forked from github/server
Merge branch 'master' of github.com:eressea/server
This commit is contained in:
commit
27ddeb7adc
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@ -1498,9 +1498,9 @@ bool idle(faction * f)
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int maxworkingpeasants(const struct region *r)
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int maxworkingpeasants(const struct region *r)
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{
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{
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int i = production(r) * MAXPEASANTS_PER_AREA
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int size = production(r);
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- ((rtrees(r, 2) + rtrees(r, 1) / 2) * TREESIZE);
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int treespace = (rtrees(r, 2) + rtrees(r, 1) / 2) * TREESIZE;
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return _max(i, 0);
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return _max(size-treespace, _min(size / 10 , 200));
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}
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}
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int lighthouse_range(const building * b, const faction * f)
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int lighthouse_range(const building * b, const faction * f)
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@ -46,8 +46,7 @@ extern "C" {
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# define MAXUNITS 1048573 /* must be prime for hashing. 524287 was >90% full */
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# define MAXUNITS 1048573 /* must be prime for hashing. 524287 was >90% full */
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#endif
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#endif
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#define MAXPEASANTS_PER_AREA 10 /* number of peasants per region-size */
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#define TREESIZE (8) /* space used by trees (in #peasants) */
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#define TREESIZE (MAXPEASANTS_PER_AREA-2) /* space used by trees (in #peasants) */
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#define PEASANTFORCE 0.75 /* Chance einer Vermehrung trotz 90% Auslastung */
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#define PEASANTFORCE 0.75 /* Chance einer Vermehrung trotz 90% Auslastung */
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#define HERBROTCHANCE 5 /* Verrottchance für Kräuter (ifdef HERBS_ROT) */
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#define HERBROTCHANCE 5 /* Verrottchance für Kräuter (ifdef HERBS_ROT) */
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@ -1187,7 +1187,7 @@ void terraform_region(region * r, const terrain_type * terrain)
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int production(const region * r)
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int production(const region * r)
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{
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{
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/* muß rterrain(r) sein, nicht rterrain() wegen rekursion */
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/* muß rterrain(r) sein, nicht rterrain() wegen rekursion */
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int p = r->terrain->size / MAXPEASANTS_PER_AREA;
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int p = r->terrain->size;
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if (curse_active(get_curse(r->attribs, ct_find("drought"))))
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if (curse_active(get_curse(r->attribs, ct_find("drought"))))
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p /= 2;
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p /= 2;
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@ -267,7 +267,7 @@ static void peasants(region * r)
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{
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{
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int peasants = rpeasants(r);
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int peasants = rpeasants(r);
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int money = rmoney(r);
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int money = rmoney(r);
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int maxp = production(r) * MAXPEASANTS_PER_AREA;
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int maxp = production(r);
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int n, satiated;
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int n, satiated;
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int dead = 0;
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int dead = 0;
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@ -558,7 +558,7 @@ growing_trees(region * r, const int current_season, const int last_weeks_season)
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/* Grundchance 1.0% */
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/* Grundchance 1.0% */
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/* Jeder Elf in der Region erhöht die Chance marginal */
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/* Jeder Elf in der Region erhöht die Chance marginal */
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elves = _min(elves, (production(r) * MAXPEASANTS_PER_AREA) / 8);
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elves = _min(elves, production(r) / 8);
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if (elves) {
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if (elves) {
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seedchance += 1.0 - pow(0.99999, elves * RESOURCE_QUANTITY);
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seedchance += 1.0 - pow(0.99999, elves * RESOURCE_QUANTITY);
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}
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}
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