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- STUFE n geht _nicht_ für Kleines Blutopfer - Zauber ohne Stufenveränderung habben keine '* Stufe' Angabe in der Beschreibung mehr
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@ -481,9 +481,15 @@ report_spell(FILE * F, spellid_t id, const struct locale * lang)
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itemanz = sp->komponenten[k][1];
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itemanz = sp->komponenten[k][1];
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costtyp = sp->komponenten[k][2];
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costtyp = sp->komponenten[k][2];
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if(itemanz > 0){
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if(itemanz > 0){
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sprintf(buf, " %d %s", itemanz, LOC(lang, resname(res, itemanz!=1)));
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if (sp->sptyp & SPELLLEVEL) {
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if (costtyp == SPC_LEVEL || costtyp == SPC_LINEAR )
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sprintf(buf, " %d %s", itemanz, LOC(lang, resname(res, itemanz!=1)));
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scat(" * Stufe");
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if (costtyp == SPC_LEVEL || costtyp == SPC_LINEAR ) {
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scat(" * Stufe");
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}
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} else {
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itemanz *= sp->level;
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sprintf(buf, " %d %s", itemanz, LOC(lang, resname(res, itemanz!=1)));
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}
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rps(F, buf);
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rps(F, buf);
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}
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}
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}
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}
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@ -8330,7 +8330,7 @@ static spell spelldaten[] =
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},
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},
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{
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{
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SPL_BLOODSACRIFICE, "bloodsacrifice", NULL, NULL, NULL,
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SPL_BLOODSACRIFICE, "bloodsacrifice", NULL, NULL, NULL,
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M_CHAOS, (ONSHIPCAST | SPELLLEVEL), 1, 4,
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M_CHAOS, (ONSHIPCAST), 1, 4,
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{
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{
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{ R_HITPOINTS, 4, SPC_LEVEL },
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{ R_HITPOINTS, 4, SPC_LEVEL },
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{ 0, 0, 0 },
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{ 0, 0, 0 },
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