forked from github/server
umlauts removed from output
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09a08fb84a
commit
b1a42adbeb
1 changed files with 8 additions and 8 deletions
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@ -174,7 +174,7 @@ checkorders(void)
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{
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faction *f;
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puts(" - Warne späte Spieler...");
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puts(" - Warne spaete Spieler...");
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for (f = factions; f; f = f->next)
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if (f->no!=MONSTER_FACTION && turn - f->lastorders == NMRTimeout() - 1)
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ADDMSG(&f->msgs, msg_message("turnreminder", ""));
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@ -373,8 +373,8 @@ live(region * r)
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while (*up) {
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unit * u = *up;
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/* IUW: age_unit() kann u löschen, u->next ist dann
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* undefiniert, also müssen wir hier schon das nächste
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/* IUW: age_unit() kann u loeschen, u->next ist dann
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* undefiniert, also muessen wir hier schon das nächste
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* Element bestimmen */
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int effect = get_effect(u, oldpotiontype[P_FOOL]);
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@ -3747,7 +3747,7 @@ process(void)
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}
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}
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if (quiet<2) printf("\n - Leere Gruppen löschen...\n");
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if (quiet<2) printf("\n - Leere Gruppen loeschen...\n");
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for (f=factions; f; f=f->next) {
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group ** gp = &f->groups;
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while (*gp) {
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@ -3880,10 +3880,10 @@ processorders (void)
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p+=10; /* rest rng again before economics */
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add_proc_global(p, &reset_rng, NULL);
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add_proc_region(p, &economics, "Zerstören, Geben, Rekrutieren, Vergessen");
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add_proc_region(p, &economics, "Zerstoeren, Geben, Rekrutieren, Vergessen");
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p+=10;
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add_proc_region(p, &maintain_buildings_1, "Gebäudeunterhalt (1. Versuch)");
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add_proc_region(p, &maintain_buildings_1, "Gebaeudeunterhalt (1. Versuch)");
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p+=10; /* QUIT fuer sich alleine */
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add_proc_global(p, &quit, "Sterben");
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@ -3936,7 +3936,7 @@ processorders (void)
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add_proc_global(p, &demographics, "Nahrung, Seuchen, Wachstum, Wanderung");
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p+=10;
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add_proc_region(p, &maintain_buildings_2, "Gebäudeunterhalt (2. Versuch)");
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add_proc_region(p, &maintain_buildings_2, "Gebaeudeunterhalt (2. Versuch)");
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p+=10;
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add_proc_global(p, &reorder, "Einheiten sortieren");
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@ -3953,7 +3953,7 @@ processorders (void)
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add_proc_global(p, &declare_war, "Krieg & Frieden");
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#endif
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#ifdef HEROES
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add_proc_order(p, K_PROMOTION, &promotion_cmd, 0, "Heldenbeförderung");
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add_proc_order(p, K_PROMOTION, &promotion_cmd, 0, "Heldenbefoerderung");
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#endif
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add_proc_order(p, K_NUMBER, &renumber_cmd, 0, "Neue Nummern (Einheiten)");
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