forked from github/server
Some updates to the VC6 files. Can't compile it since I have no libxml installed here
This commit is contained in:
parent
72d506c1cd
commit
736739ca42
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@ -64,8 +64,8 @@ LIB32=link.exe -lib
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# PROP Intermediate_Dir "Debug"
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# PROP Intermediate_Dir "Debug"
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# PROP Target_Dir ""
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /W3 /GX /Z7 /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
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# ADD BASE CPP /nologo /W3 /GX /Z7 /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
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# ADD CPP /nologo /Za /W4 /Z7 /Od /I "../util" /I "../kernel" /I "../.." /I ".." /D "_WINDOWS" /D "WIN32" /D "_DEBUG" /YX"stdafx.h" /FD /c
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# ADD CPP /nologo /Za /W4 /Z7 /Od /I "../util" /I "../kernel" /I "../.." /I ".." /D "_WINDOWS" /D "WIN32" /D "_DEBUG" /FD /c
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# SUBTRACT CPP /Fr
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# SUBTRACT CPP /Fr /YX
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# ADD BASE RSC /l 0x407
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# ADD BASE RSC /l 0x407
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# ADD RSC /l 0x407
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# ADD RSC /l 0x407
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BSC32=bscmake.exe
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BSC32=bscmake.exe
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@ -65,8 +65,8 @@ LIB32=link.exe -lib
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# PROP Intermediate_Dir "Debug"
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# PROP Intermediate_Dir "Debug"
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# PROP Target_Dir ""
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /W3 /GX /Z7 /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
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# ADD BASE CPP /nologo /W3 /GX /Z7 /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
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# ADD CPP /nologo /Za /W4 /Z7 /Od /I "../kernel" /I "../util" /I "../.." /I ".." /D "_WINDOWS" /D "WIN32" /D "_DEBUG" /YX"stdafx.h" /FD /c
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# ADD CPP /nologo /Za /W4 /Z7 /Od /I "../kernel" /I "../util" /I "../.." /I ".." /D "_WINDOWS" /D "WIN32" /D "_DEBUG" /FD /c
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# SUBTRACT CPP /Fr
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# SUBTRACT CPP /Fr /YX
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# ADD BASE RSC /l 0x407
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# ADD BASE RSC /l 0x407
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# ADD RSC /l 0x407
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# ADD RSC /l 0x407
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BSC32=bscmake.exe
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BSC32=bscmake.exe
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@ -64,8 +64,8 @@ LIB32=link.exe -lib
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# PROP Intermediate_Dir "Debug"
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# PROP Intermediate_Dir "Debug"
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# PROP Target_Dir ""
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /W3 /GX /Z7 /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
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# ADD BASE CPP /nologo /W3 /GX /Z7 /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
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# ADD CPP /nologo /Za /W4 /Z7 /Od /I "../kernel" /I "../util" /I "../.." /I ".." /D "_WINDOWS" /D "WIN32" /D "_DEBUG" /YX"stdafx.h" /FD /c
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# ADD CPP /nologo /Za /W4 /Z7 /Od /I "../kernel" /I "../util" /I "../.." /I ".." /D "_WINDOWS" /D "WIN32" /D "_DEBUG" /FD /c
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# SUBTRACT CPP /Fr
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# SUBTRACT CPP /Fr /YX
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# ADD BASE RSC /l 0x407
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# ADD BASE RSC /l 0x407
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# ADD RSC /l 0x407
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# ADD RSC /l 0x407
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BSC32=bscmake.exe
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BSC32=bscmake.exe
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@ -65,8 +65,8 @@ LIB32=link.exe -lib
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# PROP Intermediate_Dir "Debug"
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# PROP Intermediate_Dir "Debug"
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# PROP Target_Dir ""
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /W3 /GX /Z7 /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
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# ADD BASE CPP /nologo /W3 /GX /Z7 /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
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# ADD CPP /nologo /Za /W4 /Z7 /Od /I "../util" /I "../.." /I ".." /D "_WINDOWS" /D "WIN32" /D "_DEBUG" /YX"stdafx.h" /FD /c
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# ADD CPP /nologo /Za /W4 /Z7 /Od /I "../util" /I "../.." /I ".." /D "_WINDOWS" /D "WIN32" /D "_DEBUG" /FD /c
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# SUBTRACT CPP /Fr
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# SUBTRACT CPP /Fr /YX
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# ADD BASE RSC /l 0x407
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# ADD BASE RSC /l 0x407
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# ADD RSC /l 0x407
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# ADD RSC /l 0x407
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BSC32=bscmake.exe
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BSC32=bscmake.exe
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@ -115,6 +115,10 @@ SOURCE=.\alchemy.h
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# End Source File
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# End Source File
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# Begin Source File
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# Begin Source File
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SOURCE=.\alliance.h
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# End Source File
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# Begin Source File
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SOURCE=.\battle.h
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SOURCE=.\battle.h
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# End Source File
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# End Source File
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# Begin Source File
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# Begin Source File
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@ -151,6 +155,10 @@ SOURCE=.\faction.h
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# End Source File
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# End Source File
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# Begin Source File
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# Begin Source File
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SOURCE=.\give.h
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# End Source File
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# Begin Source File
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SOURCE=.\group.h
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SOURCE=.\group.h
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# End Source File
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# End Source File
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# Begin Source File
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# Begin Source File
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@ -187,6 +195,10 @@ SOURCE=.\objtypes.h
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# End Source File
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# End Source File
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# Begin Source File
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# Begin Source File
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SOURCE=.\order.h
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# End Source File
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# Begin Source File
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SOURCE=.\orders.h
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SOURCE=.\orders.h
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# End Source File
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# End Source File
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# Begin Source File
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# Begin Source File
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@ -273,6 +285,10 @@ SOURCE=.\ugroup.h
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SOURCE=.\unit.h
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SOURCE=.\unit.h
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# End Source File
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# End Source File
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# Begin Source File
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SOURCE=.\xmlreader.h
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# End Source File
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# End Group
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# End Group
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# Begin Source File
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# Begin Source File
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@ -280,6 +296,10 @@ SOURCE=.\alchemy.c
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# End Source File
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# End Source File
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# Begin Source File
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# Begin Source File
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SOURCE=.\alliance.c
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# End Source File
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# Begin Source File
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SOURCE=".\battle.c"
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SOURCE=".\battle.c"
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# End Source File
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# End Source File
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# Begin Source File
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# Begin Source File
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@ -312,6 +332,10 @@ SOURCE=.\faction.c
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# End Source File
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# End Source File
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# Begin Source File
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# Begin Source File
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SOURCE=.\give.c
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# End Source File
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# Begin Source File
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SOURCE=.\group.c
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SOURCE=.\group.c
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# End Source File
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# End Source File
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# Begin Source File
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# Begin Source File
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@ -344,6 +368,10 @@ SOURCE=.\objtypes.c
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# End Source File
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# End Source File
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# Begin Source File
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# Begin Source File
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SOURCE=.\order.c
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# End Source File
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# Begin Source File
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SOURCE=.\orders.c
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SOURCE=.\orders.c
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# End Source File
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# End Source File
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# Begin Source File
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# Begin Source File
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@ -414,5 +442,9 @@ SOURCE=.\ugroup.c
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SOURCE=.\unit.c
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SOURCE=.\unit.c
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# End Source File
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# End Source File
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# Begin Source File
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SOURCE=.\xmlreader.c
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# End Source File
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# End Target
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# End Target
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# End Project
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# End Project
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@ -64,8 +64,8 @@ LIB32=link.exe -lib
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# PROP Intermediate_Dir "Debug"
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# PROP Intermediate_Dir "Debug"
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# PROP Target_Dir ""
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /W3 /GX /Z7 /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
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# ADD BASE CPP /nologo /W3 /GX /Z7 /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
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# ADD CPP /nologo /Za /W4 /Z7 /Od /I "../kernel" /I "../util" /I "../.." /I ".." /D "_WINDOWS" /D "WIN32" /D "_DEBUG" /YX"stdafx.h" /FD /c
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# ADD CPP /nologo /Za /W4 /Z7 /Od /I "../kernel" /I "../util" /I "../.." /I ".." /D "_WINDOWS" /D "WIN32" /D "_DEBUG" /FD /c
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# SUBTRACT CPP /Fr
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# SUBTRACT CPP /Fr /YX
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# ADD BASE RSC /l 0x407
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# ADD BASE RSC /l 0x407
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# ADD RSC /l 0x407
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# ADD RSC /l 0x407
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BSC32=bscmake.exe
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BSC32=bscmake.exe
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@ -139,10 +139,6 @@ SOURCE=.\xmas2001.h
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# End Group
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# End Group
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# Begin Source File
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# Begin Source File
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SOURCE=.\alliance.c
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# End Source File
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# Begin Source File
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SOURCE=.\arena.c
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SOURCE=.\arena.c
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# End Source File
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# End Source File
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# Begin Source File
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# Begin Source File
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@ -181,13 +177,5 @@ SOURCE=.\xecmd.c
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SOURCE=.\xmas.c
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SOURCE=.\xmas.c
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# End Source File
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# End Source File
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# Begin Source File
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SOURCE=.\xmas2000.c
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# End Source File
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# Begin Source File
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SOURCE=.\xmas2001.c
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# End Source File
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# End Target
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# End Target
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# End Project
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# End Project
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@ -64,8 +64,8 @@ LIB32=link.exe -lib
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# PROP Intermediate_Dir "Debug"
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# PROP Intermediate_Dir "Debug"
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# PROP Target_Dir ""
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /W3 /GX /Z7 /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
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# ADD BASE CPP /nologo /W3 /GX /Z7 /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
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# ADD CPP /nologo /Za /W4 /Z7 /Od /I "../kernel" /I "../util" /I "../.." /I ".." /D "_WINDOWS" /D "WIN32" /D "_DEBUG" /YX"stdafx.h" /FD /c
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# ADD CPP /nologo /Za /W4 /Z7 /Od /I "../kernel" /I "../util" /I "../.." /I ".." /D "_WINDOWS" /D "WIN32" /D "_DEBUG" /FD /c
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# SUBTRACT CPP /Fr
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# SUBTRACT CPP /Fr /YX
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# ADD BASE RSC /l 0x407
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# ADD BASE RSC /l 0x407
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# ADD RSC /l 0x407
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# ADD RSC /l 0x407
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BSC32=bscmake.exe
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BSC32=bscmake.exe
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@ -64,8 +64,8 @@ LIB32=link.exe -lib
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# PROP Intermediate_Dir "Debug"
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# PROP Intermediate_Dir "Debug"
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# PROP Target_Dir ""
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /W3 /GX /Z7 /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
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# ADD BASE CPP /nologo /W3 /GX /Z7 /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
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# ADD CPP /nologo /Za /W4 /Z7 /Od /I "../kernel" /I "../util" /I "../.." /I ".." /D "_WINDOWS" /D "WIN32" /D "_DEBUG" /YX"stdafx.h" /FD /c
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# ADD CPP /nologo /Za /W4 /Z7 /Od /I "../kernel" /I "../util" /I "../.." /I ".." /D "_WINDOWS" /D "WIN32" /D "_DEBUG" /FD /c
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# SUBTRACT CPP /Fr
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# SUBTRACT CPP /Fr /YX
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# ADD BASE RSC /l 0x407
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# ADD BASE RSC /l 0x407
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# ADD RSC /l 0x407
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# ADD RSC /l 0x407
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BSC32=bscmake.exe
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BSC32=bscmake.exe
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# PROP Intermediate_Dir "Debug"
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# PROP Intermediate_Dir "Debug"
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# PROP Target_Dir ""
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /W3 /GX /Z7 /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
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# ADD BASE CPP /nologo /W3 /GX /Z7 /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
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# ADD CPP /nologo /Za /W4 /Z7 /Od /I "../util" /I "../kernel" /I "../.." /I ".." /D "_WINDOWS" /D "WIN32" /D "_DEBUG" /YX"stdafx.h" /FD /c
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# ADD CPP /nologo /Za /W4 /Z7 /Od /I "../util" /I "../kernel" /I "../.." /I ".." /D "_WINDOWS" /D "WIN32" /D "_DEBUG" /FD /c
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# SUBTRACT CPP /Fr
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# SUBTRACT CPP /Fr /YX
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# ADD BASE RSC /l 0x407
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# ADD RSC /l 0x407
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# ADD RSC /l 0x407
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BSC32=bscmake.exe
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BSC32=bscmake.exe
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# PROP Intermediate_Dir "Debug"
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# PROP Intermediate_Dir "Debug"
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# PROP Target_Dir ""
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /W3 /GX /Z7 /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
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# ADD BASE CPP /nologo /W3 /GX /Z7 /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
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# ADD CPP /nologo /Za /W4 /Z7 /Od /I "../.." /I ".." /D "_WINDOWS" /D "WIN32" /D "_DEBUG" /YX"stdafx.h" /FD /c
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# ADD CPP /nologo /Za /W4 /Z7 /Od /I "../.." /I ".." /D "_WINDOWS" /D "WIN32" /D "_DEBUG" /FD /c
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# SUBTRACT CPP /Fr
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# SUBTRACT CPP /Fr /YX
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# ADD BASE RSC /l 0x407
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# ADD BASE RSC /l 0x407
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# ADD RSC /l 0x407
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# ADD RSC /l 0x407
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BSC32=bscmake.exe
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BSC32=bscmake.exe
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# PROP Ignore_Export_Lib 0
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# PROP Ignore_Export_Lib 0
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# PROP Target_Dir ""
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
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# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
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# ADD CPP /nologo /Za /W4 /Gm /ZI /Od /I "../common/kernel" /I "../common/gamecode" /I "../common/util" /I "../common" /I ".." /D "_CONSOLE" /D "_MBCS" /D "WIN32" /D "_DEBUG" /YX"stdafx.h" /FD /c
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# ADD CPP /nologo /Za /W4 /Gm /ZI /Od /I "../common/kernel" /I "../common/gamecode" /I "../common/util" /I "../common" /I ".." /D "_CONSOLE" /D "_MBCS" /D "WIN32" /D "_DEBUG" /FD /c
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# ADD RSC /l 0x407 /d "_DEBUG"
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BSC32=bscmake.exe
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# PROP Ignore_Export_Lib 0
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# PROP Ignore_Export_Lib 0
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# PROP Target_Dir ""
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
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# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
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# ADD CPP /nologo /Za /W4 /Gm /ZI /Od /I "../common/kernel" /I "../common/gamecode" /I "../common/util" /I "../common" /I ".." /D "_CONSOLE" /D "_MBCS" /D "WIN32" /D "_DEBUG" /YX"stdafx.h" /FD /c
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# ADD CPP /nologo /Za /W4 /Gm /ZI /Od /I "../common/kernel" /I "../common/gamecode" /I "../common/util" /I "../common" /I ".." /D "_CONSOLE" /D "_MBCS" /D "WIN32" /D "_DEBUG" /FD /c
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# SUBTRACT CPP /Fr
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# SUBTRACT CPP /Fr /YX
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# ADD RSC /l 0x407 /d "_DEBUG"
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# ADD RSC /l 0x407 /d "_DEBUG"
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BSC32=bscmake.exe
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BSC32=bscmake.exe
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