forked from github/server
"Unterschiedliche Angaben NR/CR" Im NR steht jetzt auch fuer bauernlose Regionen das Regionssilber.
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@ -912,11 +912,10 @@ describe(FILE * F, const region * r, int partial, faction * f)
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strcpy(bufp++, " ");
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bufp += strxcpy(bufp, LOC(f->locale, n==1?"peasant":"peasant_p"));
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}
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if (rmoney(r) && partial == 0) {
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bufp += sprintf(bufp, ", %d ", rmoney(r));
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bufp += strxcpy(bufp, LOC(f->locale, resourcename(oldresourcetype[R_SILVER], rmoney(r)!=1)));
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}
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}
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if (rmoney(r) && partial == 0) {
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bufp += sprintf(bufp, ", %d ", rmoney(r));
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bufp += strxcpy(bufp, LOC(f->locale, resourcename(oldresourcetype[R_SILVER], rmoney(r)!=1)));
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}
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/* Pferde */
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@ -1501,8 +1500,9 @@ enemies(FILE * F, const faction * f)
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static void
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guards(FILE * F, const region * r, const faction * see)
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{ /* die Partei see sieht dies; wegen
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* "unbekannte Partei", wenn man es selbst ist... */
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{
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/* die Partei see sieht dies; wegen
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* "unbekannte Partei", wenn man es selbst ist... */
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faction* guardians[512];
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