From a61ea1a6cd724044a9fc183f67156df5df529570 Mon Sep 17 00:00:00 2001 From: Enno Rehling Date: Sun, 13 Mar 2005 10:03:24 +0000 Subject: [PATCH] Untote Helden nochmal http://eressea.upb.de/mantis/view.php?id=447 --- src/common/kernel/combatspells.c | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/src/common/kernel/combatspells.c b/src/common/kernel/combatspells.c index a1a2b587e..44ba8d0fc 100644 --- a/src/common/kernel/combatspells.c +++ b/src/common/kernel/combatspells.c @@ -1563,9 +1563,9 @@ sp_reanimate(fighter * fi, int level, double power, spell * sp) ++tf->side->size[tf->unit->status + 1]; ++tf->side->healed; --tf->side->casualties; - assert(tf->side->casualties>=0); - --tf->side->dead; - assert(tf->side->dead>=0); + assert(tf->side->casualties>=0); + --tf->side->dead; + assert(tf->side->dead>=0); ++j; } } @@ -1745,10 +1745,10 @@ sp_undeadhero(fighter * fi, int level, double power, spell * sp) u->hp = u->number * unit_max_hp(du); assert(j<=df->side->casualties); df->side->casualties -= j; - /* tot sind sie eignetlich immer noch. - * siehe http://eressea.upb.de/mantis/view.php?id=447 + /* tot sind sie eignetlich immer noch. Aber... was tun? + /* siehe http://eressea.upb.de/mantis/view.php?id=447 */ df->side->dead -= j; - */ + df->side->healed += j; /* counting total number of undead */ undead += j;