FAST_DEBUG kann wieder ausgeschaltet werden.

This commit is contained in:
Enno Rehling 2007-03-04 21:58:19 +00:00
parent 07cb8d1fad
commit 6dd3e9b1d4
1 changed files with 1 additions and 1 deletions

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@ -84,7 +84,7 @@ static FILE *bdebug;
# define DAMAGE_QUOTIENT 1 /* damage += skilldiff/DAMAGE_QUOTIENT */
#endif
#define DEBUG_FAST /* should be disabled when I'm sure it works */
#undef DEBUG_FAST /* should be disabled when I'm sure it works */
typedef enum combatmagic {
DO_PRECOMBATSPELL,