Merge pull request #854 from ennorehling/master

Bugfix Vertrauten-Aura
This commit is contained in:
Enno Rehling 2019-05-18 13:35:08 +02:00 committed by GitHub
commit 4e99def119
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3 changed files with 99 additions and 76 deletions

View File

@ -117,6 +117,11 @@ typedef struct sc_mage {
struct spellbook *spellbook;
} sc_mage;
void mage_set_spellpoints(sc_mage *m, int aura)
{
m->spellpoints = aura;
}
int mage_get_spellpoints(const sc_mage *m)
{
return m ? m->spellpoints : 0;
@ -603,7 +608,7 @@ void set_spellpoints(unit * u, int sp)
{
sc_mage *m = get_mage(u);
if (m) {
m->spellpoints = sp;
mage_set_spellpoints(m, sp);
}
}
@ -615,18 +620,6 @@ int change_spellpoints(unit * u, int mp)
return mage_change_spellpoints(get_mage(u), mp);
}
/**
* Bietet die Moeglichkeit, die maximale Anzahl der Magiepunkte mit
* Regionszaubern oder Attributen zu beinflussen
*/
static int get_spchange(const unit * u)
{
sc_mage *m;
m = get_mage(u);
return m ? m->spchange : 0;
}
/* ein Magier kann normalerweise maximal Stufe^2.1/1.2+1 Magiepunkte
* haben.
* Manche Rassen haben einen zusaetzlichen Multiplikator
@ -655,12 +648,15 @@ int max_spellpoints(const struct unit *u, const region * r)
double potenz = 2.1;
double divisor = 1.2;
const struct resource_type *rtype;
const sc_mage *m;
assert(u);
if (!r) r = u->region;
sk = effskill(u, SK_MAGIC, r);
msp = rc_maxaura(u_race(u)) * (pow(sk, potenz) / divisor + 1) + get_spchange(u);
msp = rc_maxaura(u_race(u)) * (pow(sk, potenz) / divisor + 1);
m = get_mage(u);
if (m) msp += m->spchange;
rtype = rt_find("aurafocus");
if (rtype && i_get(u->items, rtype->itype) > 0) {
@ -1464,44 +1460,47 @@ void regenerate_aura(void)
for (r = regions; r; r = r->next) {
for (u = r->units; u; u = u->next) {
if (u->number && is_mage(u)) {
aura = get_spellpoints(u);
auramax = max_spellpoints_depr(r, u);
if (aura < auramax) {
struct building *b = inside_building(u);
const struct building_type *btype = building_is_active(b) ? b->type : NULL;
reg_aura = regeneration(u);
if (u->number && u->attribs) {
sc_mage *m = get_mage(u);
if (m) {
aura = mage_get_spellpoints(m);
auramax = max_spellpoints(u, r);
if (aura < auramax) {
struct building *b = inside_building(u);
const struct building_type *btype = building_is_active(b) ? b->type : NULL;
reg_aura = regeneration(u);
/* Magierturm erhoeht die Regeneration um 75% */
/* Steinkreis erhoeht die Regeneration um 50% */
if (btype)
reg_aura *= btype->auraregen;
/* Magierturm erhoeht die Regeneration um 75% */
/* Steinkreis erhoeht die Regeneration um 50% */
if (btype)
reg_aura *= btype->auraregen;
/* Bonus/Malus durch Zauber */
mod = get_curseeffect(u->attribs, &ct_auraboost);
if (mod > 0) {
reg_aura = (reg_aura * mod) / 100.0;
/* Bonus/Malus durch Zauber */
mod = get_curseeffect(u->attribs, &ct_auraboost);
if (mod > 0) {
reg_aura = (reg_aura * mod) / 100.0;
}
/* Einfluss von Artefakten */
/* TODO (noch gibs keine) */
/* maximal Differenz bis Maximale-Aura regenerieren
* mindestens 1 Aura pro Monat */
regen = (int)reg_aura;
reg_aura -= regen;
if (chance(reg_aura)) {
++regen;
}
if (regen < 1) regen = 1;
if (regen > auramax - aura) regen = auramax - aura;
aura += regen;
ADDMSG(&u->faction->msgs, msg_message("regenaura",
"unit region amount", u, r, regen));
}
/* Einfluss von Artefakten */
/* TODO (noch gibs keine) */
/* maximal Differenz bis Maximale-Aura regenerieren
* mindestens 1 Aura pro Monat */
regen = (int)reg_aura;
reg_aura -= regen;
if (chance(reg_aura)) {
++regen;
}
if (regen < 1) regen = 1;
if (regen > auramax - aura) regen = auramax - aura;
aura += regen;
ADDMSG(&u->faction->msgs, msg_message("regenaura",
"unit region amount", u, r, regen));
if (aura > auramax) aura = auramax;
mage_set_spellpoints(m, aura);
}
if (aura > auramax) aura = auramax;
set_spellpoints(u, aura);
}
}
}

View File

@ -210,6 +210,7 @@ extern "C" {
const struct spell *mage_get_combatspell(const struct sc_mage *mage, int nr, int *level);
struct spellbook * mage_get_spellbook(const struct sc_mage * mage);
int mage_get_spellpoints(const struct sc_mage *m);
void mage_set_spellpoints(struct sc_mage *m, int aura);
int mage_change_spellpoints(struct sc_mage *m, int delta);
enum magic_t unit_get_magic(const struct unit *u);
@ -259,7 +260,7 @@ extern "C" {
/* veraendert die maximalen Magiepunkte einer Einheit */
/* Zaubern */
extern double spellpower(struct region *r, struct unit *u, const struct spell * sp,
double spellpower(struct region *r, struct unit *u, const struct spell * sp,
int cast_level, struct order *ord);
/* ermittelt die Staerke eines Spruchs */
bool fumble(struct region *r, struct unit *u, const struct spell * sp,
@ -315,7 +316,7 @@ extern "C" {
int resist_bonus);
/* gibt false zurueck, wenn der Zauber gelingt, true, wenn das Ziel
* widersteht */
extern struct spell * unit_getspell(struct unit *u, const char *s,
struct spell * unit_getspell(struct unit *u, const char *s,
const struct locale *lang);
const char *magic_name(magic_t mtype, const struct locale *lang);

View File

@ -108,7 +108,7 @@ void test_pay_spell(CuTest * tc)
test_setup();
init_resources();
r = test_create_region(0, 0, NULL);
r = test_create_plain(0, 0);
f = test_create_faction(NULL);
u = test_create_unit(f, r);
CuAssertPtrNotNull(tc, u);
@ -142,7 +142,7 @@ void test_pay_spell_failure(CuTest * tc)
test_setup();
init_resources();
r = test_create_region(0, 0, NULL);
r = test_create_plain(0, 0);
f = test_create_faction(NULL);
u = test_create_unit(f, r);
CuAssertPtrNotNull(tc, u);
@ -179,7 +179,7 @@ void test_getspell_unit(CuTest * tc)
struct locale * lang;
test_setup();
r = test_create_region(0, 0, NULL);
r = test_create_plain(0, 0);
f = test_create_faction(NULL);
u = test_create_unit(f, r);
create_mage(u, M_GWYRRD);
@ -207,7 +207,7 @@ void test_getspell_faction(CuTest * tc)
struct locale * lang;
test_setup();
r = test_create_region(0, 0, NULL);
r = test_create_plain(0, 0);
f = test_create_faction(NULL);
f->magiegebiet = M_TYBIED;
u = test_create_unit(f, r);
@ -238,7 +238,7 @@ void test_getspell_school(CuTest * tc)
struct spellbook * book;
test_setup();
r = test_create_region(0, 0, NULL);
r = test_create_plain(0, 0);
f = test_create_faction(NULL);
f->magiegebiet = M_TYBIED;
u = test_create_unit(f, r);
@ -268,7 +268,7 @@ void test_set_pre_combatspell(CuTest * tc)
const int index = 0;
test_setup();
r = test_create_region(0, 0, NULL);
r = test_create_plain(0, 0);
f = test_create_faction(NULL);
f->magiegebiet = M_TYBIED;
u = test_create_unit(f, r);
@ -300,7 +300,7 @@ void test_set_main_combatspell(CuTest * tc)
const int index = 1;
test_setup();
r = test_create_region(0, 0, NULL);
r = test_create_plain(0, 0);
f = test_create_faction(NULL);
f->magiegebiet = M_TYBIED;
u = test_create_unit(f, r);
@ -332,7 +332,7 @@ void test_set_post_combatspell(CuTest * tc)
const int index = 2;
test_setup();
r = test_create_region(0, 0, NULL);
r = test_create_plain(0, 0);
f = test_create_faction(NULL);
f->magiegebiet = M_TYBIED;
u = test_create_unit(f, r);
@ -363,7 +363,7 @@ void test_hasspell(CuTest * tc)
struct region * r;
test_setup();
r = test_create_region(0, 0, NULL);
r = test_create_plain(0, 0);
f = test_create_faction(NULL);
f->magiegebiet = M_TYBIED;
u = test_create_unit(f, r);
@ -405,7 +405,7 @@ void test_multi_cast(CuTest *tc) {
locale_setstring(lang, mkname("spell", sp->sname), "Feuerball");
CuAssertStrEquals(tc, "Feuerball", spell_name(sp, lang));
u = test_create_unit(test_create_faction(NULL), test_create_region(0, 0, NULL));
u = test_create_unit(test_create_faction(NULL), test_create_plain(0, 0));
set_level(u, SK_MAGIC, 10);
unit_add_spell(u, sp, 1);
CuAssertPtrEquals(tc, sp, unit_getspell(u, "Feuerball", lang));
@ -426,7 +426,7 @@ static void test_magic_resistance(CuTest *tc) {
test_setup();
rc = test_create_race("human");
u = test_create_unit(test_create_faction(rc), test_create_region(0, 0, NULL));
u = test_create_unit(test_create_faction(rc), test_create_plain(0, 0));
CuAssertTrue(tc, frac_equal(rc->magres, magic_resistance(u)));
rc->magres = frac_one;
CuAssert(tc, "magic resistance is capped at 0.9", frac_equal(magic_resistance(u), frac_make(9, 10)));
@ -445,23 +445,45 @@ static void test_max_spellpoints(CuTest *tc) {
test_setup();
rc = test_create_race("human");
u = test_create_unit(test_create_faction(rc), test_create_region(0, 0, NULL));
u = test_create_unit(test_create_faction(rc), test_create_plain(0, 0));
CuAssertIntEquals(tc, 1, max_spellpoints_depr(u->region, u));
CuAssertIntEquals(tc, 1, max_spellpoints(u, u->region));
CuAssertIntEquals(tc, 1, max_spellpoints(u, NULL));
rc->maxaura = 100;
CuAssertIntEquals(tc, 1, max_spellpoints_depr(u->region, u));
CuAssertIntEquals(tc, 1, max_spellpoints(u, u->region));
rc->maxaura = 200;
CuAssertIntEquals(tc, 2, max_spellpoints_depr(u->region, u));
CuAssertIntEquals(tc, 2, max_spellpoints(u, u->region));
create_mage(u, M_GWYRRD);
set_level(u, SK_MAGIC, 1);
CuAssertIntEquals(tc, 3, max_spellpoints_depr(u->region, u));
CuAssertIntEquals(tc, 3, max_spellpoints(u, u->region));
set_level(u, SK_MAGIC, 2);
CuAssertIntEquals(tc, 9, max_spellpoints_depr(u->region, u));
CuAssertIntEquals(tc, 9, max_spellpoints(u, u->region));
/* permanent aura loss: */
CuAssertIntEquals(tc, 7, change_maxspellpoints(u, -2));
CuAssertIntEquals(tc, 7, max_spellpoints_depr(u->region, u));
CuAssertIntEquals(tc, 7, max_spellpoints(u, u->region));
test_teardown();
}
static void test_regenerate_aura(CuTest *tc) {
unit *u;
test_setup();
test_teardown();
u = test_create_unit(test_create_faction(NULL), test_create_plain(0, 0));
create_mage(u, M_GWYRRD);
CuAssertIntEquals(tc, 0, get_spellpoints(u));
CuAssertIntEquals(tc, 1, max_spellpoints(u, NULL));
regenerate_aura();
CuAssertIntEquals(tc, 1, get_spellpoints(u));
u = test_create_unit(u->faction, u->region);
create_mage(u, M_GRAY);
CuAssertIntEquals(tc, 0, get_spellpoints(u));
CuAssertIntEquals(tc, 1, max_spellpoints(u, NULL));
regenerate_aura();
CuAssertIntEquals(tc, 1, get_spellpoints(u));
}
static void test_illusioncastle(CuTest *tc)
{
building *b;
@ -470,7 +492,7 @@ static void test_illusioncastle(CuTest *tc)
test_setup();
btype = test_create_buildingtype("castle");
bt_icastle = test_create_buildingtype("illusioncastle");
b = test_create_building(test_create_region(0, 0, NULL), bt_icastle);
b = test_create_building(test_create_plain(0, 0), bt_icastle);
b->size = 1;
make_icastle(b, btype, 10);
a = a_find(b->attribs, &at_icastle);
@ -488,7 +510,7 @@ static void test_is_mage(CuTest *tc) {
struct sc_mage *mage;
test_setup();
u = test_create_unit(test_create_faction(NULL), test_create_region(0, 0, NULL));
u = test_create_unit(test_create_faction(NULL), test_create_plain(0, 0));
CuAssertPtrEquals(tc, NULL, get_mage(u));
CuAssertTrue(tc, !is_mage(u));
set_level(u, SK_MAGIC, 1);
@ -505,7 +527,7 @@ static void test_get_mage(CuTest *tc) {
struct sc_mage *mage;
test_setup();
u = test_create_unit(test_create_faction(NULL), test_create_region(0, 0, NULL));
u = test_create_unit(test_create_faction(NULL), test_create_plain(0, 0));
CuAssertPtrEquals(tc, NULL, get_mage(u));
CuAssertPtrNotNull(tc, mage = create_mage(u, M_CERDDOR));
CuAssertPtrEquals(tc, mage, get_mage(u));
@ -517,8 +539,8 @@ static void test_familiar_set(CuTest *tc) {
test_setup();
mag = test_create_unit(test_create_faction(NULL), test_create_region(0, 0, NULL));
fam = test_create_unit(mag->faction, test_create_region(0, 0, NULL));
mag = test_create_unit(test_create_faction(NULL), test_create_plain(0, 0));
fam = test_create_unit(mag->faction, test_create_plain(0, 0));
CuAssertPtrEquals(tc, NULL, get_familiar(mag));
CuAssertPtrEquals(tc, NULL, get_familiar_mage(fam));
CuAssertPtrEquals(tc, NULL, a_find(mag->attribs, &at_skillmod));
@ -537,8 +559,8 @@ static void test_familiar_age(CuTest *tc) {
test_setup();
mag = test_create_unit(test_create_faction(NULL), test_create_region(0, 0, NULL));
fam = test_create_unit(mag->faction, test_create_region(0, 0, NULL));
mag = test_create_unit(test_create_faction(NULL), test_create_plain(0, 0));
fam = test_create_unit(mag->faction, test_create_plain(0, 0));
set_familiar(mag, fam);
CuAssertPtrEquals(tc, fam, get_familiar(mag));
CuAssertPtrEquals(tc, mag, get_familiar_mage(fam));
@ -568,8 +590,8 @@ static void test_familiar_equip(CuTest *tc) {
test_setup();
callbacks.equip_unit = equip_callback;
mag = test_create_unit(test_create_faction(NULL), test_create_region(0, 0, NULL));
u = test_create_unit(mag->faction, test_create_region(0, 0, NULL));
mag = test_create_unit(test_create_faction(NULL), test_create_plain(0, 0));
u = test_create_unit(mag->faction, test_create_plain(0, 0));
CuAssertStrEquals(tc, "human", u->_race->_name);
set_familiar(mag, u);
create_newfamiliar(mag, u);
@ -612,5 +634,6 @@ CuSuite *get_magic_suite(void)
SUITE_ADD_TEST(suite, test_magic_resistance);
SUITE_ADD_TEST(suite, test_max_spellpoints);
SUITE_ADD_TEST(suite, test_illusioncastle);
SUITE_ADD_TEST(suite, test_regenerate_aura);
return suite;
}