forked from github/server
Merge branch 'master' into develop
This commit is contained in:
commit
0bc1eb5a2b
2
clibs
2
clibs
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@ -1 +1 @@
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Subproject commit 12139c7ce25e6731393f863e248ab16aa0578a3a
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Subproject commit ed5c4fee3afbc3d8be79d64857f30702aed522f8
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@ -723,7 +723,7 @@ int change_money(unit * u, int v)
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return 0;
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}
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static int add_resourcename_cb(const void * match, const void * key,
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static int add_resourcename_cb(void * match, const void * key,
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size_t keylen, void *data)
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{
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struct locale * lang = (struct locale *)data;
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@ -773,7 +773,7 @@ attrib_type at_showitem = {
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"showitem"
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};
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static int add_itemname_cb(const void * match, const void * key,
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static int add_itemname_cb(void * match, const void * key,
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size_t keylen, void *data)
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{
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struct locale * lang = (struct locale *)data;
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@ -919,7 +919,7 @@ void free_rtype(resource_type *rtype) {
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free(rtype);
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}
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static int free_rtype_cb(const void * match, const void * key,
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static int free_rtype_cb(void * match, const void * key,
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size_t keylen, void *cbdata)
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{
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resource_type *rtype = ((rt_entry *)match)->value;;
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@ -2950,7 +2950,7 @@ void free_spellbook(spellbook *sb) {
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free(sb);
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}
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static int free_spellbook_cb(const void *match, const void *key, size_t keylen, void *data) {
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static int free_spellbook_cb(void *match, const void *key, size_t keylen, void *data) {
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const sb_entry *ent = (const sb_entry *)match;
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UNUSED_ARG(data);
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UNUSED_ARG(keylen);
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@ -335,6 +335,8 @@ int main(int argc, char **argv)
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game_done();
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lua_done(L);
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log_close();
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stats_write(stdout, "");
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stats_close();
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if (d) {
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iniparser_freedict(d);
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}
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@ -608,6 +608,7 @@ static void recruit_dracoids(unit * dragon, int size)
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region *r = dragon->region;
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const struct item *weapon = NULL;
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unit *un = create_unit(r, f, size, get_race(RC_DRACOID), 0, NULL, NULL);
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stats_count("monsters.create.dracoid", 1);
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fset(un, UFL_ISNEW | UFL_MOVED);
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@ -868,6 +869,7 @@ static int nrand(int handle_start, int sub)
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unit *spawn_seaserpent(region *r, faction *f) {
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unit *u = create_unit(r, f, 1, get_race(RC_SEASERPENT), 0, NULL, NULL);
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stats_count("monsters.create.seaserpent", 1);
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fset(u, UFL_ISNEW | UFL_MOVED);
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equip_unit(u, "seed_seaserpent");
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return u;
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@ -908,6 +910,7 @@ void spawn_dragons(void)
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else {
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u = create_unit(r, monsters, nrand(30, 20) + 1, get_race(RC_DRAGON), 0, NULL, NULL);
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}
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stats_count("monsters.create.dragon", 1);
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fset(u, UFL_ISNEW | UFL_MOVED);
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equip_unit(u, "seed_dragon");
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@ -940,7 +943,7 @@ void spawn_undead(void)
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}
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if (r->land && unburied > rpeasants(r) / 20
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&& rng_int() % 10000 < 200) {
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&& rng_int() % 10000 < 100) {
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message *msg;
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unit *u;
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/* es ist sinnfrei, wenn irgendwo im Wald 3er-Einheiten Untote entstehen.
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@ -968,6 +971,7 @@ void spawn_undead(void)
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}
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u = create_unit(r, monsters, undead, rc, 0, NULL, NULL);
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stats_count("monsters.create.undead", 1);
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fset(u, UFL_ISNEW | UFL_MOVED);
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if ((rc == get_race(RC_SKELETON) || rc == get_race(RC_ZOMBIE))
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&& rng_int() % 10 < 4) {
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@ -182,6 +182,7 @@ void spawn_braineaters(float chance)
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u = create_unit(r, f, 1 + rng_int() % 10 + rng_int() % 10,
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rc_brain, 0, NULL, NULL);
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equip_unit(u, "seed_braineater");
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stats_count("monsters.create.braineater", 1);
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next = rng_int() % (int)(chance * 100);
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}
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@ -175,6 +175,8 @@ int RunAllTests(int argc, char *argv[])
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fail_count = summary->failCount;
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CuSuiteDelete(summary);
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game_done();
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log_close();
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stats_close();
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return fail_count;
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}
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return 0;
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@ -234,6 +234,8 @@ static void test_reset(void) {
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default_locale = 0;
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calendar_cleanup();
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close_orders();
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log_close();
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stats_close();
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free_special_directions();
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free_locales();
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free_spells();
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@ -16,6 +16,8 @@ without prior permission by the authors of Eressea.
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#include "strings.h"
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#include "unicode.h"
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#include <critbit.h>
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#include <assert.h>
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#include <errno.h>
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#include <limits.h>
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@ -318,3 +320,77 @@ int log_level(log_t * log, int flags)
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log->flags = flags;
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return old;
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}
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static critbit_tree stats = CRITBIT_TREE();
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int stats_count(const char *stat, int delta) {
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size_t len;
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char data[128];
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void * match;
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if (cb_find_prefix_str(&stats, stat, &match, 1, 0) == 0) {
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len = cb_new_kv(stat, strlen(stat), &delta, sizeof(delta), data);
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cb_insert(&stats, data, len);
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return delta;
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}
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else {
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int *num;
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cb_get_kv_ex(match, (void **)&num);
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return *num += delta;
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}
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}
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#if 0
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#define STATS_BATCH 8
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void stats_walk(const char *prefix, void(*callback)(const char *, int, void *), void *udata) {
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void *match[STATS_BATCH];
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int n, off = 0;
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do {
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int i;
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n = cb_find_prefix_str(&stats, prefix, match, STATS_BATCH, off);
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if (n == 0) {
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break;
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}
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off += n;
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for (i = 0; i != n; ++i) {
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const void *kv = match[i];
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int *num;
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cb_get_kv_ex(kv, &(void *)num);
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callback(kv, *num, udata);
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}
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} while (n == STATS_BATCH);
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}
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#else
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struct walk_data {
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int (*callback)(const char *, int, void *);
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void *udata;
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};
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static int walk_cb(void * match, const void * key, size_t keylen, void *udata) {
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struct walk_data *data = (struct walk_data *)udata;
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int *num;
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cb_get_kv_ex(match, (void **)&num);
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return data->callback((const char*)match, *num, data->udata);
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}
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int stats_walk(const char *prefix, int (*callback)(const char *, int, void *), void *udata) {
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struct walk_data data;
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data.callback = callback;
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data.udata = udata;
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return cb_foreach(&stats, prefix, strlen(prefix), walk_cb, &data);
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}
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#endif
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static int write_cb(const char *key, int val, void *udata) {
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FILE * F = (FILE *)udata;
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fprintf(F, "%s: %d\n", (const char *)key, val);
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return 0;
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}
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void stats_write(FILE *F, const char *prefix) {
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stats_walk(prefix, write_cb, F);
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}
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void stats_close(void) {
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cb_clear(&stats);
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}
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@ -36,6 +36,12 @@ extern "C" {
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void log_printf(FILE * ios, const char *format, ...);
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void errno_check(const char *file, int line);
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int stats_count(const char *stat, int delta);
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void stats_write(FILE *F, const char *prefix);
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int stats_walk(const char *prefix, int (*callback)(const char *key, int val, void * udata), void *udata);
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void stats_close(void);
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#define ERRNO_CHECK() errno_check(__FILE__, __LINE__)
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@ -1,11 +1,13 @@
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#ifdef _MSC_VER
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#include <platform.h>
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#endif
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#include <CuTest.h>
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#include "log.h"
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#include "macros.h"
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#include <CuTest.h>
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#include <tests.h>
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#include <stdarg.h>
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#include <string.h>
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@ -32,9 +34,47 @@ static void test_logging(CuTest * tc)
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CuAssertStrEquals(tc, "World", str2);
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}
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static int stats_cb(const char *stat, int num, void *udata) {
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int *counter = (int *)udata;
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if (counter) {
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*counter += num;
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}
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return 0;
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}
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static void test_stats(CuTest * tc)
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{
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int n = 0;
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test_setup();
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CuAssertIntEquals(tc, 1, stats_count("foobar", 1));
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CuAssertIntEquals(tc, 2, stats_count("test.one", 2));
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CuAssertIntEquals(tc, 1, stats_count("test.two", 1));
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CuAssertIntEquals(tc, 4, stats_count("test.one", 2));
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CuAssertIntEquals(tc, 1, stats_count("test.two", 0));
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n = 0;
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CuAssertIntEquals(tc, 0, stats_walk("", stats_cb, &n));
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CuAssertIntEquals(tc, 6, n);
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n = 0;
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CuAssertIntEquals(tc, 0, stats_walk("test", stats_cb, &n));
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CuAssertIntEquals(tc, 5, n);
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n = 0;
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CuAssertIntEquals(tc, 0, stats_walk("test.one", stats_cb, &n));
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CuAssertIntEquals(tc, 4, n);
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n = 0;
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CuAssertIntEquals(tc, 0, stats_walk("foobar", stats_cb, &n));
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CuAssertIntEquals(tc, 1, n);
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test_teardown();
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}
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CuSuite *get_log_suite(void)
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{
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CuSuite *suite = CuSuiteNew();
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SUITE_ADD_TEST(suite, test_logging);
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SUITE_ADD_TEST(suite, test_stats);
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return suite;
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}
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