mask);

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@ -606,3 +606,9 @@ void push_order(order ** ordp, order * ord)
ordp = &(*ordp)->next;
*ordp = ord;
}
void init_tokens(const struct order *ord)
{
char *cmd = getcommand(ord);
init_tokens_str(cmd, cmd);
}

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@ -57,6 +57,7 @@ extern "C" {
extern int is_long(const order * ord);
extern char *write_order(const order * ord, char *buffer, size_t size);
extern void init_tokens(const struct order *ord); /* initialize token parsing */
#ifdef __cplusplus
}

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@ -628,13 +628,13 @@ int distance(const region * r1, const region * r2)
static direction_t
koor_reldirection(int ax, int ay, int bx, int by, const struct plane *pl)
{
direction_t dir;
int dir;
for (dir = 0; dir != MAXDIRECTIONS; ++dir) {
int x = ax + delta_x[dir];
int y = ay + delta_y[dir];
pnormalize(&x, &y, pl);
if (bx == x && by == y)
return dir;
return (direction_t)dir;
}
return NODIRECTION;
}
@ -1593,9 +1593,9 @@ void region_set_morale(region * r, int morale, int turn)
void get_neighbours(const region * r, region ** list)
{
direction_t dir;
int dir;
for (dir = 0; dir != MAXDIRECTIONS; ++dir) {
list[dir] = rconnect(r, dir);
list[dir] = rconnect(r, (direction_t)dir);
}
}