From 6dd3e9b1d4aefa1beb42e8e6c3b450317fb73b2e Mon Sep 17 00:00:00 2001 From: Enno Rehling Date: Sun, 4 Mar 2007 21:58:19 +0000 Subject: [PATCH] FAST_DEBUG kann wieder ausgeschaltet werden. --- src/common/kernel/battle.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/common/kernel/battle.c b/src/common/kernel/battle.c index b3c86ad92..73eaef0a5 100644 --- a/src/common/kernel/battle.c +++ b/src/common/kernel/battle.c @@ -84,7 +84,7 @@ static FILE *bdebug; # define DAMAGE_QUOTIENT 1 /* damage += skilldiff/DAMAGE_QUOTIENT */ #endif -#define DEBUG_FAST /* should be disabled when I'm sure it works */ +#undef DEBUG_FAST /* should be disabled when I'm sure it works */ typedef enum combatmagic { DO_PRECOMBATSPELL,