forked from github/server
Bug 1596: Schwer verwundete fliehen auch nach der Taktik-Runde.
https://bugs.eressea.de/view.php?id=1596 remove an unnecessary (and wrong) check.
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@ -4206,8 +4206,6 @@ static void battle_flee(battle * b)
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default:
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default:
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if ((fig->person[dt.index].flags & FL_HIT) == 0)
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if ((fig->person[dt.index].flags & FL_HIT) == 0)
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continue;
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continue;
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if (b->turn <= 1)
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continue;
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if (fig->person[dt.index].hp <= runhp)
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if (fig->person[dt.index].hp <= runhp)
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break;
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break;
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if (fig->person[dt.index].flags & FL_PANICED) {
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if (fig->person[dt.index].flags & FL_PANICED) {
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