new repository layout.

This commit is contained in:
Enno Rehling 2010-08-07 23:16:20 -07:00
parent f8094f77dc
commit f30041e24c
5 changed files with 35 additions and 35 deletions

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@ -1,12 +1,12 @@
Microsoft Visual Studio Solution File, Format Version 9.00 Microsoft Visual Studio Solution File, Format Version 9.00
# Visual Studio 2005 # Visual Studio 2005
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "kernel", "..\server\src\kernel.vcproj", "{6F104C0A-DDF5-A34B-A89C-0DC278DCEF6D}" Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "kernel", "..\shared\src\kernel.vcproj", "{6F104C0A-DDF5-A34B-A89C-0DC278DCEF6D}"
EndProject EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "gamecode", "..\server\src\gamecode.vcproj", "{1E8BFF9E-3044-0742-992F-C5765B80FE65}" Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "gamecode", "..\shared\src\gamecode.vcproj", "{1E8BFF9E-3044-0742-992F-C5765B80FE65}"
EndProject EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "util", "..\server\src\util.vcproj", "{F70CFB27-8A2F-E447-B452-4E1C590EDA6D}" Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "util", "..\shared\src\util.vcproj", "{F70CFB27-8A2F-E447-B452-4E1C590EDA6D}"
EndProject EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "lua-bindings", "..\server\src\lua-bindings.vcproj", "{75501170-51C2-E641-BA8B-EDC008184192}" Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "lua-bindings", "..\shared\src\lua-bindings.vcproj", "{75501170-51C2-E641-BA8B-EDC008184192}"
EndProject EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "external", "..\external\external.vcproj", "{F9AE4586-8F65-486B-9666-744839E40A54}" Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "external", "..\external\external.vcproj", "{F9AE4586-8F65-486B-9666-744839E40A54}"
EndProject EndProject

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@ -1,18 +1,18 @@
Microsoft Visual Studio Solution File, Format Version 9.00 Microsoft Visual Studio Solution File, Format Version 9.00
# Visual Studio 2005 # Visual Studio 2005
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "kernel", "..\server\src\kernel.vcproj", "{6F104C0A-DDF5-A34B-A89C-0DC278DCEF6D}" Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "kernel", "..\shared\src\kernel.vcproj", "{6F104C0A-DDF5-A34B-A89C-0DC278DCEF6D}"
EndProject EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "gamecode", "..\server\src\gamecode.vcproj", "{1E8BFF9E-3044-0742-992F-C5765B80FE65}" Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "gamecode", "..\shared\src\gamecode.vcproj", "{1E8BFF9E-3044-0742-992F-C5765B80FE65}"
EndProject EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "util", "..\server\src\util.vcproj", "{F70CFB27-8A2F-E447-B452-4E1C590EDA6D}" Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "util", "..\shared\src\util.vcproj", "{F70CFB27-8A2F-E447-B452-4E1C590EDA6D}"
EndProject EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "lua-bindings", "..\server\src\lua-bindings.vcproj", "{75501170-51C2-E641-BA8B-EDC008184192}" Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "lua-bindings", "..\shared\src\lua-bindings.vcproj", "{75501170-51C2-E641-BA8B-EDC008184192}"
EndProject EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "external", "..\external\external.vcproj", "{F9AE4586-8F65-486B-9666-744839E40A54}" Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "external", "..\external\external.vcproj", "{F9AE4586-8F65-486B-9666-744839E40A54}"
EndProject EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "amalgamation-eressea", "src\eressea.vcproj", "{AD80EB0B-7CB4-42F2-9C95-8CCEF68DB387}" Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "amalgamation-eressea", "src\eressea.vcproj", "{AD80EB0B-7CB4-42F2-9C95-8CCEF68DB387}"
EndProject EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "tests", "..\server\src\tests.vcproj", "{228B8781-480F-4608-BA14-1EB82581EADE}" Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "tests", "..\shared\src\tests.vcproj", "{228B8781-480F-4608-BA14-1EB82581EADE}"
EndProject EndProject
Global Global
GlobalSection(SubversionScc) = preSolution GlobalSection(SubversionScc) = preSolution

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@ -1,12 +1,12 @@
Microsoft Visual Studio Solution File, Format Version 11.00 Microsoft Visual Studio Solution File, Format Version 11.00
# Visual C++ Express 2010 # Visual C++ Express 2010
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "kernel", "..\server\src\kernel.vcxproj", "{6F104C0A-DDF5-A34B-A89C-0DC278DCEF6D}" Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "kernel", "..\shared\src\kernel.vcxproj", "{6F104C0A-DDF5-A34B-A89C-0DC278DCEF6D}"
EndProject EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "gamecode", "..\server\src\gamecode.vcxproj", "{1E8BFF9E-3044-0742-992F-C5765B80FE65}" Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "gamecode", "..\shared\src\gamecode.vcxproj", "{1E8BFF9E-3044-0742-992F-C5765B80FE65}"
EndProject EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "util", "..\server\src\util.vcxproj", "{F70CFB27-8A2F-E447-B452-4E1C590EDA6D}" Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "util", "..\shared\src\util.vcxproj", "{F70CFB27-8A2F-E447-B452-4E1C590EDA6D}"
EndProject EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "lua-bindings", "..\server\src\lua-bindings.vcxproj", "{75501170-51C2-E641-BA8B-EDC008184192}" Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "lua-bindings", "..\shared\src\lua-bindings.vcxproj", "{75501170-51C2-E641-BA8B-EDC008184192}"
EndProject EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "external", "..\external\external.vcxproj", "{F9AE4586-8F65-486B-9666-744839E40A54}" Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "external", "..\external\external.vcxproj", "{F9AE4586-8F65-486B-9666-744839E40A54}"
EndProject EndProject

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@ -41,7 +41,7 @@
Name="VCCLCompilerTool" Name="VCCLCompilerTool"
AdditionalOptions="/MP" AdditionalOptions="/MP"
Optimization="0" Optimization="0"
AdditionalIncludeDirectories="../../server/src;../../external" AdditionalIncludeDirectories="../../shared/src;../../external"
PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE" PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE"
MinimalRebuild="true" MinimalRebuild="true"
BasicRuntimeChecks="3" BasicRuntimeChecks="3"
@ -120,7 +120,7 @@
/> />
<Tool <Tool
Name="VCCLCompilerTool" Name="VCCLCompilerTool"
AdditionalIncludeDirectories="../../server/src;../../external" AdditionalIncludeDirectories="../../shared/src;../../external"
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE" PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE"
RuntimeLibrary="2" RuntimeLibrary="2"
UsePrecompiledHeader="2" UsePrecompiledHeader="2"
@ -463,7 +463,7 @@
</FileConfiguration> </FileConfiguration>
</File> </File>
<File <File
RelativePath="..\..\server\src\tests.c" RelativePath="..\..\shared\src\tests.c"
> >
<FileConfiguration <FileConfiguration
Name="Debug|Win32" Name="Debug|Win32"
@ -557,11 +557,11 @@
> >
</File> </File>
<File <File
RelativePath="..\..\server\src\build\stdafx.h" RelativePath="..\..\shared\src\build\stdafx.h"
> >
</File> </File>
<File <File
RelativePath="..\..\server\src\tests.h" RelativePath="..\..\shared\src\tests.h"
> >
</File> </File>
<File <File
@ -573,19 +573,19 @@
Name="Unity Build" Name="Unity Build"
> >
<File <File
RelativePath="..\..\server\src\build\external.c" RelativePath="..\..\shared\src\build\external.c"
> >
</File> </File>
<File <File
RelativePath="..\..\server\src\build\gamecode.c" RelativePath="..\..\shared\src\build\gamecode.c"
> >
</File> </File>
<File <File
RelativePath="..\..\server\src\build\kernel.c" RelativePath="..\..\shared\src\build\kernel.c"
> >
</File> </File>
<File <File
RelativePath="..\..\server\src\build\lib.c" RelativePath="..\..\shared\src\build\lib.c"
> >
</File> </File>
<File <File
@ -593,7 +593,7 @@
> >
</File> </File>
<File <File
RelativePath="..\..\server\src\build\stdafx.c" RelativePath="..\..\shared\src\build\stdafx.c"
> >
<FileConfiguration <FileConfiguration
Name="Debug|Win32" Name="Debug|Win32"
@ -614,7 +614,7 @@
</FileConfiguration> </FileConfiguration>
</File> </File>
<File <File
RelativePath="..\..\server\src\build\util.c" RelativePath="..\..\shared\src\build\util.c"
> >
<FileConfiguration <FileConfiguration
Name="Debug|Win32" Name="Debug|Win32"

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@ -49,7 +49,7 @@
<ClCompile> <ClCompile>
<AdditionalOptions>/MP %(AdditionalOptions)</AdditionalOptions> <AdditionalOptions>/MP %(AdditionalOptions)</AdditionalOptions>
<Optimization>Disabled</Optimization> <Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>../../server/src;../../external;../../external/lua/src;../../external/tolua/include;../../external/pdcurses;..\..\external\libxml2\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>../../shared/src;../../external;../../external/lua/src;../../external/tolua/include;../../external/pdcurses;..\..\external\libxml2\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>LIBXML_STATIC;WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>LIBXML_STATIC;WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks> <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary> <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
@ -68,7 +68,7 @@
</ItemDefinitionGroup> </ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile> <ClCompile>
<AdditionalIncludeDirectories>../../server/src;../../external;../../external/lua/src;../../external/tolua/include;../../external/pdcurses;..\..\external\libxml2\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>../../shared/src;../../external;../../external/lua/src;../../external/tolua/include;../../external/pdcurses;..\..\external\libxml2\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>LIBXML_STATIC;WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>LIBXML_STATIC;WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary> <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<PrecompiledHeader>Use</PrecompiledHeader> <PrecompiledHeader>Use</PrecompiledHeader>
@ -138,7 +138,7 @@
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild> <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild> <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
</ClCompile> </ClCompile>
<ClCompile Include="..\..\server\src\tests.c"> <ClCompile Include="..\..\shared\src\tests.c">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild> <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild> <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
</ClCompile> </ClCompile>
@ -150,17 +150,17 @@
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild> <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild> <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
</ClCompile> </ClCompile>
<ClCompile Include="..\..\server\src\build\external.c" /> <ClCompile Include="..\..\shared\src\build\external.c" />
<ClCompile Include="..\..\server\src\build\gamecode.c" /> <ClCompile Include="..\..\shared\src\build\gamecode.c" />
<ClCompile Include="..\..\server\src\build\kernel.c" /> <ClCompile Include="..\..\shared\src\build\kernel.c" />
<ClCompile Include="..\..\server\src\build\lib.c" /> <ClCompile Include="..\..\shared\src\build\lib.c" />
<ClCompile Include="server.c" /> <ClCompile Include="server.c" />
<ClCompile Include="..\..\server\src\build\stdafx.c"> <ClCompile Include="..\..\shared\src\build\stdafx.c">
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader> <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader>
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">stdafx.h</PrecompiledHeaderFile> <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">stdafx.h</PrecompiledHeaderFile>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Create</PrecompiledHeader> <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Create</PrecompiledHeader>
</ClCompile> </ClCompile>
<ClCompile Include="..\..\server\src\build\util.c"> <ClCompile Include="..\..\shared\src\build\util.c">
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">src/util;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">src/util;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile> </ClCompile>
</ItemGroup> </ItemGroup>
@ -176,8 +176,8 @@
<ClInclude Include="spells\regioncurse.h" /> <ClInclude Include="spells\regioncurse.h" />
<ClInclude Include="spells\shipcurse.h" /> <ClInclude Include="spells\shipcurse.h" />
<ClInclude Include="spells\spells.h" /> <ClInclude Include="spells\spells.h" />
<ClInclude Include="..\..\server\src\build\stdafx.h" /> <ClInclude Include="..\..\shared\src\build\stdafx.h" />
<ClInclude Include="..\..\server\src\tests.h" /> <ClInclude Include="..\..\shared\src\tests.h" />
<ClInclude Include="spells\unitcurse.h" /> <ClInclude Include="spells\unitcurse.h" />
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>