some cleaning up with regard to luabind/boost

solution files for vc 2008
This commit is contained in:
Enno Rehling 2008-10-28 10:51:36 +00:00
parent 3ea0d50caf
commit 12574ac5b5
39 changed files with 3425 additions and 1274 deletions

394
src/common/gamecode.vcproj Normal file
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@ -0,0 +1,394 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="8.00"
Name="gamecode"
ProjectGUID="{1E8BFF9E-3044-0742-992F-C5765B80FE65}"
RootNamespace="gamecode"
Keyword="Win32Proj"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="Debug/gamecode"
IntermediateDirectory="Debug/gamecode"
ConfigurationType="4"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..;."
PreprocessorDefinitions="WIN32;_CRT_SECURE_NO_DEPRECATE"
MinimalRebuild="true"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
WarningLevel="4"
WarnAsError="true"
Detect64BitPortabilityProblems="true"
DebugInformationFormat="4"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="WIN32;_CRT_SECURE_NO_DEPRECATE"
AdditionalIncludeDirectories="..;."
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="$(OutDir)/gamecode.lib"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Profile|Win32"
OutputDirectory="Profile/gamecode"
IntermediateDirectory="Profile/gamecode"
ConfigurationType="4"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..;."
PreprocessorDefinitions="WIN32;_CRT_SECURE_NO_DEPRECATE;NDEBUG"
MinimalRebuild="true"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
WarningLevel="4"
Detect64BitPortabilityProblems="true"
DebugInformationFormat="4"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="WIN32;_CRT_SECURE_NO_DEPRECATE;NDEBUG"
AdditionalIncludeDirectories="..;."
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="$(OutDir)/gamecode.lib"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="Release/gamecode"
IntermediateDirectory="Release/gamecode"
ConfigurationType="4"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="3"
AdditionalIncludeDirectories="..;."
PreprocessorDefinitions="WIN32;_CRT_SECURE_NO_DEPRECATE;NDEBUG"
StringPooling="true"
RuntimeLibrary="2"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
WarningLevel="4"
Detect64BitPortabilityProblems="true"
DebugInformationFormat="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="WIN32;_CRT_SECURE_NO_DEPRECATE;NDEBUG"
AdditionalIncludeDirectories="..;."
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="$(OutDir)/gamecode.lib"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="gamecode"
>
<File
RelativePath=".\gamecode\archetype.c"
>
</File>
<File
RelativePath=".\gamecode\archetype.h"
>
</File>
<File
RelativePath=".\gamecode\creation.c"
>
</File>
<File
RelativePath=".\gamecode\creation.h"
>
</File>
<File
RelativePath=".\gamecode\creport.c"
>
</File>
<File
RelativePath=".\gamecode\creport.h"
>
</File>
<File
RelativePath=".\gamecode\economy.c"
>
</File>
<File
RelativePath=".\gamecode\economy.h"
>
</File>
<File
RelativePath=".\gamecode\give.c"
>
</File>
<File
RelativePath=".\gamecode\give.h"
>
</File>
<File
RelativePath=".\gamecode\items.c"
>
</File>
<File
RelativePath=".\gamecode\items.h"
>
</File>
<File
RelativePath=".\gamecode\laws.c"
>
</File>
<File
RelativePath=".\gamecode\laws.h"
>
</File>
<File
RelativePath=".\gamecode\luck.c"
>
</File>
<File
RelativePath=".\gamecode\luck.h"
>
</File>
<File
RelativePath=".\gamecode\monster.c"
>
</File>
<File
RelativePath=".\gamecode\monster.h"
>
</File>
<File
RelativePath=".\gamecode\randenc.c"
>
</File>
<File
RelativePath=".\gamecode\randenc.h"
>
</File>
<File
RelativePath=".\gamecode\report.c"
>
</File>
<File
RelativePath=".\gamecode\report.h"
>
</File>
<File
RelativePath=".\gamecode\spells.c"
>
</File>
<File
RelativePath=".\gamecode\spells.h"
>
</File>
<File
RelativePath=".\gamecode\spy.c"
>
</File>
<File
RelativePath=".\gamecode\spy.h"
>
</File>
<File
RelativePath=".\gamecode\study.c"
>
</File>
<File
RelativePath=".\gamecode\study.h"
>
</File>
<File
RelativePath=".\gamecode\summary.c"
>
</File>
<File
RelativePath=".\gamecode\summary.h"
>
</File>
<File
RelativePath=".\gamecode\xmlreport.c"
>
</File>
<File
RelativePath=".\gamecode\xmlreport.h"
>
</File>
</Filter>
<Filter
Name="races"
>
<File
RelativePath=".\races\dragons.c"
>
</File>
<File
RelativePath=".\races\dragons.h"
>
</File>
<File
RelativePath=".\races\illusion.c"
>
</File>
<File
RelativePath=".\races\illusion.h"
>
</File>
<File
RelativePath=".\races\races.c"
>
</File>
<File
RelativePath=".\races\races.h"
>
</File>
<File
RelativePath=".\races\zombies.c"
>
</File>
<File
RelativePath=".\races\zombies.h"
>
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

1098
src/common/kernel.vcproj Normal file

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@ -1,115 +0,0 @@
/* vi: set ts=2:
*
* Eressea PB(E)M host Copyright (C) 1998-2003
* Christian Schlittchen (corwin@amber.kn-bremen.de)
* Katja Zedel (katze@felidae.kn-bremen.de)
* Henning Peters (faroul@beyond.kn-bremen.de)
* Enno Rehling (enno@eressea-pbem.de)
* Ingo Wilken (Ingo.Wilken@informatik.uni-oldenburg.de)
*
* This program may not be used, modified or distributed without
* prior permission by the authors of Eressea.
*/
#include <config.h>
#include <eressea.h>
#include "victoryconditions.h"
/* kernel includes */
#include <region.h>
#include <faction.h>
/* util includes */
#include <attrib.h>
/* libc includes */
#include <stdlib.h>
#include <string.h>
#if VICTORY_CONDITION == VICTORY_MURDER
static void
print_winners_murder(const int winners)
{
faction *f;
char winner_buf[DISPLAYSIZE+1];
message *msg;
boolean first;
winner_buf[0] = 0;
first = true;
for(f=factions; f; f=f->next) {
if(f->no != 0 && f->victory_delay == VICTORY_DELAY) {
if(first == true) {
/* potential buffer overflow here */
strcat(winner_buf, factionid(f));
first = false;
} else {
/* potential buffer overflow here */
strcat(winner_buf, ", ");
strcat(winner_buf, factionid(f));
}
}
}
msg = msg_message("victory_murder_complete",
"winners n", strdup(winner_buf), winners);
for(f=factions; f; f=f->next) {
add_message(&f->messages, msg);
}
msg_release(msg);
}
static boolean
is_winner_murder(const faction *f)
{
}
static void
check_victory_murder(void)
{
faction *f;
int condfulfilled = 0;
int winners = 0;
for(f=factions; f; f=f->next) {
if(f->no != 0 && is_winner_murder(f)) {
f->victory_delay++;
condfulfilled++;
if(f->victory_delay == VICTORY_DELAY)
winners++;
} else {
f->victory_delay = 0;
}
}
if(winners > 0) {
print_winners_murder();
return true;
} else if(condfulfilled > 0) {
for(f=factions; f; f=f->next) {
if(f->victory_delay > 0) {
faction *f2;
message *msg = msg_message("victory_murder_cfulfilled",
"faction remain", f, VICTORY_DELAY - f->victory_delay);
for(f2=factions; f2; f2=f2->next) {
add_message(&f2->messages, msg);
}
msg_release(msg);
}
}
}
return false;
}
#endif
void
check_victory(void)
{
#if VICTORY_CONDITION == VICTORY_MURDER
check_victory_murder();
#endif
}

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@ -1,25 +0,0 @@
/* vi: set ts=2:
*
* Eressea PB(E)M host Copyright (C) 1998-2003
* Christian Schlittchen (corwin@amber.kn-bremen.de)
* Katja Zedel (katze@felidae.kn-bremen.de)
* Henning Peters (faroul@beyond.kn-bremen.de)
* Enno Rehling (enno@eressea-pbem.de)
* Ingo Wilken (Ingo.Wilken@informatik.uni-oldenburg.de)
*
* This program may not be used, modified or distributed without
* prior permission by the authors of Eressea.
*/
#ifndef H_MOD_VICTORY
#define H_MOD_VICTORY
#ifdef __cplusplus
extern "C" {
#endif
extern void check_victory(void);
#ifdef __cplusplus
}
#endif
#endif

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@ -8,7 +8,7 @@
*
*/
#include "../../config.h"
#include <config.h>
#include <kernel/eressea.h>
#include "races.h"

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@ -19,6 +19,8 @@ extern "C" {
#endif
struct castorder;
struct region;
struct unit;
/* ------------------------------------------------------------- */
/* Name: Alp
* Stufe: 15

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@ -18,6 +18,10 @@
extern "C" {
#endif
struct ship;
struct curse;
struct unit;
extern void register_spells(void);
extern struct curse * shipcurse_flyingship(struct ship* sh, struct unit * mage, double power, int duration);

470
src/common/util.vcproj Normal file
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@ -0,0 +1,470 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="8.00"
Name="util"
ProjectGUID="{F70CFB27-8A2F-E447-B452-4E1C590EDA6D}"
RootNamespace="util"
Keyword="Win32Proj"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="Debug/util"
IntermediateDirectory="Debug/util"
ConfigurationType="4"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..;."
PreprocessorDefinitions="WIN32;_CRT_SECURE_NO_DEPRECATE"
MinimalRebuild="true"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
WarningLevel="4"
WarnAsError="true"
Detect64BitPortabilityProblems="true"
DebugInformationFormat="4"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="WIN32;_CRT_SECURE_NO_DEPRECATE"
AdditionalIncludeDirectories="..;."
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="$(OutDir)/util.lib"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Profile|Win32"
OutputDirectory="Profile/util"
IntermediateDirectory="Profile/util"
ConfigurationType="4"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..;."
PreprocessorDefinitions="WIN32;_CRT_SECURE_NO_DEPRECATE;NDEBUG"
MinimalRebuild="true"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
WarningLevel="4"
Detect64BitPortabilityProblems="true"
DebugInformationFormat="4"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="WIN32;_CRT_SECURE_NO_DEPRECATE;NDEBUG"
AdditionalIncludeDirectories="..;."
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="$(OutDir)/util.lib"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="Release/util"
IntermediateDirectory="Release/util"
ConfigurationType="4"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="3"
AdditionalIncludeDirectories="..;."
PreprocessorDefinitions="WIN32;_CRT_SECURE_NO_DEPRECATE;NDEBUG"
StringPooling="true"
RuntimeLibrary="2"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
WarningLevel="4"
Detect64BitPortabilityProblems="true"
DebugInformationFormat="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="WIN32;_CRT_SECURE_NO_DEPRECATE;NDEBUG"
AdditionalIncludeDirectories="..;."
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="$(OutDir)/util.lib"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
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<References>
</References>
<Files>
<Filter
Name="util"
>
<File
RelativePath=".\util\attrib.c"
>
</File>
<File
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>
</File>
<File
RelativePath=".\util\base36.c"
>
</File>
<File
RelativePath=".\util\base36.h"
>
</File>
<File
RelativePath=".\util\bsdstring.c"
>
</File>
<File
RelativePath=".\util\bsdstring.h"
>
</File>
<File
RelativePath=".\util\crmessage.c"
>
</File>
<File
RelativePath=".\util\crmessage.h"
>
</File>
<File
RelativePath=".\util\cvector.c"
>
</File>
<File
RelativePath=".\util\cvector.h"
>
</File>
<File
RelativePath=".\util\dice.c"
>
</File>
<File
RelativePath=".\util\event.c"
>
</File>
<File
RelativePath=".\util\event.h"
>
</File>
<File
RelativePath=".\util\filereader.c"
>
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<File
RelativePath=".\util\filereader.h"
>
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<File
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>
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>
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<File
RelativePath=".\util\goodies.c"
>
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>
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<File
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>
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>
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>
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<File
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>
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>
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>
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>
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>
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>
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>
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>
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>
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>
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>
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>
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>
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<File
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>
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<File
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>
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</Filter>
<Filter
Name="iniparser"
>
<File
RelativePath=".\iniparser\iniparser.c"
>
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<File
RelativePath=".\iniparser\iniparser.h"
>
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</Filter>
<File
RelativePath=".\config.h"
>
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<File
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<File
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>
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</Files>
<Globals>
</Globals>
</VisualStudioProject>

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@ -15,6 +15,8 @@
/* util includes */
#include "log.h"
#include <libxml/xmlstring.h>
/* libc includes */
#include <assert.h>
#include <stdio.h>

79
src/eressea.sln Normal file
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@ -0,0 +1,79 @@
Microsoft Visual Studio Solution File, Format Version 9.00
# Visual Studio 2005
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "util", "common/util.vcproj", "{F70CFB27-8A2F-E447-B452-4E1C590EDA6D}"
ProjectSection(ProjectDependencies) = postProject
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "kernel", "common/kernel.vcproj", "{6F104C0A-DDF5-A34B-A89C-0DC278DCEF6D}"
ProjectSection(ProjectDependencies) = postProject
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "gamecode", "common/gamecode.vcproj", "{1E8BFF9E-3044-0742-992F-C5765B80FE65}"
ProjectSection(ProjectDependencies) = postProject
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "bindings", "eressea/lua/bindings.vcproj", "{74B1CBD4-3B6E-E544-9475-33FBB0BCE165}"
ProjectSection(ProjectDependencies) = postProject
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "editor", "eressea/editor.vcproj", "{D893D6B3-805D-9848-8EA4-CDA1B79151F6}"
ProjectSection(ProjectDependencies) = postProject
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "eressea-lua", "eressea/eressea-lua.vcproj", "{75501170-51C2-E641-BA8B-EDC008184192}"
ProjectSection(ProjectDependencies) = postProject
{F70CFB27-8A2F-E447-B452-4E1C590EDA6D} = {F70CFB27-8A2F-E447-B452-4E1C590EDA6D}
{6F104C0A-DDF5-A34B-A89C-0DC278DCEF6D} = {6F104C0A-DDF5-A34B-A89C-0DC278DCEF6D}
{1E8BFF9E-3044-0742-992F-C5765B80FE65} = {1E8BFF9E-3044-0742-992F-C5765B80FE65}
{74B1CBD4-3B6E-E544-9475-33FBB0BCE165} = {74B1CBD4-3B6E-E544-9475-33FBB0BCE165}
{D893D6B3-805D-9848-8EA4-CDA1B79151F6} = {D893D6B3-805D-9848-8EA4-CDA1B79151F6}
EndProjectSection
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Win32 = Debug|Win32
Profile|Win32 = Profile|Win32
Release|Win32 = Release|Win32
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{F70CFB27-8A2F-E447-B452-4E1C590EDA6D}.Debug|Win32.ActiveCfg = Debug|Win32
{F70CFB27-8A2F-E447-B452-4E1C590EDA6D}.Debug|Win32.Build.0 = Debug|Win32
{F70CFB27-8A2F-E447-B452-4E1C590EDA6D}.Profile|Win32.ActiveCfg = Profile|Win32
{F70CFB27-8A2F-E447-B452-4E1C590EDA6D}.Profile|Win32.Build.0 = Profile|Win32
{F70CFB27-8A2F-E447-B452-4E1C590EDA6D}.Release|Win32.ActiveCfg = Release|Win32
{F70CFB27-8A2F-E447-B452-4E1C590EDA6D}.Release|Win32.Build.0 = Release|Win32
{6F104C0A-DDF5-A34B-A89C-0DC278DCEF6D}.Debug|Win32.ActiveCfg = Debug|Win32
{6F104C0A-DDF5-A34B-A89C-0DC278DCEF6D}.Debug|Win32.Build.0 = Debug|Win32
{6F104C0A-DDF5-A34B-A89C-0DC278DCEF6D}.Profile|Win32.ActiveCfg = Profile|Win32
{6F104C0A-DDF5-A34B-A89C-0DC278DCEF6D}.Profile|Win32.Build.0 = Profile|Win32
{6F104C0A-DDF5-A34B-A89C-0DC278DCEF6D}.Release|Win32.ActiveCfg = Release|Win32
{6F104C0A-DDF5-A34B-A89C-0DC278DCEF6D}.Release|Win32.Build.0 = Release|Win32
{1E8BFF9E-3044-0742-992F-C5765B80FE65}.Debug|Win32.ActiveCfg = Debug|Win32
{1E8BFF9E-3044-0742-992F-C5765B80FE65}.Debug|Win32.Build.0 = Debug|Win32
{1E8BFF9E-3044-0742-992F-C5765B80FE65}.Profile|Win32.ActiveCfg = Profile|Win32
{1E8BFF9E-3044-0742-992F-C5765B80FE65}.Profile|Win32.Build.0 = Profile|Win32
{1E8BFF9E-3044-0742-992F-C5765B80FE65}.Release|Win32.ActiveCfg = Release|Win32
{1E8BFF9E-3044-0742-992F-C5765B80FE65}.Release|Win32.Build.0 = Release|Win32
{74B1CBD4-3B6E-E544-9475-33FBB0BCE165}.Debug|Win32.ActiveCfg = Debug|Win32
{74B1CBD4-3B6E-E544-9475-33FBB0BCE165}.Debug|Win32.Build.0 = Debug|Win32
{74B1CBD4-3B6E-E544-9475-33FBB0BCE165}.Profile|Win32.ActiveCfg = Profile|Win32
{74B1CBD4-3B6E-E544-9475-33FBB0BCE165}.Profile|Win32.Build.0 = Profile|Win32
{74B1CBD4-3B6E-E544-9475-33FBB0BCE165}.Release|Win32.ActiveCfg = Release|Win32
{74B1CBD4-3B6E-E544-9475-33FBB0BCE165}.Release|Win32.Build.0 = Release|Win32
{D893D6B3-805D-9848-8EA4-CDA1B79151F6}.Debug|Win32.ActiveCfg = Debug|Win32
{D893D6B3-805D-9848-8EA4-CDA1B79151F6}.Debug|Win32.Build.0 = Debug|Win32
{D893D6B3-805D-9848-8EA4-CDA1B79151F6}.Profile|Win32.ActiveCfg = Profile|Win32
{D893D6B3-805D-9848-8EA4-CDA1B79151F6}.Profile|Win32.Build.0 = Profile|Win32
{D893D6B3-805D-9848-8EA4-CDA1B79151F6}.Release|Win32.ActiveCfg = Release|Win32
{D893D6B3-805D-9848-8EA4-CDA1B79151F6}.Release|Win32.Build.0 = Release|Win32
{75501170-51C2-E641-BA8B-EDC008184192}.Debug|Win32.ActiveCfg = Debug|Win32
{75501170-51C2-E641-BA8B-EDC008184192}.Debug|Win32.Build.0 = Debug|Win32
{75501170-51C2-E641-BA8B-EDC008184192}.Profile|Win32.ActiveCfg = Profile|Win32
{75501170-51C2-E641-BA8B-EDC008184192}.Profile|Win32.Build.0 = Profile|Win32
{75501170-51C2-E641-BA8B-EDC008184192}.Release|Win32.ActiveCfg = Release|Win32
{75501170-51C2-E641-BA8B-EDC008184192}.Release|Win32.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal

View File

@ -1,56 +0,0 @@
/* vi: set ts=2:
*
* Eressea PB(E)M host Copyright (C) 1998-2000
* Christian Schlittchen (corwin@amber.kn-bremen.de)
* Katja Zedel (katze@felidae.kn-bremen.de)
* Henning Peters (faroul@beyond.kn-bremen.de)
* Enno Rehling (enno@eressea-pbem.de)
* Ingo Wilken (Ingo.Wilken@informatik.uni-oldenburg.de)
*
* This program may not be used, modified or distributed without
* prior permission by the authors of Eressea.
*/
#include <config.h>
#include <eressea.h>
#include <attributes/attributes.h>
/* attributes includes */
#include <attributes/key.h>
#include <attributes/gm.h>
#include <attributes/orcification.h>
#include <attributes/targetregion.h>
#include <attributes/reduceproduction.h>
#include <attributes/follow.h>
#include <attributes/iceberg.h>
#include <attributes/hate.h>
#include <attributes/overrideroads.h>
#include <attributes/racename.h>
#include <attributes/otherfaction.h>
#include <attributes/moved.h>
#ifdef AT_OPTION
# include <attributes/option.h>
#endif
/* util includes */
#include <attrib.h>
void
init_attributes(void)
{
at_register(&at_overrideroads);
init_iceberg();
init_key();
init_gm();
init_follow();
init_targetregion();
init_orcification();
init_hate();
init_reduceproduction();
init_racename();
init_otherfaction();
init_moved();
#ifdef AT_OPTION
init_option();
#endif
}

View File

@ -1,15 +0,0 @@
/* vi: set ts=2:
*
*
* Eressea PB(E)M host Copyright (C) 1998-2000
* Christian Schlittchen (corwin@amber.kn-bremen.de)
* Katja Zedel (katze@felidae.kn-bremen.de)
* Henning Peters (faroul@beyond.kn-bremen.de)
* Enno Rehling (enno@eressea-pbem.de)
* Ingo Wilken (Ingo.Wilken@informatik.uni-oldenburg.de)
*
* This program may not be used, modified or distributed without
* prior permission by the authors of Eressea.
*/
extern void init_attributes(void);

View File

@ -1,7 +1,9 @@
#include "console.h"
/* lua includes */
#include <lua.hpp>
#include <lua.h>
#include <lauxlib.h>
#include <lualib.h>
/* libc includes */
#include <assert.h>

View File

@ -10,10 +10,11 @@
#ifdef __cplusplus
extern "C" {
#endif
#include <lua.hpp>
extern int lua_console(lua_State * L);
extern int lua_do(lua_State * L);
struct lua_State;
extern int lua_console(struct lua_State * L);
extern int lua_do(struct lua_State * L);
typedef int (*readline)(struct lua_State *, const char *);
extern void set_readline(readline foo);

262
src/eressea/editor.vcproj Normal file
View File

@ -0,0 +1,262 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="8.00"
Name="editor"
ProjectGUID="{D893D6B3-805D-9848-8EA4-CDA1B79151F6}"
RootNamespace="editor"
Keyword="Win32Proj"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="Debug/editor"
IntermediateDirectory="Debug/editor"
ConfigurationType="4"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..;../common"
PreprocessorDefinitions="WIN32;_CRT_SECURE_NO_DEPRECATE"
MinimalRebuild="true"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
WarningLevel="4"
WarnAsError="true"
Detect64BitPortabilityProblems="true"
DebugInformationFormat="4"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="WIN32;_CRT_SECURE_NO_DEPRECATE"
AdditionalIncludeDirectories="..;../common"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="$(OutDir)/editor.lib"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Profile|Win32"
OutputDirectory="Profile/editor"
IntermediateDirectory="Profile/editor"
ConfigurationType="4"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..;../common"
PreprocessorDefinitions="WIN32;_CRT_SECURE_NO_DEPRECATE;NDEBUG"
MinimalRebuild="true"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
WarningLevel="4"
Detect64BitPortabilityProblems="true"
DebugInformationFormat="4"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="WIN32;_CRT_SECURE_NO_DEPRECATE;NDEBUG"
AdditionalIncludeDirectories="..;../common"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="$(OutDir)/editor.lib"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="Release/editor"
IntermediateDirectory="Release/editor"
ConfigurationType="4"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="3"
AdditionalIncludeDirectories="..;../common"
PreprocessorDefinitions="WIN32;_CRT_SECURE_NO_DEPRECATE;NDEBUG"
StringPooling="true"
RuntimeLibrary="2"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
WarningLevel="4"
Detect64BitPortabilityProblems="true"
DebugInformationFormat="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="WIN32;_CRT_SECURE_NO_DEPRECATE;NDEBUG"
AdditionalIncludeDirectories="..;../common"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="$(OutDir)/editor.lib"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="curses"
>
<File
RelativePath=".\curses\listbox.c"
>
</File>
<File
RelativePath=".\curses\listbox.h"
>
</File>
</Filter>
<Filter
Name="lua"
>
<File
RelativePath=".\lua\gm.cpp"
>
</File>
</Filter>
<File
RelativePath=".\editing.c"
>
</File>
<File
RelativePath=".\editing.h"
>
</File>
<File
RelativePath=".\gmtool.c"
>
</File>
<File
RelativePath=".\gmtool.h"
>
</File>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@ -0,0 +1,306 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="8.00"
Name="eressea-lua"
ProjectGUID="{75501170-51C2-E641-BA8B-EDC008184192}"
RootNamespace="eressea-lua"
Keyword="Win32Proj"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="Debug"
IntermediateDirectory="Debug"
ConfigurationType="1"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..;../common"
PreprocessorDefinitions="WIN32;_CRT_SECURE_NO_DEPRECATE"
MinimalRebuild="true"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
WarningLevel="4"
WarnAsError="true"
Detect64BitPortabilityProblems="true"
DebugInformationFormat="4"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="WIN32;_CRT_SECURE_NO_DEPRECATE"
AdditionalIncludeDirectories="..;../common"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="libxml2.lib pdcurses.lib lua5.1.lib luabind_d.lib"
OutputFile="$(OutDir)/eressea-lua.exe"
LinkIncremental="2"
AdditionalLibraryDirectories=".."
GenerateDebugInformation="true"
ProgramDatabaseFile="$(OutDir)/eressea-lua.pdb"
SubSystem="1"
EntryPointSymbol="mainCRTStartup"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Profile|Win32"
OutputDirectory="Profile"
IntermediateDirectory="Profile"
ConfigurationType="1"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..;../common"
PreprocessorDefinitions="WIN32;_CRT_SECURE_NO_DEPRECATE;NDEBUG"
MinimalRebuild="true"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
WarningLevel="4"
Detect64BitPortabilityProblems="true"
DebugInformationFormat="4"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="WIN32;_CRT_SECURE_NO_DEPRECATE;NDEBUG"
AdditionalIncludeDirectories="..;../common"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="../common/Profile/util/util.lib ../common/Profile/kernel/kernel.lib ../common/Profile/gamecode/gamecode.lib lua/Profile/bindings/bindings.lib Profile/editor/editor.lib libxml2.lib pdcurses.lib lua5.1.lib luabind.lib"
OutputFile="$(OutDir)/eressea-lua.exe"
LinkIncremental="2"
AdditionalLibraryDirectories=".."
GenerateDebugInformation="true"
ProgramDatabaseFile="$(OutDir)/eressea-lua.pdb"
SubSystem="1"
EntryPointSymbol="mainCRTStartup"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="Release"
IntermediateDirectory="Release"
ConfigurationType="1"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="3"
AdditionalIncludeDirectories="..;../common"
PreprocessorDefinitions="WIN32;_CRT_SECURE_NO_DEPRECATE;NDEBUG"
StringPooling="true"
RuntimeLibrary="2"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
WarningLevel="4"
Detect64BitPortabilityProblems="true"
DebugInformationFormat="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="WIN32;_CRT_SECURE_NO_DEPRECATE;NDEBUG"
AdditionalIncludeDirectories="..;../common"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="../common/Release/util/util.lib ../common/Release/kernel/kernel.lib ../common/Release/gamecode/gamecode.lib lua/Release/bindings/bindings.lib Release/editor/editor.lib libxml2.lib pdcurses.lib lua5.1.lib luabind.lib"
OutputFile="$(OutDir)/eressea-lua.exe"
LinkIncremental="1"
AdditionalLibraryDirectories=".."
GenerateDebugInformation="false"
SubSystem="1"
OptimizeReferences="2"
EnableCOMDATFolding="2"
EntryPointSymbol="mainCRTStartup"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<File
RelativePath=".\console.c"
>
</File>
<File
RelativePath=".\console.h"
>
</File>
<File
RelativePath="..\scripts\default.lua"
>
</File>
<File
RelativePath="..\scripts\eressea.lua"
>
</File>
<File
RelativePath=".\korrektur.c"
>
</File>
<File
RelativePath="..\scripts\run-tests.lua"
>
</File>
<File
RelativePath=".\server.cpp"
>
</File>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@ -1,89 +0,0 @@
/* vi: set ts=2:
* +-------------------+ Christian Schlittchen <corwin@amber.kn-bremen.de>
* | | Enno Rehling <enno@eressea.de>
* | Eressea PBEM host | Katja Zedel <katze@felidae.kn-bremen.de>
* | (c) 1998 - 2006 |
* | | This program may not be used, modified or distributed
* +-------------------+ without prior permission by the authors of Eressea.
*
*/
/* wenn config.h nicht vor curses included wird, kompiliert es unter windows nicht */
#include <config.h>
#include <eressea.h>
#include "console.h"
#include "gmtool.h"
/* lua includes */
#include "lua/bindings.h"
#include <boost/version.hpp>
#pragma warning (push)
#pragma warning (disable: 4127)
#include <lua.hpp>
#include <luabind/luabind.hpp>
#pragma warning (pop)
static const struct {
const char * name;
int (*func)(lua_State *);
} lualibs[] = {
{"", luaopen_base},
{LUA_TABLIBNAME, luaopen_table},
{LUA_IOLIBNAME, luaopen_io},
{LUA_STRLIBNAME, luaopen_string},
{LUA_MATHLIBNAME, luaopen_math},
{ NULL, NULL }
};
static void
openlibs(lua_State * L)
{
int i;
for (i=0;lualibs[i].func;++i) {
lua_pushcfunction(L, lualibs[i].func);
lua_pushstring(L, lualibs[i].name);
lua_call(L, 1, 0);
}
}
static lua_State *
lua_init(void)
{
lua_State * L = lua_open();
openlibs(L);
luabind::open(L);
bind_objects(L);
bind_eressea(L);
bind_spell(L);
bind_alliance(L);
bind_region(L);
bind_item(L);
bind_faction(L);
bind_unit(L);
bind_ship(L);
bind_building(L);
bind_gmtool(L);
lua_readline = curses_readline;
return L;
}
static void
lua_done(lua_State * L)
{
lua_close(L);
}
int
main(int argc, char *argv[])
{
lua_State* luaState = lua_init();
global.vm_state = luaState;
int result = gmmain(argc, argv);
lua_done(luaState);
return result;
}

View File

@ -60,6 +60,8 @@
#include <libxml/encoding.h>
#include <lua.h>
#include <string.h>
#include <locale.h>
@ -892,7 +894,7 @@ handlekey(state * st, int c)
if (global.vm_state) {
move(0, 0);
refresh();
lua_do((lua_State*)global.vm_state);
lua_do((struct lua_State*)global.vm_state);
/* todo: do this from inside the script */
clear();
st->wnd_info->update |= 1;
@ -1179,7 +1181,7 @@ run_mapper(void)
#define MAXINPUT 512
int
curses_readline(lua_State * L, const char * prompt)
curses_readline(struct lua_State * L, const char * prompt)
{
static char buffer[MAXINPUT];
askstring(hstatus, prompt, buffer, MAXINPUT);

314
src/eressea/gmtool.vcproj Normal file
View File

@ -0,0 +1,314 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="8.00"
Name="gmtool"
ProjectGUID="{995E25C1-21EE-9348-934A-E74F55C72325}"
RootNamespace="gmtool"
Keyword="Win32Proj"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="Debug"
IntermediateDirectory="Debug"
ConfigurationType="1"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..;../common;../common/kernel"
PreprocessorDefinitions="WIN32;_CRT_SECURE_NO_DEPRECATE"
MinimalRebuild="true"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
WarningLevel="4"
Detect64BitPortabilityProblems="true"
DebugInformationFormat="4"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="WIN32;_CRT_SECURE_NO_DEPRECATE"
AdditionalIncludeDirectories="..;../common;../common/kernel"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="../common/Debug/util/util.lib ../common/Debug/kernel/kernel.lib lua/Debug/bindings/bindings.lib libxml2.lib curses.lib lua5.1_d.lib luabind_d.lib"
OutputFile="$(OutDir)/gmtool.exe"
LinkIncremental="2"
AdditionalLibraryDirectories=".."
GenerateDebugInformation="true"
ProgramDatabaseFile="$(OutDir)/gmtool.pdb"
SubSystem="1"
EntryPointSymbol="mainCRTStartup"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Profile|Win32"
OutputDirectory="Profile"
IntermediateDirectory="Profile"
ConfigurationType="1"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..;../common;../common/kernel"
PreprocessorDefinitions="WIN32;_CRT_SECURE_NO_DEPRECATE;NDEBUG"
MinimalRebuild="true"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
WarningLevel="4"
Detect64BitPortabilityProblems="true"
DebugInformationFormat="4"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="WIN32;_CRT_SECURE_NO_DEPRECATE;NDEBUG"
AdditionalIncludeDirectories="..;../common;../common/kernel"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="../common/Profile/util/util.lib ../common/Profile/kernel/kernel.lib lua/Profile/bindings/bindings.lib libxml2.lib curses.lib lua5.1.lib luabind.lib"
OutputFile="$(OutDir)/gmtool.exe"
LinkIncremental="2"
AdditionalLibraryDirectories=".."
GenerateDebugInformation="true"
ProgramDatabaseFile="$(OutDir)/gmtool.pdb"
SubSystem="1"
EntryPointSymbol="mainCRTStartup"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="Release"
IntermediateDirectory="Release"
ConfigurationType="1"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="3"
AdditionalIncludeDirectories="..;../common;../common/kernel"
PreprocessorDefinitions="WIN32;_CRT_SECURE_NO_DEPRECATE;NDEBUG"
StringPooling="true"
RuntimeLibrary="2"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
WarningLevel="4"
Detect64BitPortabilityProblems="true"
DebugInformationFormat="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="WIN32;_CRT_SECURE_NO_DEPRECATE;NDEBUG"
AdditionalIncludeDirectories="..;../common;../common/kernel"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="../common/Release/util/util.lib ../common/Release/kernel/kernel.lib lua/Release/bindings/bindings.lib libxml2.lib curses.lib lua5.1.lib luabind.lib"
OutputFile="$(OutDir)/gmtool.exe"
LinkIncremental="1"
AdditionalLibraryDirectories=".."
GenerateDebugInformation="false"
SubSystem="1"
OptimizeReferences="2"
EnableCOMDATFolding="2"
EntryPointSymbol="mainCRTStartup"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="curses"
Filter=""
>
<File
RelativePath=".\curses\listbox.h">
</File>
<File
RelativePath=".\curses\listbox.c">
</File>
</Filter>
<Filter
Name="lua"
Filter=""
>
<File
RelativePath=".\lua\gm.cpp">
</File>
</Filter>
<File
RelativePath=".\gmtool.h">
</File>
<File
RelativePath=".\gmtool.c">
</File>
<File
RelativePath=".\editing.c">
</File>
<File
RelativePath=".\editing.h">
</File>
<File
RelativePath=".\gmmain.cpp">
</File>
<File
RelativePath=".\console.c">
</File>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@ -1,28 +0,0 @@
/* vi: set ts=2:
+-------------------+ Christian Schlittchen <corwin@amber.kn-bremen.de>
| | Enno Rehling <enno@eressea-pbem.de>
| Eressea PBEM host | Katja Zedel <katze@felidae.kn-bremen.de>
| (c) 1998 - 2001 | Henning Peters <faroul@beyond.kn-bremen.de>
| | Ingo Wilken <Ingo.Wilken@informatik.uni-oldenburg.de>
+-------------------+ Stefan Reich <reich@halbling.de>
This program may not be used, modified or distributed
without prior permission by the authors of Eressea.
*/
#include <config.h>
#include <eressea.h>
#include <items/lmsreward.h>
#include <items/demonseye.h>
#include <items/weapons.h>
#include <items/xerewards.h>
void
register_items(void)
{
register_weapons();
register_demonseye();
init_lmsreward();
register_xerewards();
}

11
src/eressea/lua.hpp Normal file
View File

@ -0,0 +1,11 @@
#ifdef __cplusplus
extern "C" {
#endif
#include <lua.h>
#include <lauxlib.h>
#include <lualib.h>
#ifdef __cplusplus
}
#endif

View File

@ -0,0 +1,310 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="8.00"
Name="bindings"
ProjectGUID="{74B1CBD4-3B6E-E544-9475-33FBB0BCE165}"
RootNamespace="bindings"
Keyword="Win32Proj"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="Debug/bindings"
IntermediateDirectory="Debug/bindings"
ConfigurationType="4"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="../..;../../common"
PreprocessorDefinitions="WIN32;_CRT_SECURE_NO_DEPRECATE"
MinimalRebuild="true"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
WarningLevel="4"
WarnAsError="true"
Detect64BitPortabilityProblems="true"
DebugInformationFormat="4"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="WIN32;_CRT_SECURE_NO_DEPRECATE"
AdditionalIncludeDirectories="../..;../../common"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="$(OutDir)/bindings.lib"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Profile|Win32"
OutputDirectory="Profile/bindings"
IntermediateDirectory="Profile/bindings"
ConfigurationType="4"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="../..;../../common"
PreprocessorDefinitions="WIN32;_CRT_SECURE_NO_DEPRECATE;NDEBUG"
MinimalRebuild="true"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
WarningLevel="4"
Detect64BitPortabilityProblems="true"
DebugInformationFormat="4"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="WIN32;_CRT_SECURE_NO_DEPRECATE;NDEBUG"
AdditionalIncludeDirectories="../..;../../common"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="$(OutDir)/bindings.lib"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="Release/bindings"
IntermediateDirectory="Release/bindings"
ConfigurationType="4"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="3"
AdditionalIncludeDirectories="../..;../../common"
PreprocessorDefinitions="WIN32;_CRT_SECURE_NO_DEPRECATE;NDEBUG"
StringPooling="true"
RuntimeLibrary="2"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
WarningLevel="4"
Detect64BitPortabilityProblems="true"
DebugInformationFormat="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="WIN32;_CRT_SECURE_NO_DEPRECATE;NDEBUG"
AdditionalIncludeDirectories="../..;../../common"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="$(OutDir)/bindings.lib"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<File
RelativePath=".\alliance.cpp"
>
</File>
<File
RelativePath=".\bindings.h"
>
</File>
<File
RelativePath=".\building.cpp"
>
</File>
<File
RelativePath=".\eressea.cpp"
>
</File>
<File
RelativePath=".\event.cpp"
>
</File>
<File
RelativePath=".\event.h"
>
</File>
<File
RelativePath=".\export.h"
>
</File>
<File
RelativePath=".\faction.cpp"
>
</File>
<File
RelativePath=".\gamecode.cpp"
>
</File>
<File
RelativePath=".\item.cpp"
>
</File>
<File
RelativePath=".\list.h"
>
</File>
<File
RelativePath=".\message.cpp"
>
</File>
<File
RelativePath=".\objects.cpp"
>
</File>
<File
RelativePath=".\objects.h"
>
</File>
<File
RelativePath=".\region.cpp"
>
</File>
<File
RelativePath=".\script.cpp"
>
</File>
<File
RelativePath=".\script.h"
>
</File>
<File
RelativePath=".\ship.cpp"
>
</File>
<File
RelativePath=".\spell.cpp"
>
</File>
<File
RelativePath=".\test.cpp"
>
</File>
<File
RelativePath=".\unit.cpp"
>
</File>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@ -17,9 +17,7 @@
#include <lua.hpp>
#include <luabind/luabind.hpp>
#include <luabind/iterator_policy.hpp>
#if LUABIND_BETA >= 7
# include <luabind/operator.hpp>
#endif
#include <luabind/operator.hpp>
#ifdef _MSC_VER
#pragma warning (pop)
#endif

View File

@ -210,7 +210,6 @@ lua_learnskill(unit * u, const char * skname, float chances)
bool
is_function(struct lua_State * luaState, const char * fname)
{
#if LUABIND_BETA>7 || (LUABIND_BETA==7 && LUABIND_DEVEL>=2)
object g = globals(luaState);
object fun = g[fname];
if (fun.is_valid()) {
@ -221,18 +220,6 @@ is_function(struct lua_State * luaState, const char * fname)
log_warning(("Lua global object %s is not a function, type is %u\n", fname, type(fun)));
}
}
#else
object g = get_globals(luaState);
object fun = g[fname];
if (fun.is_valid()) {
if (fun.type()==LUA_TFUNCTION) {
return true;
}
if (fun.type()!=LUA_TNIL) {
log_warning(("Lua global object %s is not a function, type is %u\n", fname, fun.type()));
}
}
#endif
return false;
}

View File

@ -30,9 +30,7 @@
#include <luabind/iterator_policy.hpp>
#include <luabind/out_value_policy.hpp>
#include <luabind/copy_policy.hpp>
#if LUABIND_BETA >= 7
# include <luabind/operator.hpp>
#endif
#include <luabind/operator.hpp>
#ifdef _MSC_VER
#pragma warning (pop)
#endif

View File

@ -19,9 +19,7 @@
#include <lua.hpp>
#include <luabind/luabind.hpp>
#include <luabind/iterator_policy.hpp>
#if LUABIND_BETA >= 7
# include <luabind/operator.hpp>
#endif
#include <luabind/operator.hpp>
#ifdef _MSC_VER
#pragma warning (pop)
#endif
@ -185,7 +183,7 @@ bind_message(lua_State * L)
module(L)[
class_<lua_message>("message")
.def(constructor<const char *>())
.def(tostring(self))
.def(tostring(const_self))
.def("set_unit", &lua_message::set_unit)
.def("set_region", &lua_message::set_region)

View File

@ -27,101 +27,91 @@ using namespace luabind;
namespace eressea {
object
objects::get(const char * name) {
lua_State * L = (lua_State *)global.vm_state;
attrib * a = a_find(*mAttribPtr, &at_object);
for (;a && a->type==&at_object;a=a->next) {
if (strcmp(object_name(a), name)==0) {
variant val;
object_type type;
object objects::get(const char * name) {
lua_State * L = (lua_State *) global.vm_state;
attrib * a = a_find(*mAttribPtr, &at_object);
for (; a && a->type == &at_object; a = a->next) {
if (strcmp(object_name(a), name) == 0) {
variant val;
object_type type;
object_get(a, &type, &val);
switch (type) {
case TNONE:
break;
case TINTEGER:
return object(L, val.i);
case TREAL:
return object(L, val.f);
case TREGION:
return object(L, (region*)val.v);
case TBUILDING:
return object(L, (building*)val.v);
case TUNIT:
return object(L, (unit*)val.v);
case TSHIP:
return object(L, (ship*)val.v);
case TSTRING:
return object(L, std::string((const char*)val.v));
default:
assert(!"not implemented");
}
}
}
#if LUABIND_BETA<7 || (LUABIND_BETA==7 && LUABIND_DEVEL<2)
return object(L); // nil
#else
return object(); // nil
#endif
}
static void set_object(attrib **attribs, const char * name, object_type type, variant val) {
attrib * a = a_find(*attribs, &at_object);
for (;a && a->type==&at_object;a=a->next) {
if (strcmp(object_name(a), name)==0) {
object_set(a, type, val);
return;
}
}
a = a_add(attribs, object_create(name, type, val));
}
template<> void
objects::set<int, TINTEGER>(const char * name, int value) {
variant val = { 0 };
val.i = value;
set_object(mAttribPtr, name, TINTEGER, val);
}
template<> void
objects::set<double, TREAL>(const char * name, double value) {
variant val = { 0 };
val.f = (float)value;
set_object(mAttribPtr, name, TREAL, val);
}
template<> void
objects::set<const char *, TSTRING>(const char * name, const char * value) {
variant val = { 0 };
val.v = strdup(value);
set_object(mAttribPtr, name, TSTRING, val);
}
template <class V, object_type T> void
objects::set(const char * name, V value) {
variant val = { 0 };
val.v = &value;
set_object(mAttribPtr, name, T, val);
}
object_get(a, &type, &val);
switch (type) {
case TNONE:
break;
case TINTEGER:
return object(L, val.i);
case TREAL:
return object(L, val.f);
case TREGION:
return object(L, (region*) val.v);
case TBUILDING:
return object(L, (building*) val.v);
case TUNIT:
return object(L, (unit*) val.v);
case TSHIP:
return object(L, (ship*) val.v);
case TSTRING:
return object(L, std::string((const char*) val.v));
default:
assert(!"not implemented");
}
}
}
return object(); // nil
}
void
bind_objects(struct lua_State * L)
{
using namespace eressea;
module(L)[
class_<objects>("objects")
.def("get", &objects::get)
.def("set", (void(objects::*)(const char*, region&))&objects::set<region&, TREGION>)
.def("set", (void(objects::*)(const char*, unit&))&objects::set<unit&, TUNIT>)
.def("set", (void(objects::*)(const char*, faction&))&objects::set<faction&, TFACTION>)
.def("set", (void(objects::*)(const char*, building&))&objects::set<building&, TBUILDING>)
.def("set", (void(objects::*)(const char*, ship&))&objects::set<ship&, TSHIP>)
// POD:
// .def("set", (void(objects::*)(const char*, int))&objects::set<int, TINTEGER>)
.def("set", (void(objects::*)(const char*, double))&objects::set<lua_Number, TREAL>)
.def("set", (void(objects::*)(const char*, const char *))&objects::set<const char *, TSTRING>)
];
static void set_object(attrib **attribs, const char * name, object_type type,
variant val) {
attrib * a = a_find(*attribs, &at_object);
for (; a && a->type == &at_object; a = a->next) {
if (strcmp(object_name(a), name) == 0) {
object_set(a, type, val);
return;
}
}
a = a_add(attribs, object_create(name, type, val));
}
template<> void objects::set<int, TINTEGER>(const char * name, int value) {
variant val = { 0 };
val.i = value;
set_object(mAttribPtr, name, TINTEGER, val);
}
template<> void objects::set<double, TREAL>(const char * name, double value) {
variant val = { 0 };
val.f = (float) value;
set_object(mAttribPtr, name, TREAL, val);
}
template<> void objects::set<const char *, TSTRING>(const char * name,
const char * value) {
variant val = { 0 };
val.v = strdup(value);
set_object(mAttribPtr, name, TSTRING, val);
}
template<class V, object_type T> void objects::set(const char * name, V value) {
variant val = { 0 };
val.v = &value;
set_object(mAttribPtr, name, T, val);
}
}
void bind_objects(struct lua_State * L) {
using namespace eressea;
module(L)[class_<objects> ("objects") .def("get", &objects::get) .def(
"set",
(void(objects::*)(const char*, region&))&objects::set<region&, TREGION>)
.def("set", (void(objects::*)(const char*, unit&))&objects::set<unit&, TUNIT>)
.def("set", (void(objects::*)(const char*, faction&))&objects::set<faction&, TFACTION>)
.def("set", (void(objects::*)(const char*, building&))&objects::set<building&, TBUILDING>)
.def("set", (void(objects::*)(const char*, ship&))&objects::set<ship&, TSHIP>)
// POD:
// .def("set", (void(objects::*)(const char*, int))&objects::set<int, TINTEGER>)
.def("set", (void(objects::*)(const char*, double))&objects::set<lua_Number, TREAL>)
.def("set", (void(objects::*)(const char*, const char *))&objects::set<const char *, TSTRING>)
];
}

View File

@ -27,9 +27,7 @@
#include <lua.hpp>
#include <luabind/luabind.hpp>
#include <luabind/iterator_policy.hpp>
#if LUABIND_BETA >= 7
# include <luabind/operator.hpp>
#endif
#include <luabind/operator.hpp>
#ifdef _MSC_VER
#pragma warning (pop)
#endif
@ -374,7 +372,7 @@ bind_region(lua_State * L)
def("getplanebyname", &plane_getbyname),
class_<struct region>("region")
.def(tostring(self))
.def(tostring(const_self))
.def(self == region())
.property("name", &region_getname, &region_setname)
.property("info", &region_getinfo, &region_setinfo)

View File

@ -36,9 +36,7 @@
#pragma warning (disable: 4127)
#endif
#include <luabind/luabind.hpp>
#if LUABIND_BETA >= 7
# include <luabind/operator.hpp>
#endif
#include <luabind/operator.hpp>
#ifdef _MSC_VER
#pragma warning (pop)
#endif

View File

@ -16,9 +16,7 @@
#include <lua.hpp>
#include <luabind/luabind.hpp>
#include <luabind/iterator_policy.hpp>
#if LUABIND_BETA >= 7
# include <luabind/operator.hpp>
#endif
#include <luabind/operator.hpp>
#ifdef _MSC_VER
#pragma warning (pop)
#endif

View File

@ -39,9 +39,7 @@
#include <lua.hpp>
#include <luabind/luabind.hpp>
#include <luabind/iterator_policy.hpp>
#if LUABIND_BETA>=7
# include <luabind/operator.hpp>
#endif
#include <luabind/operator.hpp>
#ifdef _MSC_VER
#pragma warning (pop)
#endif
@ -587,7 +585,7 @@ bind_unit(lua_State * L)
def("add_unit", &add_unit),
class_<struct unit>("unit")
.def(tostring(self))
.def(tostring(const_self))
.def(self == unit())
.property("name", &unit_getname, &unit_setname)
.property("info", &unit_getinfo, &unit_setinfo)

View File

@ -1,612 +0,0 @@
/* vi: set ts=2:
*
*
* Eressea PB(E)M host Copyright (C) 1998-2003
* Christian Schlittchen (corwin@amber.kn-bremen.de)
* Katja Zedel (katze@felidae.kn-bremen.de)
* Henning Peters (faroul@beyond.kn-bremen.de)
* Enno Rehling (enno@eressea-pbem.de)
* Ingo Wilken (Ingo.Wilken@informatik.uni-oldenburg.de)
*
* based on:
*
* Atlantis v1.0 13 September 1993 Copyright 1993 by Russell Wallace
* Atlantis v1.7 Copyright 1996 by Alex Schröder
*
* This program may not be used, modified or distributed without
* prior permission by the authors of Eressea.
* This program may not be sold or used commercially without prior written
* permission from the authors.
*/
#define LOCALE_CHECK
#ifdef __LCC__
#undef LOCALE_CHECK
#endif
#include <config.h>
#include "eressea.h"
/* initialization - TODO: init in separate module */
#include <attributes/attributes.h>
#include <spells/spells.h>
#include <gamecode/spells.h>
#include <triggers/triggers.h>
#include <items/itemtypes.h>
/* modules includes */
#include <modules/score.h>
#include <modules/xmas.h>
#include <modules/gmcmd.h>
#include <modules/infocmd.h>
#include <modules/autoseed.h>
#ifdef MUSEUM_MODULE
#include <modules/museum.h>
#endif
#ifdef WORMHOLE_MODULE
#include <modules/wormhole.h>
#endif
#ifdef ARENA_MODULE
#include <modules/arena.h>
#endif
#ifdef DUNGEON_MODULE
#include <modules/dungeon.h>
#endif
/* gamecode includes */
#include <gamecode/economy.h>
#include <gamecode/items.h>
#include <gamecode/laws.h>
#include <gamecode/monster.h>
#include <gamecode/creport.h>
#include <gamecode/report.h>
#include <gamecode/xmlreport.h>
/* kernel includes */
#include <kernel/xmlreader.h>
#include <kernel/spell.h>
#include <kernel/building.h>
#include <kernel/faction.h>
#include <kernel/message.h>
#include <kernel/names.h>
#include <kernel/plane.h>
#include <kernel/race.h>
#include <kernel/skill.h>
#include <kernel/teleport.h>
#include <kernel/unit.h>
#include <kernel/region.h>
#include <kernel/reports.h>
#include <kernel/resources.h>
#include <kernel/save.h>
#include <kernel/ship.h>
#include <kernel/border.h>
#include <kernel/region.h>
#include <kernel/terrain.h>
#include <kernel/item.h>
/* util includes */
#include <util/rand.h>
#include <util/rng.h>
#include <util/xml.h>
#include <util/goodies.h>
#include <util/log.h>
#include <util/lists.h>
#include <util/sql.h>
#include <util/base36.h>
/* libc includes */
#include <stdio.h>
#include <ctype.h>
#include <string.h>
#include <time.h>
#include <locale.h>
#define ISLANDSIZE 20
/**
** global variables we are importing from other modules
**/
extern char * g_reportdir;
extern char * g_datadir;
extern char * g_basedir;
extern char * g_resourcedir;
extern boolean nonr;
extern boolean nosh;
extern boolean nocr;
extern boolean noreports;
extern boolean nomer;
extern boolean nobattle;
extern boolean nomonsters;
extern boolean battledebug;
extern boolean dirtyload;
extern int loadplane;
extern void debug_messagetypes(FILE * out);
extern void free_region(region * r);
extern void render_init(void);
extern void free_borders(void);
/**
** global variables that we are exporting
**/
static char * orders = NULL;
static int nowrite = 0;
static boolean g_writemap = false;
static boolean opt_reportonly = false;
extern boolean opt_cr_absolute_coords;
struct settings global = {
"Eressea", /* gamename */
1000, /* maxunits */
};
static void
game_init(void)
{
init_triggers();
init_xmas();
reports_init();
report_init();
creport_init();
xmlreport_init();
debug_language("locales.log");
register_races();
register_names();
register_resources();
register_buildings();
register_ships();
register_itemfunctions();
register_spells();
register_gcspells();
#ifdef DUNGEON_MODULE
register_dungeon();
#endif
register_itemtypes();
register_xmlreader();
enable_xml_gamecode();
init_data(xmlfile);
init_locales();
init_attributes();
init_races();
init_itemtypes();
init_races();
init_rawmaterials();
init_gmcmd();
#ifdef INFOCMD_MODULE
init_info();
#endif
#ifdef MUSEUM_MODULE
register_museum();
#endif
#ifdef ARENA_MODULE
register_arena();
#endif
#ifdef WORMHOLE_MODULE
register_wormholes();
#endif
#ifdef REMOVE_THIS
render_init();
{
FILE * F = fopen("messagetypes.txt", "w");
debug_messagetypes(F);
fclose(F);
abort();
}
#endif
}
#ifdef SHORTPWDS
static void
readshortpwds()
{
FILE * F;
char zText[MAX_PATH];
sprintf(zText, "%s/%s.%u", basepath(), "shortpwds", turn);
F = fopen(zText, "r");
if (F==NULL) {
log_error(("could not open password file %s", zText));
} else {
while (!feof(F)) {
faction * f;
char passwd[16], faction[5], email[64];
fscanf(F, "%s %s %s\n", faction, passwd, email);
f = findfaction(atoi36(faction));
if (f!=NULL) {
shortpwd * pwd = (shortpwd*)malloc(sizeof(shortpwd));
if (set_email(&pwd->email, email)!=0) {
log_error(("Invalid email address faction %s: %s\n", faction, email));
}
pwd->pwd = strdup(passwd);
pwd->used = false;
pwd->next = f->shortpwds;
f->shortpwds = pwd;
}
}
fclose(F);
}
}
#endif
static int
processturn(char *filename)
{
struct summary * begin, * end;
newfaction * players;
int i;
char path[MAX_PATH];
if (turn == 0) rng_init((int)time(0));
else rng_init(turn);
#ifdef SHORTPWDS
readshortpwds("passwords");
#endif
begin = make_summary();
turn++;
if ((i=readorders(filename, "ISO-8859-1"))!=0) return i;
if (!nomonsters) {
if (turn == 0) rng_init((int)time(0));
else rng_init(turn);
puts(" - Monster KI...");
plan_monsters();
}
processorders();
sprintf(path, "%s/newfactions", basepath());
players = read_newfactions(filename);
while (players) {
int n = listlen(players);
int k = (n+ISLANDSIZE-1)/ISLANDSIZE;
k = n / k;
autoseed(&players, k, true);
}
score();
update_guards();
if (!noreports) {
init_reports();
reports();
}
free_units();
puts(" - Beseitige leere Parteien");
remove_empty_factions(true);
end = make_summary();
report_summary(end, begin, false);
report_summary(end, begin, true);
free(end);
free(begin);
writepasswd();
if (!nowrite) {
char ztext[64];
sprintf(ztext, "%d", turn);
return writegame(ztext, 0);
}
return 0;
}
#ifdef CLEANUP_CODE
static void
game_done(void)
{
/* Diese Routine enfernt allen allokierten Speicher wieder. Das ist nur
* zum Debugging interessant, wenn man Leak Detection hat, und nach
* nicht freigegebenem Speicher sucht, der nicht bis zum Ende benötigt
* wird (temporäre Hilsstrukturen) */
unit *u, *u2;
region *r, *r2;
building *b, *b2;
faction *f, *f2;
ship *s, *s2;
for (r = regions; r; r = r2) {
for (u = r->units; u; u = u2) {
u2 = u->next;
stripunit(u);
uunhash(u);
free(u);
}
for (b = r->buildings; b; b = b2) {
free(b->name);
free(b->display);
b2 = b->next;
free(b);
}
for (s = r->ships; s; s = s2) {
free(s->name);
free(s->display);
s2 = s->next;
free(s);
}
r2 = r->next;
free_region(r);
}
for (f = factions; f; f = f2) {
stripfaction(f);
f2 = f->next;
free(f);
}
while (planes) {
plane * pl = planes;
planes = planes->next;
free(pl->name);
free(pl);
}
creport_cleanup();
report_cleanup();
}
#endif
#include "magic.h"
#ifdef CRTDBG
void
init_crtdbg(void)
{
#if (defined(_MSC_VER))
# if MALLOCDBG == 2
# define CHECKON() _CrtSetDbgFlag(_CrtSetDbgFlag(_CRTDBG_REPORT_FLAG) | _CRTDBG_LEAK_CHECK_DF | _CRTDBG_DELAY_FREE_MEM_DF | _CRTDBG_CHECK_ALWAYS_DF)
# elif MALLOCDBG == 3
# define CHECKON() _CrtSetDbgFlag(_CrtSetDbgFlag(_CRTDBG_REPORT_FLAG) & 0)
# elif MALLOCDBG == 1
# define CHECKON() _CrtSetDbgFlag(_CrtSetDbgFlag(_CRTDBG_REPORT_FLAG) | _CRTDBG_ALLOC_MEM_DF | _CRTDBG_CHECK_CRT_DF | _CRTDBG_DELAY_FREE_MEM_DF)
# endif
#endif
}
#endif
static int
usage(const char * prog, const char * arg)
{
if (arg) {
fprintf(stderr, "unknown argument: %s\n\n", arg);
}
fprintf(stderr, "Usage: %s [options]\n"
"-x n : Lädt nur die ersten n regionen\n"
"-f x y : Lädt nur die regionen ab (x,y)\n"
"-v befehlsdatei : verarbeitet automatisch die angegebene Befehlsdatei\n"
"-d datadir : gibt das datenverzeichnis an\n"
"-b basedir : gibt das basisverzeichnis an\n"
"-r resdir : gibt das resourceverzeichnis an\n"
"-t turn : read this datafile, not the most current one\n"
"-o reportdir : gibt das reportverzeichnis an\n"
"-l logfile : specify an alternative logfile\n"
"-R : erstellt nur die Reports neu\n"
"--lomem : keine Messages (RAM sparen)\n"
"--nobattle : keine Kämpfe\n"
"--nomonsters : keine monster KI\n"
"--nodebug : keine Logfiles für Kämpfe\n"
"--noreports : absolut keine Reporte schreiben\n"
"--debug : schreibt Debug-Ausgaben in die Datei debug\n"
"--nocr : keine CRs\n"
"--nonr : keine Reports\n"
"--nosh : keine Mail-skripte\n"
"--crabsolute : absolute Koordinaten im CR\n"
"--help : help\n", prog);
return -1;
}
static int
read_args(int argc, char **argv)
{
int i;
for (i=1;i!=argc;++i) {
if (argv[i][0]!='-') {
return usage(argv[0], argv[i]);
} else if (argv[i][1]=='-') { /* long format */
if (strcmp(argv[i]+2, "nocr")==0) nocr = true;
else if (strcmp(argv[i]+2, "nosave")==0) nowrite = true;
else if (strcmp(argv[i]+2, "noreports")==0) {
noreports = true;
nocr = true;
nocr = true;
}
else if (strcmp(argv[i]+2, "xml")==0) xmlfile = argv[++i];
else if (strcmp(argv[i]+2, "dirtyload")==0) dirtyload = true;
else if (strcmp(argv[i]+2, "nonr")==0) nonr = true;
else if (strcmp(argv[i]+2, "nosh")==0) nosh = true;
else if (strcmp(argv[i]+2, "lomem")==0) lomem = true;
else if (strcmp(argv[i]+2, "nobattle")==0) nobattle = true;
else if (strcmp(argv[i]+2, "nomonsters")==0) nomonsters = true;
else if (strcmp(argv[i]+2, "nodebug")==0) battledebug = false;
else if (strcmp(argv[i]+2, "crabsolute")==0) opt_cr_absolute_coords = true;
else if (strcmp(argv[i]+2, "help")==0)
return usage(argv[0], NULL);
else
return usage(argv[0], argv[i]);
} else switch(argv[i][1]) {
case 'o':
g_reportdir = argv[++i];
break;
case 'd':
g_datadir = argv[++i];
break;
case 'r':
g_resourcedir = argv[++i];
break;
case 'b':
g_basedir = argv[++i];
break;
case 'i':
xmlfile = argv[++i];
break;
case 't':
turn = atoi(argv[++i]);
break;
case 'f':
firstx = atoi(argv[++i]);
firsty = atoi(argv[++i]);
break;
case 'q':
quiet = 1;
break;
case 'v':
if (i<argc) orders = argv[++i];
else return usage(argv[0], argv[i]);
break;
case 'p':
loadplane = atoi(argv[++i]);
break;
case 'x':
maxregions = atoi(argv[++i]);
maxregions = (maxregions*81+80) / 81;
break;
case 'X':
dirtyload = true;
break;
case 'l':
log_open(argv[++i]);
break;
case 'w':
g_writemap = true;
break;
case 'R':
opt_reportonly = true;
break;
default:
usage(argv[0], argv[i]);
}
}
return 0;
}
void
confirm_newbies(void)
{
faction * f = factions;
while (f) {
if (!fval(f, FFL_DBENTRY)) {
if (f->subscription) {
sql_print(("UPDATE subscriptions SET status='ACTIVE', faction='%s', race='%s' WHERE id=%u;\n",
itoa36(f->no), dbrace(f->race), f->subscription));
fset(f, FFL_DBENTRY);
}
}
f = f->next;
}
}
void
update_subscriptions(void)
{
FILE * F;
char zText[MAX_PATH];
faction * f;
strcat(strcpy(zText, basepath()), "/subscriptions");
F = fopen(zText, "r");
if (F==NULL) {
log_error(("could not open %s.\n", zText));
return;
}
for (;;) {
char zFaction[5];
int subscription, fno;
if (fscanf(F, "%d %s", &subscription, zFaction)<=0) break;
fno = atoi36(zFaction);
f = findfaction(fno);
if (f!=NULL) {
f->subscription=subscription;
}
}
}
int
main(int argc, char *argv[])
{
int i;
char zText[MAX_PATH];
sqlpatch = true;
log_open("eressea.log");
printf("\n%s PBEM host\n"
"Copyright (C) 1996-2001 C.Schlittchen, K.Zedel, E.Rehling, H.Peters.\n\n"
"Compilation: " __DATE__ " at " __TIME__ "\nVersion: %f\n\n", global.gamename, version());
setlocale(LC_ALL, "");
setlocale(LC_NUMERIC, "C");
#ifdef LOCALE_CHECK
if (!locale_check()) {
log_error(("The current locale is not suitable for international Eressea.\n"));
return -1;
}
#endif
#ifdef CRTDBG
init_crtdbg();
#endif
#ifdef DMALLOC
init_dmalloc();
#endif
if ((i=read_args(argc, argv))!=0) return i;
printf(
"version %d.%d\n"
"turn %d.\n"
"orders %s.\n",
global.data_version / 10, global.data_version % 10, turn, orders);
kernel_init();
game_init();
sprintf(zText, "%d", turn);
i = readgame(zText, false);
if (i!=0) return i;
confirm_newbies();
update_subscriptions();
{
char zText[128];
FILE * F;
faction * f = factions;
sprintf(zText, "subscriptions.%u", turn);
F = fopen(zText, "w");
while (f!=NULL) {
fprintf(F, "%s:%u:%s:%s:%s:%u:\n",
itoa36(f->no), f->subscription, f->email, f->override,
dbrace(f->race), f->lastorders);
f = f->next;
}
fclose(F);
}
#ifdef BETA_CODE
if (dungeonstyles) {
struct dungeon * d = dungeonstyles;
struct region * r = make_dungeon(d);
make_dungeongate(findregion(0, 0), r, d);
}
#endif
writepasswd();
if (opt_reportonly) {
reports();
return 0;
}
if (g_writemap) {
return crwritemap("world.cr");
}
if (turn == 0) rng_init((int)time(0));
else rng_init(turn);
if ((i = processturn(orders))!=0) {
return i;
}
#ifdef CLEANUP_CODE
game_done();
#endif
kernel_done();
log_close();
return 0;
}

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@ -380,22 +380,14 @@ usage(const char * prog, const char * arg)
static void
setLuaString(lua_State * luaState, const char * name, const char * value)
{
#if LUABIND_BETA<7 || (LUABIND_BETA==7 && LUABIND_DEVEL<2)
luabind::object g = luabind::get_globals(luaState);
#else
luabind::object g = luabind::globals(luaState);
#endif
g[name] = value;
}
static void
setLuaNumber(lua_State * luaState, const char * name, double value)
{
#if LUABIND_BETA<7 || (LUABIND_BETA==7 && LUABIND_DEVEL<2)
luabind::object g = luabind::get_globals(luaState);
#else
luabind::object g = luabind::globals(luaState);
#endif
g[name] = value;
}

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@ -1,25 +0,0 @@
/* vi: set ts=2:
*
*
* Eressea PB(E)M host Copyright (C) 1998-2000
* Christian Schlittchen (corwin@amber.kn-bremen.de)
* Katja Zedel (katze@felidae.kn-bremen.de)
* Henning Peters (faroul@beyond.kn-bremen.de)
* Enno Rehling (enno@eressea-pbem.de)
* Ingo Wilken (Ingo.Wilken@informatik.uni-oldenburg.de)
*
* This program may not be used, modified or distributed without
* prior permission by the authors of Eressea.
*/
#include <config.h>
#include <spells/spells.h>
#include <spells/alp.h>
void
register_spells(void)
{
/* sp_summon_alp */
init_alp();
}

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@ -1,59 +0,0 @@
/* vi: set ts=2:
*
*
* Eressea PB(E)M host Copyright (C) 1998-2000
* Christian Schlittchen (corwin@amber.kn-bremen.de)
* Katja Zedel (katze@felidae.kn-bremen.de)
* Henning Peters (faroul@beyond.kn-bremen.de)
* Enno Rehling (enno@eressea-pbem.de)
* Ingo Wilken (Ingo.Wilken@informatik.uni-oldenburg.de)
*
* This program may not be used, modified or distributed without
* prior permission by the authors of Eressea.
*/
/** module: eressea/triggers
* Registration and setup of all the triggers that are used in an Eressea
* world.
*/
#include <config.h>
#include <eressea.h>
/* triggers includes */
#include <triggers/changefaction.h>
#include <triggers/changerace.h>
#include <triggers/createcurse.h>
#include <triggers/createunit.h>
#include <triggers/gate.h>
#include <triggers/unguard.h>
#include <triggers/giveitem.h>
#include <triggers/killunit.h>
#include <triggers/removecurse.h>
#include <triggers/shock.h>
#include <triggers/timeout.h>
#include <triggers/unitmessage.h>
/* util includes */
#include <event.h>
/* libc includes */
#include <stdio.h>
void
init_triggers(void)
{
fprintf(stdout, "- registering triggers\n");
tt_register(&tt_changefaction);
tt_register(&tt_changerace);
tt_register(&tt_createcurse);
tt_register(&tt_createunit);
tt_register(&tt_gate);
tt_register(&tt_unguard);
tt_register(&tt_giveitem);
tt_register(&tt_killunit);
tt_register(&tt_removecurse);
tt_register(&tt_shock);
tt_register(&tt_unitmessage);
tt_register(&tt_timeout);
}

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@ -1,15 +0,0 @@
/* vi: set ts=2:
*
*
* Eressea PB(E)M host Copyright (C) 1998-2000
* Christian Schlittchen (corwin@amber.kn-bremen.de)
* Katja Zedel (katze@felidae.kn-bremen.de)
* Henning Peters (faroul@beyond.kn-bremen.de)
* Enno Rehling (enno@eressea-pbem.de)
* Ingo Wilken (Ingo.Wilken@informatik.uni-oldenburg.de)
*
* This program may not be used, modified or distributed without
* prior permission by the authors of Eressea.
*/
void register_triggers(void);

View File

@ -1,22 +0,0 @@
#ifdef __cplusplus
extern "C" {
#endif
#include <lua.h>
#include <lauxlib.h>
#include <lualib.h>
#ifdef __cplusplus
}
#ifndef LUABIND_BETA
# include <boost/version.hpp>
# if BOOST_VERSION < 103300
# define LUABIND_BETA 7
# define LUABIND_DEVEL 1
# else
# define LUABIND_BETA 7
# define LUABIND_DEVEL 2
# endif
#endif
#endif