server/src/mapper/mapper.vcproj

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<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="7.10"
Name="mapper"
SccProjectName=""
SccLocalPath="">
<Platforms>
<Platform
Name="Win32"/>
</Platforms>
<Configurations>
<Configuration
Name="Release|Win32"
OutputDirectory=".\Release"
IntermediateDirectory=".\Release"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
ImproveFloatingPointConsistency="TRUE"
AdditionalIncludeDirectories="../common/kernel,../common/gamecode,../common/util,../common,.."
PreprocessorDefinitions="WIN32,NDEBUG,_CONSOLE"
StringPooling="TRUE"
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RuntimeLibrary="2"
EnableFunctionLevelLinking="TRUE"
DisableLanguageExtensions="TRUE"
UsePrecompiledHeader="2"
PrecompiledHeaderFile=".\Release/mapper.pch"
AssemblerListingLocation=".\Release/"
ObjectFile=".\Release/"
ProgramDataBaseFileName=".\Release/"
WarningLevel="4"
SuppressStartupBanner="TRUE"
DebugInformationFormat="1"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
AdditionalOptions="/MACHINE:I386"
OutputFile=".\Release/mapper.exe"
LinkIncremental="1"
SuppressStartupBanner="TRUE"
GenerateDebugInformation="TRUE"
ProgramDatabaseFile=".\Release/mapper.pdb"
SubSystem="1"/>
<Tool
Name="VCMIDLTool"
TypeLibraryName=".\Release/mapper.tlb"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1031"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
Name="Debug|Win32"
OutputDirectory=".\Debug"
IntermediateDirectory=".\Debug"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
ImproveFloatingPointConsistency="TRUE"
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AdditionalIncludeDirectories="$(CURSES_ROOT)/include;../common/kernel,../common/gamecode,../common/util,../common,.."
PreprocessorDefinitions="_CONSOLE,WIN32"
BasicRuntimeChecks="0"
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RuntimeLibrary="3"
DisableLanguageExtensions="TRUE"
UsePrecompiledHeader="0"
PrecompiledHeaderThrough="stdafx.h"
PrecompiledHeaderFile=".\Debug/mapper.pch"
AssemblerListingLocation=".\Debug/"
ObjectFile=".\Debug/"
ProgramDataBaseFileName=".\Debug/"
WarningLevel="4"
SuppressStartupBanner="TRUE"
DebugInformationFormat="4"
CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
AdditionalOptions="/MACHINE:I386"
AdditionalDependencies="curses.lib libxml2.lib iconv.lib"
OutputFile=".\Debug/mapper.exe"
LinkIncremental="2"
SuppressStartupBanner="TRUE"
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AdditionalLibraryDirectories="$(CURSES_ROOT)\lib"
GenerateDebugInformation="TRUE"
ProgramDatabaseFile=".\Debug/mapper.pdb"
SubSystem="1"/>
<Tool
Name="VCMIDLTool"
TypeLibraryName=".\Debug/mapper.tlb"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1031"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Header"
Filter="*.h">
<File
RelativePath=".\autoseed.h">
</File>
<File
RelativePath=".\logging.h">
</File>
<File
RelativePath=".\mapper.h">
</File>
<File
RelativePath="..\modules\oceannames.h">
</File>
<File
RelativePath="..\modules\score.h">
</File>
<File
RelativePath="..\common\triggers\triggers.h">
</File>
<File
RelativePath="..\modules\weather.h">
</File>
</Filter>
<File
RelativePath=".\autoseed.c">
</File>
<File
RelativePath=".\logging.c">
</File>
<File
RelativePath=".\map_modify.c">
</File>
<File
RelativePath=".\map_partei.c">
</File>
<File
RelativePath=".\map_region.c">
</File>
<File
RelativePath=".\map_tools.c">
</File>
<File
RelativePath=".\map_units.c">
</File>
<File
RelativePath=".\mapper.c">
</File>
</Files>
<Globals>
</Globals>
</VisualStudioProject>