server/src/spells.test.c

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#include <platform.h>
#include <kernel/config.h>
#include <kernel/curse.h>
#include <kernel/faction.h>
#include <kernel/order.h>
#include <kernel/region.h>
#include <kernel/spell.h>
#include <kernel/unit.h>
#include <util/language.h>
#include <util/attrib.h>
#include <spells/regioncurse.h>
#include "spells.h"
#include <CuTest.h>
#include <tests.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <assert.h>
static void test_good_dreams(CuTest *tc) {
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struct region *r;
struct faction *f1, *f2;
unit *u1, *u2;
int level;
castorder co;
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test_cleanup();
test_create_world();
r = findregion(0, 0);
f1 = test_create_faction(0);
f2 = test_create_faction(0);
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u1 = test_create_unit(f1, r);
u2 = test_create_unit(f2, r);
test_create_castorder(&co, u1, 10, 10., 0, NULL);
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level = sp_gooddreams(&co);
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CuAssertIntEquals(tc, 10, level);
curse *curse = get_curse(r->attribs, ct_find("gbdream"));
CuAssertTrue(tc, curse && curse->duration > 1);
CuAssertTrue(tc, curse->effect == 1);
a_age(&r->attribs, r);
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CuAssertIntEquals_Msg(tc, "good dreams give +1 to allies", 1, get_modifier(u1, SK_MELEE, 11, r, false));
CuAssertIntEquals_Msg(tc, "good dreams have no effect on non-allies", 0, get_modifier(u2, SK_MELEE, 11, r, false));
free_castorder(&co);
test_cleanup();
}
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static void test_dreams(CuTest *tc) {
struct region *r;
struct faction *f1, *f2;
unit *u1, *u2;
castorder co;
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test_cleanup();
test_create_world();
r = findregion(0, 0);
f1 = test_create_faction(0);
f2 = test_create_faction(0);
u1 = test_create_unit(f1, r);
u2 = test_create_unit(f2, r);
test_create_castorder(&co, u1, 10, 10., 0, NULL);
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sp_gooddreams(&co);
sp_baddreams(&co);
a_age(&r->attribs, r);
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CuAssertIntEquals_Msg(tc, "good dreams in same region as bad dreams", 1, get_modifier(u1, SK_MELEE, 11, r, false));
CuAssertIntEquals_Msg(tc, "bad dreams in same region as good dreams", -1, get_modifier(u2, SK_MELEE, 11, r, false));
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free_castorder(&co);
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test_cleanup();
}
static void test_bad_dreams(CuTest *tc) {
struct region *r;
struct faction *f1, *f2;
unit *u1, *u2;
int level;
castorder co;
test_cleanup();
test_create_world();
r = findregion(0, 0);
f1 = test_create_faction(0);
f2 = test_create_faction(0);
u1 = test_create_unit(f1, r);
u2 = test_create_unit(f2, r);
test_create_castorder(&co, u1, 10, 10., 0, NULL);
level = sp_baddreams(&co);
CuAssertIntEquals(tc, 10, level);
curse *curse = get_curse(r->attribs, ct_find("gbdream"));
CuAssertTrue(tc, curse && curse->duration > 1);
CuAssertTrue(tc, curse->effect == -1);
a_age(&r->attribs, r);
CuAssertIntEquals_Msg(tc, "bad dreams have no effect on allies", 0, get_modifier(u1, SK_MELEE, 11, r, false));
CuAssertIntEquals_Msg(tc, "bad dreams give -1 to non-allies", -1, get_modifier(u2, SK_MELEE, 11, r, false));
free_castorder(&co);
test_cleanup();
}
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CuSuite *get_spells_suite(void)
{
CuSuite *suite = CuSuiteNew();
SUITE_ADD_TEST(suite, test_good_dreams);
SUITE_ADD_TEST(suite, test_bad_dreams);
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SUITE_ADD_TEST(suite, test_dreams);
return suite;
}