forked from github/server
newbies aren't killed immediately
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ef7c21bda7
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6f282385ec
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@ -1222,12 +1222,11 @@ quit(void)
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continue;
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continue;
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}
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}
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}
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}
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#if NMRTIMEOUT
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#if REMOVENMRNEWBIE
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puts(" - beseitige Spieler, die sich nach der Anmeldung nicht "
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puts(" - beseitige Spieler, die sich nach der Anmeldung nicht "
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"gemeldet haben...");
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"gemeldet haben...");
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age = calloc(turn+1, sizeof(int));
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age = calloc(turn+1, sizeof(int));
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#if REMOVENMRNEWBIE
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for (f = factions; f; f = f->next) if(!fval(f, FL_NOIDLEOUT)) {
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for (f = factions; f; f = f->next) if(!fval(f, FL_NOIDLEOUT)) {
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if (f->age>=0 && f->age <= turn) ++age[f->age];
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if (f->age>=0 && f->age <= turn) ++age[f->age];
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if (f->age == 2 || f->age == 3) {
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if (f->age == 2 || f->age == 3) {
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@ -1238,7 +1237,6 @@ quit(void)
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}
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}
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}
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}
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#endif
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#endif
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/* Clear away debris of destroyed factions */
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/* Clear away debris of destroyed factions */
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puts(" - beseitige leere Einheiten und leere Parteien...");
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puts(" - beseitige leere Einheiten und leere Parteien...");
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