diff --git a/scripts/tests/bindings.lua b/scripts/tests/bindings.lua index 15f3e040a..8f8209b13 100755 --- a/scripts/tests/bindings.lua +++ b/scripts/tests/bindings.lua @@ -33,6 +33,9 @@ function test_process() assert_equal("function", _G.type(eressea.process.battle)) assert_equal("function", _G.type(eressea.process.siege)) assert_equal("function", _G.type(eressea.process.leave)) + assert_equal("function", _G.type(eressea.process.promote)) + assert_equal("function", _G.type(eressea.process.renumber)) + assert_equal("function", _G.type(eressea.process.restack)) end function test_settings() diff --git a/scripts/tests/orders.lua b/scripts/tests/orders.lua index 4afbe1ffc..0e14e3653 100755 --- a/scripts/tests/orders.lua +++ b/scripts/tests/orders.lua @@ -14,7 +14,7 @@ function setup() r = _G.region.create(0, 0, "mountain") f = _G.faction.create("noreply@eressea.de", "human", "de") u = _G.unit.create(f, r, 1) - u:clear_orders() + u:clear_orders() eressea.settings.set("rules.economy.food", "4") eressea.settings.set("nmr.removenewbie", "0") eressea.settings.set("nmr.timeout", "0") @@ -22,164 +22,171 @@ function setup() end function test_learn() - u:add_order("LERNEN Hiebwaffen") - _G.process_orders() - assert_not_equal(0, u:get_skill("melee")) + u:add_order("LERNEN Hiebwaffen") + _G.process_orders() + assert_not_equal(0, u:get_skill("melee")) end function test_give() - local u2 = _G.unit.create(f, r, 1) - u:add_item("money", 10) - u:add_order("GIB " .. u2.id .. "5 SILBER") - _G.process_orders() - assert_not_equal(5, u:get_item("money")) - assert_not_equal(5, u2:get_item("money")) + local u2 = _G.unit.create(f, r, 1) + u:add_item("money", 10) + u:add_order("GIB " .. u2.id .. "5 SILBER") + _G.process_orders() + assert_not_equal(5, u:get_item("money")) + assert_not_equal(5, u2:get_item("money")) end function test_make_temp() - u:add_order("MACHE TEMP 123 'Herpderp'") - u:add_order("// this comment will be copied") - u:add_order("ENDE") - eressea.process.make_temp() + u:add_order("MACHE TEMP 123 'Herpderp'") + u:add_order("// this comment will be copied") + u:add_order("ENDE") + eressea.process.make_temp() - for x in f.units do - if x.name == 'Herpderp' then u=x end - end - assert_equal('Herpderp', u.name) - assert_equal(0, u.number) - local c = 0 - for o in u.orders do - assert_equal('// this comment will be copied', o) - c = c + 1 - end - assert_equal(1, c) + for x in f.units do + if x.name == 'Herpderp' then u=x end + end + assert_equal('Herpderp', u.name) + assert_equal(0, u.number) + local c = 0 + for o in u.orders do + assert_equal('// this comment will be copied', o) + c = c + 1 + end + assert_equal(1, c) end function test_give_temp() - u.number = 2 - u:add_order("GIB TEMP 123 1 PERSON") - u:add_order("MACHE TEMP 123 'Herpderp'") - u:add_order("ENDE") - _G.process_orders() - assert_equal(1, u.number) + u.number = 2 + u:add_order("GIB TEMP 123 1 PERSON") + u:add_order("MACHE TEMP 123 'Herpderp'") + u:add_order("ENDE") + _G.process_orders() + assert_equal(1, u.number) - for x in f.units do - if x.name == 'Herpderp' then u=x end - end - assert_equal('Herpderp', u.name) - assert_equal(1, u.number) + for x in f.units do + if x.name == 'Herpderp' then u=x end + end + assert_equal('Herpderp', u.name) + assert_equal(1, u.number) end function test_process_settings() - f.options = 0 - u:add_order("EMAIL herp@derp.com") - u:add_order("BANNER 'Herpderp'") - u:add_order("PASSWORT 'HerpDerp'") - u:add_order("OPTION AUSWERTUNG") - eressea.process.settings() - assert_equal("herp@derp.com", f.email) - assert_equal("Herpderp", f.info) - assert_equal("HerpDerp", f.password) - assert_equal(1, f.options) + f.options = 0 + u:add_order("EMAIL herp@derp.com") + u:add_order("BANNER 'Herpderp'") + u:add_order("PASSWORT 'HerpDerp'") + u:add_order("OPTION AUSWERTUNG") + eressea.process.settings() + assert_equal("herp@derp.com", f.email) + assert_equal("Herpderp", f.info) + assert_equal("HerpDerp", f.password) + assert_equal(1, f.options) end function test_process_group() - u:add_order("GRUPPE herp") - eressea.process.set_group() - assert_equal('herp', u.group) + u:add_order("GRUPPE herp") + eressea.process.set_group() + assert_equal('herp', u.group) end function test_process_origin() - u:add_order("URSPRUNG 1 2") - eressea.process.set_origin() - x, y = u.faction:get_origin() - assert_equal(1, x) - assert_equal(2, y) + u:add_order("URSPRUNG 1 2") + eressea.process.set_origin() + x, y = u.faction:get_origin() + assert_equal(1, x) + assert_equal(2, y) end function test_process_quit() - fno = f.id - u:add_order("STIRB '" .. u.faction.password .. "'") - assert_not_equal(nil, _G.get_faction(fno)) - eressea.process.quit() - eressea.write_game('test.dat') - eressea.free_game() - eressea.read_game('test.dat') - assert_equal(nil, _G.get_faction(fno)) + fno = f.id + u:add_order("STIRB '" .. u.faction.password .. "'") + assert_not_equal(nil, _G.get_faction(fno)) + eressea.process.quit() + eressea.write_game('test.dat') + eressea.free_game() + eressea.read_game('test.dat') + assert_equal(nil, _G.get_faction(fno)) end function test_process_make() u.region:set_resource('tree', 100) - u:set_skill('forestry', 1) - u:add_order('MACHE HOLZ') - eressea.process.produce() - assert_equal(1, u:get_item('log')) -end - -function test_process_teach() - u:add_order("LERNEN Holzfaellen") - eressea.process.update_long_order() - eressea.process.study() - x, y = u.faction:get_origin() - assert_equal(1, u:get_skill('forestry')) + u:set_skill('forestry', 1) + u:add_order('MACHE HOLZ') + eressea.process.produce() + assert_equal(1, u:get_item('log')) end function test_process_study() - u:set_skill('forestry', 3) - u2 = _G.unit.create(f, r, 10) + u:add_order("LERNEN Holzfaellen") + eressea.process.update_long_order() + eressea.process.study() + x, y = u.faction:get_origin() + assert_equal(1, u:get_skill('forestry')) +end + +function test_process_teach() + eressea.settings.set("study.random_progress", "0") + u:set_skill('forestry', 3) + u2 = _G.unit.create(f, r, 10) u2:clear_orders() - u2:set_skill('forestry', 1) - u2:add_order("LERNEN Holzfaellen") - u:add_order("LEHREN " .. _G.itoa36(u2.id)) - eressea.process.update_long_order() - eressea.process.study() - assert_equal(2, u2:get_skill('forestry')) + u2:set_skill('forestry', 1) + u2:add_order("LERNEN Holzfaellen") + u:add_order("LEHREN " .. _G.itoa36(u2.id)) + eressea.process.update_long_order() + eressea.process.study() + assert_equal(2, u2:get_skill('forestry')) end function test_process_move() r2 = _G.region.create(1, 0, 'plain') - u:add_order('NACH O') - assert_not_equal(r2, u.region) + u:add_order('NACH O') + assert_not_equal(r2, u.region) eressea.process.update_long_order() - eressea.process.movement() - assert_equal(r2, u.region) + eressea.process.movement() + assert_equal(r2, u.region) end function test_process_leave() r2 = _G.region.create(1, 0, 'plain') b = _G.building.create(r, default_building) u.building = b - assert_equal(b, u.building) - u:add_order('VERLASSEN') - eressea.process.leave() - assert_not_equal(b, u.building) + assert_equal(b, u.building) + u:add_order('VERLASSEN') + eressea.process.leave() + assert_not_equal(b, u.building) end function test_process_name_unit() - u:add_order("BENENNE EINHEIT 'Weasel'") - u:add_order("BESCHREIBE EINHEIT 'Juanita'") - eressea.process.set_name() - assert_equal('Weasel', u.name) - assert_equal('Juanita', u.info) + u:add_order("BENENNE EINHEIT 'Weasel'") + u:add_order("BESCHREIBE EINHEIT 'Juanita'") + eressea.process.set_name() + assert_equal('Weasel', u.name) + assert_equal('Juanita', u.info) end function test_process_name_faction() - u:add_order("BENENNE PARTEI 'Herpderp'") - eressea.process.set_name() - assert_equal('Herpderp', f.name) + u:add_order("BENENNE PARTEI 'Herpderp'") + eressea.process.set_name() + assert_equal('Herpderp', f.name) end function test_process_name_building() - u:add_order("BENENNE GEBAEUDE 'Herpderp'") - u.building = _G.building.create(r, default_building) - eressea.process.set_name() - assert_equal('Herpderp', u.building.name) + u:add_order("BENENNE GEBAEUDE 'Herpderp'") + u.building = _G.building.create(r, default_building) + eressea.process.set_name() + assert_equal('Herpderp', u.building.name) end function test_process_name_ship() - u:add_order("BENENNE SCHIFF 'Herpderp'") - u.ship = _G.ship.create(r, default_ship) - eressea.process.set_name() - assert_equal('Herpderp', u.ship.name) + u:add_order("BENENNE SCHIFF 'Herpderp'") + u.ship = _G.ship.create(r, default_ship) + eressea.process.set_name() + assert_equal('Herpderp', u.ship.name) +end + +function test_process_renumber() + u:add_order("NUMMER EINHEIT 'ii'") + eressea.process.renumber() + assert_equal(666, u.id) end diff --git a/src/bindings/bind_process.c b/src/bindings/bind_process.c index 04d05dda2..5e657fca4 100755 --- a/src/bindings/bind_process.c +++ b/src/bindings/bind_process.c @@ -177,6 +177,19 @@ void process_leave(void) { process_cmd(K_LEAVE, leave_cmd, 0); } +void process_promote(void) { + process_cmd(K_PROMOTION, promotion_cmd, 0); +} + +void process_renumber(void) { + process_cmd(K_NUMBER, renumber_cmd, 0); + renumber_factions(); +} + +void process_restack(void) { + restack_units(); +} + void process_maintenance(void) { region * r; for (r=regions; r; r=r->next) { diff --git a/src/bindings/bind_process.h b/src/bindings/bind_process.h index a5aaedf8f..29c90546a 100755 --- a/src/bindings/bind_process.h +++ b/src/bindings/bind_process.h @@ -25,6 +25,9 @@ void process_battle(void); void process_siege(void); void process_leave(void); void process_maintenance(void); +void process_promotion(void); +void process_renumber(void); +void process_restack(void); #ifdef __cplusplus } diff --git a/src/bindings/process.pkg b/src/bindings/process.pkg index 510be6eb4..146eb43c0 100755 --- a/src/bindings/process.pkg +++ b/src/bindings/process.pkg @@ -22,5 +22,8 @@ module eressea { void process_siege @ siege(void); /* SIEGE */ void process_leave @ leave(void); /* LEAVE */ void process_maintenance @ maintenance(void); /* PAY */ + void process_promote @ promote(void); /* PROMOTE */ + void process_renumber @ renumber(void); /* RENUMBER */ + void process_restack @ restack(void); /* SORT */ } } diff --git a/src/gamecode/laws.c b/src/gamecode/laws.c index 22fd99549..dddbde16f 100755 --- a/src/gamecode/laws.c +++ b/src/gamecode/laws.c @@ -2703,7 +2703,7 @@ static void reshow(unit * u, struct order *ord, const char *s, param_t p) } } -static int promotion_cmd(unit * u, struct order *ord) +int promotion_cmd(unit * u, struct order *ord) { int money, people; @@ -3005,7 +3005,7 @@ static attrib_type at_number = { ATF_UNIQUE }; -static void renumber_factions(void) +void renumber_factions(void) /* gibt parteien neue nummern */ { struct renum { @@ -3066,7 +3066,7 @@ static void renumber_factions(void) } } -static void reorder(void) +void restack_units(void) { region *r; for (r = regions; r; r = r->next) { @@ -3146,7 +3146,7 @@ static void reorder(void) } } -static int renumber_cmd(unit * u, order * ord) +int renumber_cmd(unit * u, order * ord) { const char *s; int i; @@ -4605,7 +4605,7 @@ void init_processor(void) if (!global.disabled[K_SORT]) { p += 10; - add_proc_global(p, &reorder, "Einheiten sortieren"); + add_proc_global(p, restack_units, "Einheiten sortieren"); } add_proc_order(p, K_PROMOTION, &promotion_cmd, 0, "Heldenbefoerderung"); if (!global.disabled[K_NUMBER]) { diff --git a/src/gamecode/laws.h b/src/gamecode/laws.h index b388520a7..35e94875c 100755 --- a/src/gamecode/laws.h +++ b/src/gamecode/laws.h @@ -52,6 +52,8 @@ extern "C" { extern void new_units(void); extern void quit(void); + extern void renumber_factions(void); + extern void restack_units(void); extern void update_long_order(struct unit *u); extern void sinkships(struct region * r); extern int password_cmd(struct unit *u, struct order *ord); @@ -71,6 +73,8 @@ extern "C" { extern int siege_cmd(struct unit *u, struct order *ord); extern int leave_cmd(struct unit *u, struct order *ord); extern int pay_cmd(struct unit *u, struct order *ord); + extern int promotion_cmd(struct unit *u, struct order *ord); + extern int renumber_cmd(struct unit *u, struct order *ord); #ifdef __cplusplus }