From 1e9e3a3b6ae01707da2b9a7b8703366f5f0179a9 Mon Sep 17 00:00:00 2001 From: Enno Rehling Date: Sat, 4 Jul 2015 17:54:00 +0200 Subject: [PATCH] Bug 1596: Schwer verwundete fliehen auch nach der Taktik-Runde. https://bugs.eressea.de/view.php?id=1596 remove an unnecessary (and wrong) check. --- src/battle.c | 2 -- 1 file changed, 2 deletions(-) diff --git a/src/battle.c b/src/battle.c index 9608a382e..f97c39a2a 100644 --- a/src/battle.c +++ b/src/battle.c @@ -4206,8 +4206,6 @@ static void battle_flee(battle * b) default: if ((fig->person[dt.index].flags & FL_HIT) == 0) continue; - if (b->turn <= 1) - continue; if (fig->person[dt.index].hp <= runhp) break; if (fig->person[dt.index].flags & FL_PANICED) {