forked from github/server
339 lines
6.7 KiB
C
339 lines
6.7 KiB
C
/*
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Copyright (c) 1998-2010, Enno Rehling <enno@eressea.de>
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Katja Zedel <katze@felidae.kn-bremen.de
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Christian Schlittchen <corwin@amber.kn-bremen.de>
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Permission to use, copy, modify, and/or distribute this software for any
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purpose with or without fee is hereby granted, provided that the above
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copyright notice and this permission notice appear in all copies.
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THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
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WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
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MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
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ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
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WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
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ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
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OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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**/
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#include <platform.h>
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#include <kernel/config.h>
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#include "ship.h"
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/* kernel includes */
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#include "build.h"
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#include "unit.h"
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#include "item.h"
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#include "race.h"
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#include "region.h"
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#include "skill.h"
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/* util includes */
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#include <util/attrib.h>
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#include <util/base36.h>
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#include <util/event.h>
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#include <util/language.h>
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#include <util/lists.h>
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#include <util/umlaut.h>
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#include <util/storage.h>
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#include <util/xml.h>
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/* libc includes */
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#include <assert.h>
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#include <math.h>
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#include <stdlib.h>
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#include <string.h>
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ship_typelist *shiptypes = NULL;
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static local_names * snames;
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const ship_type *
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findshiptype(const char * name, const struct locale * lang)
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{
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local_names * sn = snames;
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variant var;
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while (sn) {
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if (sn->lang==lang) break;
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sn=sn->next;
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}
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if (!sn) {
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struct ship_typelist * stl = shiptypes;
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sn = calloc(sizeof(local_names), 1);
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sn->next = snames;
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sn->lang = lang;
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while (stl) {
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variant var;
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const char * n = locale_string(lang, stl->type->name[0]);
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var.v = (void*)stl->type;
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addtoken(&sn->names, n, var);
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stl = stl->next;
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}
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snames = sn;
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}
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if (findtoken(&sn->names, name, &var)==E_TOK_NOMATCH) return NULL;
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return (const ship_type*)var.v;
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}
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const ship_type *
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st_find(const char* name)
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{
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const struct ship_typelist * stl = shiptypes;
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while (stl && strcmp(stl->type->name[0], name)) stl = stl->next;
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return stl?stl->type:NULL;
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}
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void
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st_register(const ship_type * type) {
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struct ship_typelist * stl = malloc(sizeof(ship_type));
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stl->type = type;
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stl->next = shiptypes;
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shiptypes = stl;
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}
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#define SMAXHASH 7919
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ship *shiphash[SMAXHASH];
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void
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shash(ship * s)
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{
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ship *old = shiphash[s->no % SMAXHASH];
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shiphash[s->no % SMAXHASH] = s;
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s->nexthash = old;
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}
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void
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sunhash(ship * s)
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{
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ship **show;
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for (show = &shiphash[s->no % SMAXHASH]; *show; show = &(*show)->nexthash) {
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if ((*show)->no == s->no)
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break;
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}
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if (*show) {
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assert(*show == s);
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*show = (*show)->nexthash;
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s->nexthash = 0;
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}
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}
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static ship *
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sfindhash(int i)
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{
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ship *old;
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for (old = shiphash[i % SMAXHASH]; old; old = old->nexthash)
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if (old->no == i)
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return old;
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return 0;
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}
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struct ship *
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findship(int i)
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{
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return sfindhash(i);
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}
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struct ship *
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findshipr(const region *r, int n)
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{
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ship * sh;
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for (sh = r->ships; sh; sh = sh->next) {
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if (sh->no == n) {
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assert(sh->region == r);
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return sh;
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}
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}
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return 0;
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}
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void
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damage_ship(ship * sh, double percent)
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{
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double damage = DAMAGE_SCALE * sh->type->damage * percent * sh->size + sh->damage;
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sh->damage = (int)damage;
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}
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unit *
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captain(ship *sh)
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{
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unit *u;
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for(u = sh->region->units; u; u = u->next)
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if(u->ship == sh && fval(u, UFL_OWNER)) return u;
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return NULL;
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}
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/* Alte Schiffstypen: */
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static ship * deleted_ships;
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ship *
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new_ship(const ship_type * stype, const struct locale * lang, region * r)
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{
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static char buffer[7 + IDSIZE + 1];
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ship *sh = (ship *) calloc(1, sizeof(ship));
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assert(stype);
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assert(r);
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sh->no = newcontainerid();
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sh->coast = NODIRECTION;
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sh->type = stype;
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sh->region = r;
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sprintf(buffer, "%s %s", LOC(lang, stype->name[0]), shipid(sh));
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sh->name = strdup(buffer);
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shash(sh);
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addlist(&r->ships, sh);
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return sh;
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}
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void
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remove_ship(ship ** slist, ship * sh)
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{
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region * r = sh->region;
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unit * u = r->units;
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handle_event(sh->attribs, "destroy", sh);
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while (u) {
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if (u->ship == sh) {
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leave_ship(u);
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}
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u = u->next;
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}
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sunhash(sh);
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while (*slist && *slist!=sh) slist = &(*slist)->next;
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assert(*slist);
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*slist = sh->next;
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sh->next = deleted_ships;
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deleted_ships = sh;
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sh->region = NULL;
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}
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void
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free_ship(ship * s)
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{
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while (s->attribs) a_remove(&s->attribs, s->attribs);
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free(s->name);
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free(s->display);
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free(s);
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}
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void
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free_ships(void)
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{
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while (deleted_ships) {
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ship * s = deleted_ships;
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deleted_ships = s->next;
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}
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}
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const char *
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write_shipname(const ship * sh, char * ibuf, size_t size)
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{
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snprintf(ibuf, size, "%s (%s)", sh->name, itoa36(sh->no));
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ibuf[size-1] = 0;
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return ibuf;
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}
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const char *
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shipname(const ship * sh)
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{
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typedef char name[OBJECTIDSIZE + 1];
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static name idbuf[8];
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static int nextbuf = 0;
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char *ibuf = idbuf[(++nextbuf) % 8];
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return write_shipname(sh, ibuf, sizeof(name));
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}
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int
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shipcapacity (const ship * sh)
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{
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int i = sh->type->cargo;
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/* sonst ist construction:: size nicht ship_type::maxsize */
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assert(!sh->type->construction || sh->type->construction->improvement==NULL);
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if (sh->type->construction && sh->size!=sh->type->construction->maxsize)
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return 0;
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#ifdef SHIPDAMAGE
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if (sh->damage) {
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i = (int)ceil(i * (1.0 - sh->damage / sh->size / (double)DAMAGE_SCALE));
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}
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#endif
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return i;
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}
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void
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getshipweight(const ship * sh, int *sweight, int *scabins)
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{
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unit * u;
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*sweight = 0;
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*scabins = 0;
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for (u = sh->region->units; u; u = u->next) {
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if (u->ship == sh) {
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*sweight += weight(u);
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if (sh->type->cabins) {
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int pweight = u->number * u->race->weight;
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/* weight goes into number of cabins, not cargo */
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*scabins += pweight;
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*sweight -= pweight;
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}
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}
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}
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}
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unit *
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shipowner(const ship * sh)
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{
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unit *u;
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unit *first = NULL;
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const region * r = sh->region;
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/* Pr<50>fen ob Eigent<6E>mer am leben. */
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for (u = r->units; u; u = u->next) {
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if (u->ship == sh) {
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if (!first && u->number > 0)
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first = u;
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if (fval(u, UFL_OWNER) && u->number > 0)
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return u;
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if (u->number == 0)
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freset(u, UFL_OWNER);
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}
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}
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/* Eigent<6E>mer tot oder kein Eigent<6E>mer vorhanden. Erste lebende Einheit
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* nehmen. */
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if (first)
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fset(first, UFL_OWNER);
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return first;
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}
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void
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write_ship_reference(const struct ship * sh, struct storage * store)
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{
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store->w_id(store, (sh && sh->region)?sh->no:0);
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}
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void
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ship_setname(ship * self, const char * name)
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{
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free(self->name);
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if (name) self->name = strdup(name);
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else self->name = NULL;
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}
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const char *
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ship_getname(const ship * self)
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{
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return self->name;
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}
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