forked from github/server
parent
2437714c65
commit
a61ea1a6cd
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@ -1563,9 +1563,9 @@ sp_reanimate(fighter * fi, int level, double power, spell * sp)
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++tf->side->size[tf->unit->status + 1];
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++tf->side->healed;
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--tf->side->casualties;
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assert(tf->side->casualties>=0);
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--tf->side->dead;
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assert(tf->side->dead>=0);
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assert(tf->side->casualties>=0);
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--tf->side->dead;
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assert(tf->side->dead>=0);
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++j;
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}
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}
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@ -1745,10 +1745,10 @@ sp_undeadhero(fighter * fi, int level, double power, spell * sp)
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u->hp = u->number * unit_max_hp(du);
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assert(j<=df->side->casualties);
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df->side->casualties -= j;
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/* tot sind sie eignetlich immer noch.
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* siehe http://eressea.upb.de/mantis/view.php?id=447
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/* tot sind sie eignetlich immer noch. Aber... was tun?
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/* siehe http://eressea.upb.de/mantis/view.php?id=447 */
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df->side->dead -= j;
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*/
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df->side->healed += j;
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/* counting total number of undead */
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undead += j;
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