forked from github/server
E3 does not have a boat, so tests needs to create a canoe sometimes
This commit is contained in:
parent
101ff092d5
commit
c5418fc28b
|
@ -1,5 +1,13 @@
|
|||
require "lunit"
|
||||
|
||||
local function _test_create_ship(r)
|
||||
local s = ship.create(r, "canoe")
|
||||
if (s==nil) then
|
||||
s = ship.create(r, "boat")
|
||||
end
|
||||
return s
|
||||
end
|
||||
|
||||
function setup()
|
||||
free_game()
|
||||
settings.set("nmr.removenewbie", "0")
|
||||
|
@ -414,10 +422,7 @@ function test_id()
|
|||
assert(get_building(fortytwo)==b)
|
||||
assert(get_building(atoi36(fortytwo))==b)
|
||||
|
||||
local s = ship.create(r, "canoe")
|
||||
if (s==nil) then
|
||||
s = ship.create(r, "boat")
|
||||
end
|
||||
local s = _test_create_ship(r)
|
||||
-- <not working> s.id = atoi36("42")
|
||||
local fortytwo = itoa36(s.id)
|
||||
assert(get_ship(fortytwo)==s)
|
||||
|
@ -685,7 +690,7 @@ function test_swim_and_survive()
|
|||
u:add_item("money", 100)
|
||||
process_orders()
|
||||
r.terrain = "ocean"
|
||||
local s = ship.create(r, "boat")
|
||||
local s = _test_create_ship(r)
|
||||
u:clear_orders()
|
||||
u:add_order("BETRETE SCHIFF " .. itoa36(s.id))
|
||||
process_orders()
|
||||
|
|
|
@ -179,6 +179,7 @@ new_ship(const ship_type * stype, const struct locale * lang, region * r)
|
|||
ship *sh = (ship *) calloc(1, sizeof(ship));
|
||||
|
||||
assert(stype);
|
||||
assert(r);
|
||||
sh->no = newcontainerid();
|
||||
sh->coast = NODIRECTION;
|
||||
sh->type = stype;
|
||||
|
|
Loading…
Reference in New Issue