diff --git a/src/common/gamecode/report.c b/src/common/gamecode/report.c index 8af7ec7b0..7b1cc94df 100644 --- a/src/common/gamecode/report.c +++ b/src/common/gamecode/report.c @@ -481,9 +481,15 @@ report_spell(FILE * F, spellid_t id, const struct locale * lang) itemanz = sp->komponenten[k][1]; costtyp = sp->komponenten[k][2]; if(itemanz > 0){ - sprintf(buf, " %d %s", itemanz, LOC(lang, resname(res, itemanz!=1))); - if (costtyp == SPC_LEVEL || costtyp == SPC_LINEAR ) - scat(" * Stufe"); + if (sp->sptyp & SPELLLEVEL) { + sprintf(buf, " %d %s", itemanz, LOC(lang, resname(res, itemanz!=1))); + if (costtyp == SPC_LEVEL || costtyp == SPC_LINEAR ) { + scat(" * Stufe"); + } + } else { + itemanz *= sp->level; + sprintf(buf, " %d %s", itemanz, LOC(lang, resname(res, itemanz!=1))); + } rps(F, buf); } } diff --git a/src/common/kernel/spell.c b/src/common/kernel/spell.c index f5049e07e..5afdf9a0b 100644 --- a/src/common/kernel/spell.c +++ b/src/common/kernel/spell.c @@ -8330,7 +8330,7 @@ static spell spelldaten[] = }, { SPL_BLOODSACRIFICE, "bloodsacrifice", NULL, NULL, NULL, - M_CHAOS, (ONSHIPCAST | SPELLLEVEL), 1, 4, + M_CHAOS, (ONSHIPCAST), 1, 4, { { R_HITPOINTS, 4, SPC_LEVEL }, { 0, 0, 0 },