server/scripts/tests/xmas.lua

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require "lunit"
module("tests.xmas", package.seeall, lunit.testcase )
function setup()
eressea.free_game()
eressea.settings.set("nmr.timeout", "0")
eressea.settings.set("rules.grow.formula", "0")
eressea.settings.set("rules.peasants.growth.factor", "0")
eressea.settings.set("volcano.active.percent", "0")
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eressea.settings.set("volcano.outbreak.percent", "0")
eressea.settings.set("volcano.stop.percent", "0")
end
function test_snowglobe_fail()
local r1 = region.create(0, 0, "glacier")
local r2 = region.create(1, 0, "ocean")
local f = faction.create("human", "snowglobe1@eressea.de", "de")
local u = unit.create(f, r1, 1)
u:add_item("snowglobe", 1)
u:clear_orders()
u:add_order("BENUTZEN 1 Schneekugel Ost")
unit.create(f, r2, 1) -- unit in target region => fail
process_orders()
assert_equal('ocean', r2.terrain)
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assert_equal(1, u:get_item('snowglobe'))
assert_equal(1, f:count_msg_type('target_region_not_empty'))
end
function test_snowglobe_missing_direction()
local r1 = region.create(0, 0, "glacier")
local r2 = region.create(1, 0, "ocean")
local f = faction.create("human", "snowglobe1@eressea.de", "de")
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local u = unit.create(f, r1, 1)
u:add_item("snowglobe", 1)
u:clear_orders()
u:add_order("BENUTZEN 1 Schneekugel")
process_orders()
assert_equal('ocean', r2.terrain)
assert_equal(1, u:get_item('snowglobe'))
assert_equal(1, f:count_msg_type('missing_direction'))
end
function test_snowglobe()
local r1 = region.create(0, 0, "glacier")
local r2 = region.create(1, 0, "ocean")
local f = faction.create("human", "snowglobe2@eressea.de", "de")
local u = unit.create(f, r1, 1)
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local fail = 0
u:add_item("snowglobe", have)
local xform = { ocean = "glacier", glacier = "glacier", firewall = "volcano", desert = "plain", volcano = "mountain", plain = "plain" }
for k, v in pairs(xform) do
r2.terrain = k
use_snowglobe(u, 1, "Ost", nil)
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assert_equal(v, r2.terrain)
if k==v then
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fail = fail + 1
assert_equal(fail, f:count_msg_type('target_region_invalid'))
end
end
end
local function use_tree(terrain)
local r = region.create(0, 0, terrain)
local f = faction.create("human", "noreply@eressea.de", "de")
local u1 = unit.create(f, r, 5)
r:set_resource("tree", 0)
u1:add_item("xmastree", 1)
u1:clear_orders()
u1:add_order("BENUTZEN 1 Weihnachtsbaum")
process_orders()
return r
end
function test_xmastree()
local r
r = use_tree("ocean")
assert_equal(0, r:get_resource("tree"))
eressea.free_game()
r = use_tree("plain")
assert_equal(10, r:get_resource("tree"))
end
function test_stardust()
-- fix random peasant changes:
eressea.settings.set("rules.economy.repopulate_maximum", 0)
local r = region.create(0, 0, "plain")
r:set_resource("peasant", 10)
local f = faction.create("human", "noreply@eressea.de", "de")
local u = unit.create(f, r, 5)
u:add_item("stardust", 1)
u:clear_orders()
u:add_order("BENUTZEN 1 Sternenstaub")
process_orders()
assert_equal(15, r:get_resource("peasant"))
assert_equal(0, u:get_item('stardust'))
end