Functional test for bug 1882: Verify that COMBAT/FIGHT/KÄMPFE have the desired effect.

This commit is contained in:
Enno Rehling 2015-01-04 13:20:11 +01:00
parent 14b1a164ed
commit 0aa002a6d2
2 changed files with 35 additions and 0 deletions

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@ -2,3 +2,4 @@ require 'tests.e3.castles'
require 'tests.e3.stealth' require 'tests.e3.stealth'
require 'tests.e3.spells' require 'tests.e3.spells'
require 'tests.e3.rules' require 'tests.e3.rules'
require 'tests.e3.parser'

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@ -0,0 +1,34 @@
require 'lunit'
module('tests.e3.parser', package.seeall, lunit.testcase)
function setup()
eressea.game.reset()
end
function test_set_status_en()
local r = region.create(0, 0, "plain")
local f = faction.create("bug_1882@eressea.de", "human", "en")
local u = unit.create(f, r, 1)
u.status = 1
u:clear_orders()
u:add_order("COMBAT AGGRESSIVE")
process_orders()
assert_equal(u.status, 0)
u.status = 1
u:add_order("FIGHT AGGRESSIVE")
process_orders()
assert_equal(u.status, 0)
end
function test_set_status_de()
local r = region.create(0, 0, "plain")
local f = faction.create("bug_1882@eressea.de", "human", "de")
local u = unit.create(f, r, 1)
u.status = 1
u:clear_orders()
u:add_order("KAEMPFE AGGRESSIV")
process_orders()
assert_equal(u.status, 0)
end