forked from github/server
Merge branch 'master' into develop
This commit is contained in:
commit
500f8eb2ba
35
src/magic.c
35
src/magic.c
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@ -117,6 +117,11 @@ typedef struct sc_mage {
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struct spellbook *spellbook;
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} sc_mage;
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void mage_set_spellpoints(sc_mage *m, int aura)
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{
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m->spellpoints = aura;
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}
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int mage_get_spellpoints(const sc_mage *m)
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{
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return m ? m->spellpoints : 0;
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@ -603,7 +608,7 @@ void set_spellpoints(unit * u, int sp)
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{
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sc_mage *m = get_mage(u);
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if (m) {
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m->spellpoints = sp;
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mage_set_spellpoints(m, sp);
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}
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}
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@ -615,18 +620,6 @@ int change_spellpoints(unit * u, int mp)
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return mage_change_spellpoints(get_mage(u), mp);
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}
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/**
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* Bietet die Moeglichkeit, die maximale Anzahl der Magiepunkte mit
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* Regionszaubern oder Attributen zu beinflussen
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*/
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static int get_spchange(const unit * u)
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{
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sc_mage *m;
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m = get_mage(u);
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return m ? m->spchange : 0;
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}
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/* ein Magier kann normalerweise maximal Stufe^2.1/1.2+1 Magiepunkte
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* haben.
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* Manche Rassen haben einen zusaetzlichen Multiplikator
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@ -655,12 +648,15 @@ int max_spellpoints(const struct unit *u, const region * r)
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double potenz = 2.1;
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double divisor = 1.2;
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const struct resource_type *rtype;
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const sc_mage *m;
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assert(u);
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if (!r) r = u->region;
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sk = effskill(u, SK_MAGIC, r);
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msp = rc_maxaura(u_race(u)) * (pow(sk, potenz) / divisor + 1) + get_spchange(u);
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msp = rc_maxaura(u_race(u)) * (pow(sk, potenz) / divisor + 1);
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m = get_mage(u);
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if (m) msp += m->spchange;
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rtype = rt_find("aurafocus");
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if (rtype && i_get(u->items, rtype->itype) > 0) {
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@ -1464,9 +1460,11 @@ void regenerate_aura(void)
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for (r = regions; r; r = r->next) {
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for (u = r->units; u; u = u->next) {
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if (u->number && is_mage(u)) {
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aura = get_spellpoints(u);
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auramax = max_spellpoints_depr(r, u);
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if (u->number && u->attribs) {
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sc_mage *m = get_mage(u);
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if (m) {
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aura = mage_get_spellpoints(m);
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auramax = max_spellpoints(u, r);
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if (aura < auramax) {
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struct building *b = inside_building(u);
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const struct building_type *btype = building_is_active(b) ? b->type : NULL;
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@ -1501,7 +1499,8 @@ void regenerate_aura(void)
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"unit region amount", u, r, regen));
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}
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if (aura > auramax) aura = auramax;
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set_spellpoints(u, aura);
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mage_set_spellpoints(m, aura);
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}
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}
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}
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}
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@ -210,6 +210,7 @@ extern "C" {
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const struct spell *mage_get_combatspell(const struct sc_mage *mage, int nr, int *level);
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struct spellbook * mage_get_spellbook(const struct sc_mage * mage);
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int mage_get_spellpoints(const struct sc_mage *m);
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void mage_set_spellpoints(struct sc_mage *m, int aura);
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int mage_change_spellpoints(struct sc_mage *m, int delta);
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enum magic_t unit_get_magic(const struct unit *u);
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@ -259,7 +260,7 @@ extern "C" {
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/* veraendert die maximalen Magiepunkte einer Einheit */
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/* Zaubern */
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extern double spellpower(struct region *r, struct unit *u, const struct spell * sp,
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double spellpower(struct region *r, struct unit *u, const struct spell * sp,
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int cast_level, struct order *ord);
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/* ermittelt die Staerke eines Spruchs */
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bool fumble(struct region *r, struct unit *u, const struct spell * sp,
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@ -315,7 +316,7 @@ extern "C" {
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int resist_bonus);
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/* gibt false zurueck, wenn der Zauber gelingt, true, wenn das Ziel
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* widersteht */
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extern struct spell * unit_getspell(struct unit *u, const char *s,
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struct spell * unit_getspell(struct unit *u, const char *s,
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const struct locale *lang);
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const char *magic_name(magic_t mtype, const struct locale *lang);
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@ -108,7 +108,7 @@ void test_pay_spell(CuTest * tc)
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test_setup();
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init_resources();
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r = test_create_region(0, 0, NULL);
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r = test_create_plain(0, 0);
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f = test_create_faction(NULL);
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u = test_create_unit(f, r);
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CuAssertPtrNotNull(tc, u);
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@ -142,7 +142,7 @@ void test_pay_spell_failure(CuTest * tc)
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test_setup();
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init_resources();
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r = test_create_region(0, 0, NULL);
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r = test_create_plain(0, 0);
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f = test_create_faction(NULL);
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u = test_create_unit(f, r);
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CuAssertPtrNotNull(tc, u);
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@ -179,7 +179,7 @@ void test_getspell_unit(CuTest * tc)
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struct locale * lang;
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test_setup();
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r = test_create_region(0, 0, NULL);
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r = test_create_plain(0, 0);
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f = test_create_faction(NULL);
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u = test_create_unit(f, r);
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create_mage(u, M_GWYRRD);
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@ -207,7 +207,7 @@ void test_getspell_faction(CuTest * tc)
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struct locale * lang;
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test_setup();
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r = test_create_region(0, 0, NULL);
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r = test_create_plain(0, 0);
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f = test_create_faction(NULL);
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f->magiegebiet = M_TYBIED;
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u = test_create_unit(f, r);
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@ -238,7 +238,7 @@ void test_getspell_school(CuTest * tc)
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struct spellbook * book;
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test_setup();
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r = test_create_region(0, 0, NULL);
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r = test_create_plain(0, 0);
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f = test_create_faction(NULL);
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f->magiegebiet = M_TYBIED;
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u = test_create_unit(f, r);
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@ -268,7 +268,7 @@ void test_set_pre_combatspell(CuTest * tc)
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const int index = 0;
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test_setup();
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r = test_create_region(0, 0, NULL);
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r = test_create_plain(0, 0);
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f = test_create_faction(NULL);
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f->magiegebiet = M_TYBIED;
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u = test_create_unit(f, r);
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@ -300,7 +300,7 @@ void test_set_main_combatspell(CuTest * tc)
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const int index = 1;
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test_setup();
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r = test_create_region(0, 0, NULL);
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r = test_create_plain(0, 0);
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f = test_create_faction(NULL);
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f->magiegebiet = M_TYBIED;
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u = test_create_unit(f, r);
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@ -332,7 +332,7 @@ void test_set_post_combatspell(CuTest * tc)
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const int index = 2;
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test_setup();
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r = test_create_region(0, 0, NULL);
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r = test_create_plain(0, 0);
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f = test_create_faction(NULL);
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f->magiegebiet = M_TYBIED;
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u = test_create_unit(f, r);
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@ -363,7 +363,7 @@ void test_hasspell(CuTest * tc)
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struct region * r;
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test_setup();
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r = test_create_region(0, 0, NULL);
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r = test_create_plain(0, 0);
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f = test_create_faction(NULL);
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f->magiegebiet = M_TYBIED;
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u = test_create_unit(f, r);
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@ -405,7 +405,7 @@ void test_multi_cast(CuTest *tc) {
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locale_setstring(lang, mkname("spell", sp->sname), "Feuerball");
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CuAssertStrEquals(tc, "Feuerball", spell_name(sp, lang));
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u = test_create_unit(test_create_faction(NULL), test_create_region(0, 0, NULL));
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u = test_create_unit(test_create_faction(NULL), test_create_plain(0, 0));
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set_level(u, SK_MAGIC, 10);
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unit_add_spell(u, sp, 1);
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CuAssertPtrEquals(tc, sp, unit_getspell(u, "Feuerball", lang));
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@ -426,7 +426,7 @@ static void test_magic_resistance(CuTest *tc) {
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test_setup();
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rc = test_create_race("human");
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u = test_create_unit(test_create_faction(rc), test_create_region(0, 0, NULL));
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u = test_create_unit(test_create_faction(rc), test_create_plain(0, 0));
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CuAssertTrue(tc, frac_equal(rc->magres, magic_resistance(u)));
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rc->magres = frac_one;
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CuAssert(tc, "magic resistance is capped at 0.9", frac_equal(magic_resistance(u), frac_make(9, 10)));
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@ -445,23 +445,45 @@ static void test_max_spellpoints(CuTest *tc) {
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test_setup();
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rc = test_create_race("human");
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u = test_create_unit(test_create_faction(rc), test_create_region(0, 0, NULL));
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u = test_create_unit(test_create_faction(rc), test_create_plain(0, 0));
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CuAssertIntEquals(tc, 1, max_spellpoints_depr(u->region, u));
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CuAssertIntEquals(tc, 1, max_spellpoints(u, u->region));
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CuAssertIntEquals(tc, 1, max_spellpoints(u, NULL));
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rc->maxaura = 100;
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CuAssertIntEquals(tc, 1, max_spellpoints_depr(u->region, u));
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CuAssertIntEquals(tc, 1, max_spellpoints(u, u->region));
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rc->maxaura = 200;
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CuAssertIntEquals(tc, 2, max_spellpoints_depr(u->region, u));
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CuAssertIntEquals(tc, 2, max_spellpoints(u, u->region));
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create_mage(u, M_GWYRRD);
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set_level(u, SK_MAGIC, 1);
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CuAssertIntEquals(tc, 3, max_spellpoints_depr(u->region, u));
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CuAssertIntEquals(tc, 3, max_spellpoints(u, u->region));
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set_level(u, SK_MAGIC, 2);
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CuAssertIntEquals(tc, 9, max_spellpoints_depr(u->region, u));
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CuAssertIntEquals(tc, 9, max_spellpoints(u, u->region));
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/* permanent aura loss: */
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CuAssertIntEquals(tc, 7, change_maxspellpoints(u, -2));
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CuAssertIntEquals(tc, 7, max_spellpoints_depr(u->region, u));
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CuAssertIntEquals(tc, 7, max_spellpoints(u, u->region));
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test_teardown();
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}
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static void test_regenerate_aura(CuTest *tc) {
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unit *u;
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test_setup();
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test_teardown();
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u = test_create_unit(test_create_faction(NULL), test_create_plain(0, 0));
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create_mage(u, M_GWYRRD);
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CuAssertIntEquals(tc, 0, get_spellpoints(u));
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CuAssertIntEquals(tc, 1, max_spellpoints(u, NULL));
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regenerate_aura();
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CuAssertIntEquals(tc, 1, get_spellpoints(u));
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u = test_create_unit(u->faction, u->region);
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create_mage(u, M_GRAY);
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CuAssertIntEquals(tc, 0, get_spellpoints(u));
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CuAssertIntEquals(tc, 1, max_spellpoints(u, NULL));
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regenerate_aura();
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CuAssertIntEquals(tc, 1, get_spellpoints(u));
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}
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static void test_illusioncastle(CuTest *tc)
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{
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building *b;
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@ -470,7 +492,7 @@ static void test_illusioncastle(CuTest *tc)
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test_setup();
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btype = test_create_buildingtype("castle");
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bt_icastle = test_create_buildingtype("illusioncastle");
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b = test_create_building(test_create_region(0, 0, NULL), bt_icastle);
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b = test_create_building(test_create_plain(0, 0), bt_icastle);
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b->size = 1;
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make_icastle(b, btype, 10);
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a = a_find(b->attribs, &at_icastle);
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@ -488,7 +510,7 @@ static void test_is_mage(CuTest *tc) {
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struct sc_mage *mage;
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test_setup();
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u = test_create_unit(test_create_faction(NULL), test_create_region(0, 0, NULL));
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u = test_create_unit(test_create_faction(NULL), test_create_plain(0, 0));
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CuAssertPtrEquals(tc, NULL, get_mage(u));
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CuAssertTrue(tc, !is_mage(u));
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set_level(u, SK_MAGIC, 1);
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@ -505,7 +527,7 @@ static void test_get_mage(CuTest *tc) {
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struct sc_mage *mage;
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test_setup();
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u = test_create_unit(test_create_faction(NULL), test_create_region(0, 0, NULL));
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u = test_create_unit(test_create_faction(NULL), test_create_plain(0, 0));
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CuAssertPtrEquals(tc, NULL, get_mage(u));
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CuAssertPtrNotNull(tc, mage = create_mage(u, M_CERDDOR));
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CuAssertPtrEquals(tc, mage, get_mage(u));
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@ -517,8 +539,8 @@ static void test_familiar_set(CuTest *tc) {
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test_setup();
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mag = test_create_unit(test_create_faction(NULL), test_create_region(0, 0, NULL));
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fam = test_create_unit(mag->faction, test_create_region(0, 0, NULL));
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mag = test_create_unit(test_create_faction(NULL), test_create_plain(0, 0));
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fam = test_create_unit(mag->faction, test_create_plain(0, 0));
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CuAssertPtrEquals(tc, NULL, get_familiar(mag));
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CuAssertPtrEquals(tc, NULL, get_familiar_mage(fam));
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CuAssertPtrEquals(tc, NULL, a_find(mag->attribs, &at_skillmod));
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@ -537,8 +559,8 @@ static void test_familiar_age(CuTest *tc) {
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test_setup();
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mag = test_create_unit(test_create_faction(NULL), test_create_region(0, 0, NULL));
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fam = test_create_unit(mag->faction, test_create_region(0, 0, NULL));
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mag = test_create_unit(test_create_faction(NULL), test_create_plain(0, 0));
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fam = test_create_unit(mag->faction, test_create_plain(0, 0));
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set_familiar(mag, fam);
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CuAssertPtrEquals(tc, fam, get_familiar(mag));
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CuAssertPtrEquals(tc, mag, get_familiar_mage(fam));
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@ -568,8 +590,8 @@ static void test_familiar_equip(CuTest *tc) {
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test_setup();
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callbacks.equip_unit = equip_callback;
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mag = test_create_unit(test_create_faction(NULL), test_create_region(0, 0, NULL));
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u = test_create_unit(mag->faction, test_create_region(0, 0, NULL));
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mag = test_create_unit(test_create_faction(NULL), test_create_plain(0, 0));
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u = test_create_unit(mag->faction, test_create_plain(0, 0));
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CuAssertStrEquals(tc, "human", u->_race->_name);
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set_familiar(mag, u);
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create_newfamiliar(mag, u);
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@ -612,5 +634,6 @@ CuSuite *get_magic_suite(void)
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SUITE_ADD_TEST(suite, test_magic_resistance);
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SUITE_ADD_TEST(suite, test_max_spellpoints);
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SUITE_ADD_TEST(suite, test_illusioncastle);
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SUITE_ADD_TEST(suite, test_regenerate_aura);
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return suite;
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}
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