added promote, renumber, restack to eressea.process interface

fixed a test that relied on no random skill progress
This commit is contained in:
Enno Rehling 2012-06-16 23:31:25 -07:00
parent a662f88868
commit 9124fe2c6d
7 changed files with 144 additions and 111 deletions

View File

@ -33,6 +33,9 @@ function test_process()
assert_equal("function", _G.type(eressea.process.battle))
assert_equal("function", _G.type(eressea.process.siege))
assert_equal("function", _G.type(eressea.process.leave))
assert_equal("function", _G.type(eressea.process.promote))
assert_equal("function", _G.type(eressea.process.renumber))
assert_equal("function", _G.type(eressea.process.restack))
end
function test_settings()

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@ -116,7 +116,7 @@ function test_process_make()
assert_equal(1, u:get_item('log'))
end
function test_process_teach()
function test_process_study()
u:add_order("LERNEN Holzfaellen")
eressea.process.update_long_order()
eressea.process.study()
@ -124,7 +124,8 @@ function test_process_teach()
assert_equal(1, u:get_skill('forestry'))
end
function test_process_study()
function test_process_teach()
eressea.settings.set("study.random_progress", "0")
u:set_skill('forestry', 3)
u2 = _G.unit.create(f, r, 10)
u2:clear_orders()
@ -183,3 +184,9 @@ function test_process_name_ship()
assert_equal('Herpderp', u.ship.name)
end
function test_process_renumber()
u:add_order("NUMMER EINHEIT 'ii'")
eressea.process.renumber()
assert_equal(666, u.id)
end

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@ -177,6 +177,19 @@ void process_leave(void) {
process_cmd(K_LEAVE, leave_cmd, 0);
}
void process_promote(void) {
process_cmd(K_PROMOTION, promotion_cmd, 0);
}
void process_renumber(void) {
process_cmd(K_NUMBER, renumber_cmd, 0);
renumber_factions();
}
void process_restack(void) {
restack_units();
}
void process_maintenance(void) {
region * r;
for (r=regions; r; r=r->next) {

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@ -25,6 +25,9 @@ void process_battle(void);
void process_siege(void);
void process_leave(void);
void process_maintenance(void);
void process_promotion(void);
void process_renumber(void);
void process_restack(void);
#ifdef __cplusplus
}

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@ -22,5 +22,8 @@ module eressea {
void process_siege @ siege(void); /* SIEGE */
void process_leave @ leave(void); /* LEAVE */
void process_maintenance @ maintenance(void); /* PAY */
void process_promote @ promote(void); /* PROMOTE */
void process_renumber @ renumber(void); /* RENUMBER */
void process_restack @ restack(void); /* SORT */
}
}

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@ -2703,7 +2703,7 @@ static void reshow(unit * u, struct order *ord, const char *s, param_t p)
}
}
static int promotion_cmd(unit * u, struct order *ord)
int promotion_cmd(unit * u, struct order *ord)
{
int money, people;
@ -3005,7 +3005,7 @@ static attrib_type at_number = {
ATF_UNIQUE
};
static void renumber_factions(void)
void renumber_factions(void)
/* gibt parteien neue nummern */
{
struct renum {
@ -3066,7 +3066,7 @@ static void renumber_factions(void)
}
}
static void reorder(void)
void restack_units(void)
{
region *r;
for (r = regions; r; r = r->next) {
@ -3146,7 +3146,7 @@ static void reorder(void)
}
}
static int renumber_cmd(unit * u, order * ord)
int renumber_cmd(unit * u, order * ord)
{
const char *s;
int i;
@ -4605,7 +4605,7 @@ void init_processor(void)
if (!global.disabled[K_SORT]) {
p += 10;
add_proc_global(p, &reorder, "Einheiten sortieren");
add_proc_global(p, restack_units, "Einheiten sortieren");
}
add_proc_order(p, K_PROMOTION, &promotion_cmd, 0, "Heldenbefoerderung");
if (!global.disabled[K_NUMBER]) {

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@ -52,6 +52,8 @@ extern "C" {
extern void new_units(void);
extern void quit(void);
extern void renumber_factions(void);
extern void restack_units(void);
extern void update_long_order(struct unit *u);
extern void sinkships(struct region * r);
extern int password_cmd(struct unit *u, struct order *ord);
@ -71,6 +73,8 @@ extern "C" {
extern int siege_cmd(struct unit *u, struct order *ord);
extern int leave_cmd(struct unit *u, struct order *ord);
extern int pay_cmd(struct unit *u, struct order *ord);
extern int promotion_cmd(struct unit *u, struct order *ord);
extern int renumber_cmd(struct unit *u, struct order *ord);
#ifdef __cplusplus
}