From 736739ca42da65da50114ffc5aa82818988442f5 Mon Sep 17 00:00:00 2001 From: Enno Rehling Date: Sat, 11 Sep 2004 16:57:05 +0000 Subject: [PATCH] Some updates to the VC6 files. Can't compile it since I have no libxml installed here --- src/common/attributes/attributes.dsp | 4 ++-- src/common/gamecode/gamecode.dsp | 4 ++-- src/common/items/items.dsp | 4 ++-- src/common/kernel/kernel.dsp | 36 ++++++++++++++++++++++++++-- src/common/modules/modules.dsp | 16 ++----------- src/common/races/races.dsp | 4 ++-- src/common/spells/spells.dsp | 4 ++-- src/common/triggers/triggers.dsp | 4 ++-- src/common/util/util.dsp | 4 ++-- src/eressea/eressea.dsp | 4 ++-- src/mapper/mapper.dsp | 4 ++-- 11 files changed, 54 insertions(+), 34 deletions(-) diff --git a/src/common/attributes/attributes.dsp b/src/common/attributes/attributes.dsp index f470175ad..42afdb469 100644 --- a/src/common/attributes/attributes.dsp +++ b/src/common/attributes/attributes.dsp @@ -64,8 +64,8 @@ LIB32=link.exe -lib # PROP Intermediate_Dir "Debug" # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /GX /Z7 /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c -# ADD CPP /nologo /Za /W4 /Z7 /Od /I "../util" /I "../kernel" /I "../.." /I ".." /D "_WINDOWS" /D "WIN32" /D "_DEBUG" /YX"stdafx.h" /FD /c -# SUBTRACT CPP /Fr +# ADD CPP /nologo /Za /W4 /Z7 /Od /I "../util" /I "../kernel" /I "../.." /I ".." /D "_WINDOWS" /D "WIN32" /D "_DEBUG" /FD /c +# SUBTRACT CPP /Fr /YX # ADD BASE RSC /l 0x407 # ADD RSC /l 0x407 BSC32=bscmake.exe diff --git a/src/common/gamecode/gamecode.dsp b/src/common/gamecode/gamecode.dsp index f11f54dcb..049c43781 100644 --- a/src/common/gamecode/gamecode.dsp +++ b/src/common/gamecode/gamecode.dsp @@ -65,8 +65,8 @@ LIB32=link.exe -lib # PROP Intermediate_Dir "Debug" # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /GX /Z7 /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c -# ADD CPP /nologo /Za /W4 /Z7 /Od /I "../kernel" /I "../util" /I "../.." /I ".." /D "_WINDOWS" /D "WIN32" /D "_DEBUG" /YX"stdafx.h" /FD /c -# SUBTRACT CPP /Fr +# ADD CPP /nologo /Za /W4 /Z7 /Od /I "../kernel" /I "../util" /I "../.." /I ".." /D "_WINDOWS" /D "WIN32" /D "_DEBUG" /FD /c +# SUBTRACT CPP /Fr /YX # ADD BASE RSC /l 0x407 # ADD RSC /l 0x407 BSC32=bscmake.exe diff --git a/src/common/items/items.dsp b/src/common/items/items.dsp index 1a85b43f5..78f833b2d 100644 --- a/src/common/items/items.dsp +++ b/src/common/items/items.dsp @@ -64,8 +64,8 @@ LIB32=link.exe -lib # PROP Intermediate_Dir "Debug" # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /GX /Z7 /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c -# ADD CPP /nologo /Za /W4 /Z7 /Od /I "../kernel" /I "../util" /I "../.." /I ".." /D "_WINDOWS" /D "WIN32" /D "_DEBUG" /YX"stdafx.h" /FD /c -# SUBTRACT CPP /Fr +# ADD CPP /nologo /Za /W4 /Z7 /Od /I "../kernel" /I "../util" /I "../.." /I ".." /D "_WINDOWS" /D "WIN32" /D "_DEBUG" /FD /c +# SUBTRACT CPP /Fr /YX # ADD BASE RSC /l 0x407 # ADD RSC /l 0x407 BSC32=bscmake.exe diff --git a/src/common/kernel/kernel.dsp b/src/common/kernel/kernel.dsp index d8af0e325..38ef30984 100644 --- a/src/common/kernel/kernel.dsp +++ b/src/common/kernel/kernel.dsp @@ -65,8 +65,8 @@ LIB32=link.exe -lib # PROP Intermediate_Dir "Debug" # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /GX /Z7 /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c -# ADD CPP /nologo /Za /W4 /Z7 /Od /I "../util" /I "../.." /I ".." /D "_WINDOWS" /D "WIN32" /D "_DEBUG" /YX"stdafx.h" /FD /c -# SUBTRACT CPP /Fr +# ADD CPP /nologo /Za /W4 /Z7 /Od /I "../util" /I "../.." /I ".." /D "_WINDOWS" /D "WIN32" /D "_DEBUG" /FD /c +# SUBTRACT CPP /Fr /YX # ADD BASE RSC /l 0x407 # ADD RSC /l 0x407 BSC32=bscmake.exe @@ -115,6 +115,10 @@ SOURCE=.\alchemy.h # End Source File # Begin Source File +SOURCE=.\alliance.h +# End Source File +# Begin Source File + SOURCE=.\battle.h # End Source File # Begin Source File @@ -151,6 +155,10 @@ SOURCE=.\faction.h # End Source File # Begin Source File +SOURCE=.\give.h +# End Source File +# Begin Source File + SOURCE=.\group.h # End Source File # Begin Source File @@ -187,6 +195,10 @@ SOURCE=.\objtypes.h # End Source File # Begin Source File +SOURCE=.\order.h +# End Source File +# Begin Source File + SOURCE=.\orders.h # End Source File # Begin Source File @@ -273,6 +285,10 @@ SOURCE=.\ugroup.h SOURCE=.\unit.h # End Source File +# Begin Source File + +SOURCE=.\xmlreader.h +# End Source File # End Group # Begin Source File @@ -280,6 +296,10 @@ SOURCE=.\alchemy.c # End Source File # Begin Source File +SOURCE=.\alliance.c +# End Source File +# Begin Source File + SOURCE=".\battle.c" # End Source File # Begin Source File @@ -312,6 +332,10 @@ SOURCE=.\faction.c # End Source File # Begin Source File +SOURCE=.\give.c +# End Source File +# Begin Source File + SOURCE=.\group.c # End Source File # Begin Source File @@ -344,6 +368,10 @@ SOURCE=.\objtypes.c # End Source File # Begin Source File +SOURCE=.\order.c +# End Source File +# Begin Source File + SOURCE=.\orders.c # End Source File # Begin Source File @@ -414,5 +442,9 @@ SOURCE=.\ugroup.c SOURCE=.\unit.c # End Source File +# Begin Source File + +SOURCE=.\xmlreader.c +# End Source File # End Target # End Project diff --git a/src/common/modules/modules.dsp b/src/common/modules/modules.dsp index 3fc062de1..387104dbe 100644 --- a/src/common/modules/modules.dsp +++ b/src/common/modules/modules.dsp @@ -64,8 +64,8 @@ LIB32=link.exe -lib # PROP Intermediate_Dir "Debug" # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /GX /Z7 /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c -# ADD CPP /nologo /Za /W4 /Z7 /Od /I "../kernel" /I "../util" /I "../.." /I ".." /D "_WINDOWS" /D "WIN32" /D "_DEBUG" /YX"stdafx.h" /FD /c -# SUBTRACT CPP /Fr +# ADD CPP /nologo /Za /W4 /Z7 /Od /I "../kernel" /I "../util" /I "../.." /I ".." /D "_WINDOWS" /D "WIN32" /D "_DEBUG" /FD /c +# SUBTRACT CPP /Fr /YX # ADD BASE RSC /l 0x407 # ADD RSC /l 0x407 BSC32=bscmake.exe @@ -139,10 +139,6 @@ SOURCE=.\xmas2001.h # End Group # Begin Source File -SOURCE=.\alliance.c -# End Source File -# Begin Source File - SOURCE=.\arena.c # End Source File # Begin Source File @@ -181,13 +177,5 @@ SOURCE=.\xecmd.c SOURCE=.\xmas.c # End Source File -# Begin Source File - -SOURCE=.\xmas2000.c -# End Source File -# Begin Source File - -SOURCE=.\xmas2001.c -# End Source File # End Target # End Project diff --git a/src/common/races/races.dsp b/src/common/races/races.dsp index 177547128..9ff3e9965 100644 --- a/src/common/races/races.dsp +++ b/src/common/races/races.dsp @@ -64,8 +64,8 @@ LIB32=link.exe -lib # PROP Intermediate_Dir "Debug" # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /GX /Z7 /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c -# ADD CPP /nologo /Za /W4 /Z7 /Od /I "../kernel" /I "../util" /I "../.." /I ".." /D "_WINDOWS" /D "WIN32" /D "_DEBUG" /YX"stdafx.h" /FD /c -# SUBTRACT CPP /Fr +# ADD CPP /nologo /Za /W4 /Z7 /Od /I "../kernel" /I "../util" /I "../.." /I ".." /D "_WINDOWS" /D "WIN32" /D "_DEBUG" /FD /c +# SUBTRACT CPP /Fr /YX # ADD BASE RSC /l 0x407 # ADD RSC /l 0x407 BSC32=bscmake.exe diff --git a/src/common/spells/spells.dsp b/src/common/spells/spells.dsp index f63c087dd..6994c4d65 100644 --- a/src/common/spells/spells.dsp +++ b/src/common/spells/spells.dsp @@ -64,8 +64,8 @@ LIB32=link.exe -lib # PROP Intermediate_Dir "Debug" # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /GX /Z7 /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c -# ADD CPP /nologo /Za /W4 /Z7 /Od /I "../kernel" /I "../util" /I "../.." /I ".." /D "_WINDOWS" /D "WIN32" /D "_DEBUG" /YX"stdafx.h" /FD /c -# SUBTRACT CPP /Fr +# ADD CPP /nologo /Za /W4 /Z7 /Od /I "../kernel" /I "../util" /I "../.." /I ".." /D "_WINDOWS" /D "WIN32" /D "_DEBUG" /FD /c +# SUBTRACT CPP /Fr /YX # ADD BASE RSC /l 0x407 # ADD RSC /l 0x407 BSC32=bscmake.exe diff --git a/src/common/triggers/triggers.dsp b/src/common/triggers/triggers.dsp index b02842679..0b9c45104 100644 --- a/src/common/triggers/triggers.dsp +++ b/src/common/triggers/triggers.dsp @@ -64,8 +64,8 @@ LIB32=link.exe -lib # PROP Intermediate_Dir "Debug" # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /GX /Z7 /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c -# ADD CPP /nologo /Za /W4 /Z7 /Od /I "../util" /I "../kernel" /I "../.." /I ".." /D "_WINDOWS" /D "WIN32" /D "_DEBUG" /YX"stdafx.h" /FD /c -# SUBTRACT CPP /Fr +# ADD CPP /nologo /Za /W4 /Z7 /Od /I "../util" /I "../kernel" /I "../.." /I ".." /D "_WINDOWS" /D "WIN32" /D "_DEBUG" /FD /c +# SUBTRACT CPP /Fr /YX # ADD BASE RSC /l 0x407 # ADD RSC /l 0x407 BSC32=bscmake.exe diff --git a/src/common/util/util.dsp b/src/common/util/util.dsp index 2f019274f..cdeb8fa8d 100644 --- a/src/common/util/util.dsp +++ b/src/common/util/util.dsp @@ -65,8 +65,8 @@ LIB32=link.exe -lib # PROP Intermediate_Dir "Debug" # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /GX /Z7 /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c -# ADD CPP /nologo /Za /W4 /Z7 /Od /I "../.." /I ".." /D "_WINDOWS" /D "WIN32" /D "_DEBUG" /YX"stdafx.h" /FD /c -# SUBTRACT CPP /Fr +# ADD CPP /nologo /Za /W4 /Z7 /Od /I "../.." /I ".." /D "_WINDOWS" /D "WIN32" /D "_DEBUG" /FD /c +# SUBTRACT CPP /Fr /YX # ADD BASE RSC /l 0x407 # ADD RSC /l 0x407 BSC32=bscmake.exe diff --git a/src/eressea/eressea.dsp b/src/eressea/eressea.dsp index 79439483f..d0ad57af5 100644 --- a/src/eressea/eressea.dsp +++ b/src/eressea/eressea.dsp @@ -67,8 +67,8 @@ LINK32=link.exe # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c -# ADD CPP /nologo /Za /W4 /Gm /ZI /Od /I "../common/kernel" /I "../common/gamecode" /I "../common/util" /I "../common" /I ".." /D "_CONSOLE" /D "_MBCS" /D "WIN32" /D "_DEBUG" /YX"stdafx.h" /FD /c -# SUBTRACT CPP /Fr +# ADD CPP /nologo /Za /W4 /Gm /ZI /Od /I "../common/kernel" /I "../common/gamecode" /I "../common/util" /I "../common" /I ".." /D "_CONSOLE" /D "_MBCS" /D "WIN32" /D "_DEBUG" /FD /c +# SUBTRACT CPP /Fr /YX # ADD BASE RSC /l 0x407 /d "_DEBUG" # ADD RSC /l 0x407 /d "_DEBUG" BSC32=bscmake.exe diff --git a/src/mapper/mapper.dsp b/src/mapper/mapper.dsp index ccf07e9e1..8bd2f28a4 100644 --- a/src/mapper/mapper.dsp +++ b/src/mapper/mapper.dsp @@ -66,8 +66,8 @@ LINK32=link.exe # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c -# ADD CPP /nologo /Za /W4 /Gm /ZI /Od /I "../common/kernel" /I "../common/gamecode" /I "../common/util" /I "../common" /I ".." /D "_CONSOLE" /D "_MBCS" /D "WIN32" /D "_DEBUG" /YX"stdafx.h" /FD /c -# SUBTRACT CPP /Fr +# ADD CPP /nologo /Za /W4 /Gm /ZI /Od /I "../common/kernel" /I "../common/gamecode" /I "../common/util" /I "../common" /I ".." /D "_CONSOLE" /D "_MBCS" /D "WIN32" /D "_DEBUG" /FD /c +# SUBTRACT CPP /Fr /YX # ADD BASE RSC /l 0x407 /d "_DEBUG" # ADD RSC /l 0x407 /d "_DEBUG" BSC32=bscmake.exe