server/src/exparse.c

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49 KiB
C
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#ifdef _MSC_VER
#include <platform.h>
#endif
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#include "exparse.h"
#include "alchemy.h"
#include "kernel/build.h"
#include "kernel/building.h"
#include "kernel/item.h"
#include "kernel/race.h"
#include "kernel/resources.h"
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#include "kernel/ship.h"
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#include "kernel/spellbook.h"
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#include "kernel/terrain.h"
#include "util/functions.h"
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#include "util/log.h"
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#include "util/message.h"
#include "util/crmessage.h"
#include "util/nrmessage.h"
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#include "util/strings.h"
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#include <expat.h>
#include <assert.h>
#include <string.h>
#ifdef XML_LARGE_SIZE
# if defined(XML_USE_MSC_EXTENSIONS) && _MSC_VER < 1400
# define XML_FMT_INT_MOD "I64"
# else
# define XML_FMT_INT_MOD "ll"
# endif
#else
# define XML_FMT_INT_MOD "l"
#endif
#ifdef XML_UNICODE_WCHAR_T
# define XML_FMT_STR "ls"
#else
# define XML_FMT_STR "s"
#endif
enum {
EXP_UNKNOWN,
EXP_RESOURCES,
EXP_WEAPON,
EXP_BUILDINGS,
EXP_SHIPS,
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EXP_RACES,
EXP_MESSAGES,
EXP_SPELLS,
EXP_SPELLBOOKS,
};
typedef struct parseinfo {
int type;
int depth;
int errors;
XML_Char *cdata;
size_t clength;
void *object;
} parseinfo;
static int xml_strcmp(const XML_Char *xs, const char *cs) {
return strcmp(xs, cs);
}
static bool xml_bool(const XML_Char *val) {
if (xml_strcmp(val, "yes") == 0) return true;
if (xml_strcmp(val, "true") == 0) return true;
if (xml_strcmp(val, "1") == 0) return true;
return false;
}
static int xml_int(const XML_Char *val) {
return atoi(val);
}
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static double xml_float(const XML_Char *val) {
return atof(val);
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}
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static variant xml_fraction(const XML_Char *val) {
int num, den = 100;
double fval = atof(val);
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num = (int)(fval * den + 0.5);
return frac_make(num, den);
}
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const XML_Char *attr_get(const XML_Char **attr, const char *key) {
int i;
for (i = 0; attr[i]; i += 2) {
if (xml_strcmp(attr[i], key) == 0) {
return attr[i + 1];
}
}
return NULL;
}
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static building_stage *stage;
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#define UPKEEP_MAX 4
static maintenance upkeep[UPKEEP_MAX];
static int nupkeep;
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#define MAX_REQUIREMENTS 8
static requirement reqs[MAX_REQUIREMENTS];
static int nreqs;
#define RMOD_MAX 8
static resource_mod rmods[RMOD_MAX];
static int nrmods;
#define WMOD_MAX 8
static weapon_mod wmods[WMOD_MAX];
static int nwmods;
static void handle_bad_input(parseinfo *pi, const XML_Char *el, const XML_Char *attr) {
if (attr) {
log_error("unknown attribute in <%s>: %s", el, attr);
}
else {
log_error("unexpected element <%s>", el);
}
++pi->errors;
}
static bool handle_flag(int *flags, const XML_Char **pair, const char *names[]) {
int i;
for (i = 0; names[i]; ++i) {
const char * name = names[i];
if (name[0] == '!') {
if (xml_strcmp(pair[0], name+1) == 0) {
if (xml_bool(pair[1])) {
*flags &= ~(1 << i);
}
else {
*flags |= (1 << i);
}
return true;
}
}
else if (xml_strcmp(pair[0], name) == 0) {
if (xml_bool(pair[1])) {
*flags |= (1 << i);
}
else {
*flags &= ~(1 << i);
}
return true;
}
}
return false;
}
static void handle_resource(parseinfo *pi, const XML_Char *el, const XML_Char **attr) {
const char *flag_names[] = { "item", "limited", "pooled", NULL };
int i;
const char *name = NULL, *appear = NULL;
int flags = RTF_POOLED;
bool material = false;
(void)el;
for (i = 0; attr[i]; i += 2) {
if (xml_strcmp(attr[i], "name") == 0) {
name = attr[i + 1];
}
else if (xml_strcmp(attr[i], "appearance") == 0) {
/* TODO: appearance should be a property of item, not resource */
appear = attr[i + 1];
flags |= RTF_ITEM;
}
else if (xml_strcmp(attr[i], "material") == 0) {
material = xml_bool(attr[i + 1]);
}
else if (!handle_flag(&flags, attr + i, flag_names)) {
handle_bad_input(pi, el, attr[i]);
}
}
if (name) {
resource_type *rtype = rt_get_or_create(name);
rtype->flags = flags;
if (appear) {
/* TODO: appearance should be a property of item, not resource */
rtype->itype = it_get_or_create(rtype);
it_set_appearance(rtype->itype, appear);
}
if (material) {
rmt_create(rtype);
}
pi->object = rtype;
}
}
static void handle_item(parseinfo *pi, const XML_Char *el, const XML_Char **attr) {
const char *flag_names[] = { "herb", "cursed", "notlost", "big", "animal", "vehicle", "use", NULL };
int i, flags = ITF_NONE;
resource_type *rtype = (resource_type *)pi->object;
item_type * itype = rtype->itype;
assert(rtype);
if (!itype) {
itype = it_get_or_create(rtype);
}
for (i = 0; attr[i]; i += 2) {
char buffer[64];
if (xml_strcmp(attr[i], "weight") == 0) {
itype->weight = xml_int(attr[i + 1]);
}
else if (xml_strcmp(attr[i], "capacity") == 0) {
itype->capacity = xml_int(attr[i + 1]);
}
else if (xml_strcmp(attr[i], "score") == 0) {
itype->score = xml_int(attr[i + 1]);
}
else if (xml_strcmp(attr[i], "allow") == 0) {
size_t len = strlen(attr[i + 1]);
assert(len < sizeof(buffer));
memcpy(buffer, attr[i + 1], len + 1);
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itype->mask_allow = rc_get_mask(buffer);
}
else if (xml_strcmp(attr[i], "deny") == 0) {
size_t len = strlen(attr[i + 1]);
assert(len < sizeof(buffer));
memcpy(buffer, attr[i + 1], len + 1);
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itype->mask_deny = rc_get_mask(buffer);
}
else if (!handle_flag(&flags, attr + i, flag_names)) {
handle_bad_input(pi, el, attr[i]);
}
}
itype->flags = flags;
}
static void handle_armor(parseinfo *pi, const XML_Char *el, const XML_Char **attr) {
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const char *flag_names[] = { "shield", "laen", NULL };
resource_type *rtype = (resource_type *)pi->object;
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item_type * itype = rtype->itype;
armor_type *atype = new_armortype(itype, 0.0, frac_zero, 0, 0);
int i, flags = 0;
for (i = 0; attr[i]; i += 2) {
if (xml_strcmp(attr[i], "penalty") == 0) {
atype->penalty = xml_float(attr[i + 1]);
}
else if (xml_strcmp(attr[i], "projectile") == 0) {
atype->projectile = xml_float(attr[i + 1]);
}
else if (xml_strcmp(attr[i], "ac") == 0) {
atype->prot = xml_int(attr[i + 1]);
}
else if (xml_strcmp(attr[i], "magres") == 0) {
atype->magres = xml_fraction(attr[i + 1]);
}
else if (!handle_flag(&flags, attr + i, flag_names)) {
handle_bad_input(pi, el, attr[i]);
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}
}
atype->flags = flags;
}
static void handle_weapon(parseinfo *pi, const XML_Char *el, const XML_Char **attr) {
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const char *flag_names[] = { "missile", "magical", "pierce", "cut", "bash", "siege", "armorpiercing", "horse", "useshield", NULL };
resource_type *rtype = (resource_type *)pi->object;
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item_type * itype = rtype->itype;
weapon_type *wtype = new_weapontype(itype, 0, frac_zero, NULL, 0, 0, 0, NOSKILL);
int i, flags = 0;
for (i = 0; attr[i]; i += 2) {
if (xml_strcmp(attr[i], "offmod") == 0) {
wtype->offmod = xml_int(attr[i + 1]);
}
else if (xml_strcmp(attr[i], "defmod") == 0) {
wtype->defmod = xml_int(attr[i + 1]);
}
else if (xml_strcmp(attr[i], "reload") == 0) {
wtype->reload = xml_int(attr[i + 1]);
}
else if (xml_strcmp(attr[i], "skill") == 0) {
wtype->skill = findskill(attr[i + 1]);
}
else if (xml_strcmp(attr[i], "magres") == 0) {
wtype->magres = xml_fraction(attr[i + 1]);;
}
else if (!handle_flag(&flags, attr + i, flag_names)) {
handle_bad_input(pi, el, attr[i]);
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}
}
wtype->flags = flags;
}
static int msg_nargs;
static char * msg_args[MSG_MAXARGS];
static void end_messages(parseinfo *pi, const XML_Char *el) {
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if (xml_strcmp(el, "message") == 0) {
int i;
struct message_type *mtype = (struct message_type *)pi->object;
assert(mtype);
assert(msg_nargs < MSG_MAXARGS);
mt_create(mtype, (const char **)msg_args, msg_nargs);
/* register the type for CR and NR */
crt_register(mtype);
nrt_register(mtype);
for (i = 0; i != msg_nargs; ++i) {
free(msg_args[i]);
msg_args[i] = NULL;
}
msg_nargs = 0;
}
else if (xml_strcmp(el, "messages") == 0) {
pi->type = EXP_UNKNOWN;
}
}
static void start_messages(parseinfo *pi, const XML_Char *el, const XML_Char **attr) {
if (xml_strcmp(el, "arg") == 0) {
int i;
const XML_Char *name = NULL, *type = NULL;
assert(msg_nargs < MSG_MAXARGS);
for (i = 0; attr[i]; i += 2) {
const XML_Char *key = attr[i], *val = attr[i + 1];
if (xml_strcmp(key, "name") == 0) {
name = val;
}
else if (xml_strcmp(key, "type") == 0) {
type = val;
}
else {
handle_bad_input(pi, el, key);
}
}
if (name && type) {
char zBuffer[128];
sprintf(zBuffer, "%s:%s", name, type);
msg_args[msg_nargs++] = str_strdup(zBuffer);
}
}
else if (xml_strcmp(el, "message") == 0) {
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const XML_Char *name = NULL, *section = NULL;
int i;
for (i = 0; attr[i]; i += 2) {
const XML_Char *key = attr[i], *val = attr[i + 1];
if (xml_strcmp(key, "name") == 0) {
name = val;
}
else if (xml_strcmp(key, "section") == 0) {
section = val;
}
else {
handle_bad_input(pi, el, key);
}
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}
if (name) {
pi->object = mt_new(name, section);
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}
}
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else if (xml_strcmp(el, "type") != 0) {
handle_bad_input(pi, el, NULL);
}
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}
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#define MAX_COMPONENTS 8
static spell_component components[MAX_COMPONENTS];
static int ncomponents;
static void start_spells(parseinfo *pi, const XML_Char *el, const XML_Char **attr) {
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const char *flag_names[] = {
"far", "variable", "ocean", "ship", "los",
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"unittarget", "shiptarget", "buildingtarget", "regiontarget", "globaltarget", NULL };
if (xml_strcmp(el, "resource") == 0) {
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spell_component *spc;
int i;
assert(ncomponents < MAX_COMPONENTS);
spc = components + ncomponents;
spc->cost = SPC_FIX;
++ncomponents;
memset(spc, 0, sizeof(spell_component));
for (i = 0; attr[i]; i += 2) {
const XML_Char *key = attr[i], *val = attr[i + 1];
if (xml_strcmp(key, "name") == 0) {
spc->type = rt_get_or_create(val);
}
else if (xml_strcmp(key, "amount") == 0) {
spc->amount = xml_int(val);
}
else if (xml_strcmp(key, "cost") == 0) {
if (xml_strcmp(val, "level") == 0) {
spc->cost = SPC_LEVEL;
}
else if (xml_strcmp(val, "linear") == 0) {
spc->cost = SPC_LINEAR;
}
else if (xml_strcmp(val, "fixed") == 0) {
spc->cost = SPC_FIX;
}
else {
handle_bad_input(pi, key, val);
}
}
else {
handle_bad_input(pi, el, key);
}
}
}
else if (xml_strcmp(el, "spell") == 0) {
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spell *sp;
const XML_Char *name = NULL, *syntax = NULL, *parameter = NULL;
int i, rank = 0, flags = 0;
for (i = 0; attr[i]; i += 2) {
const XML_Char *key = attr[i], *val = attr[i + 1];
if (xml_strcmp(key, "name") == 0) {
name = val;
}
else if (xml_strcmp(key, "syntax") == 0) {
syntax = val;
}
else if (xml_strcmp(key, "parameters") == 0) {
parameter = val;
}
else if (xml_strcmp(key, "rank") == 0) {
rank = xml_int(val);
}
else if (xml_strcmp(key, "combat") == 0) {
int mode = PRECOMBATSPELL;
int k = xml_int(val);
if (k > 1 && k <= 3) {
mode = mode << (k - 1);
}
flags |= mode;
}
else if (!handle_flag(&flags, attr + i, flag_names)) {
handle_bad_input(pi, el, attr[i]);
}
}
pi->object = sp = create_spell(name);
sp->rank = rank;
sp->syntax = str_strdup(syntax);
sp->parameter = str_strdup(parameter);
sp->sptyp = flags;
}
else {
handle_bad_input(pi, el, NULL);
}
}
static void start_spellbooks(parseinfo *pi, const XML_Char *el, const XML_Char **attr) {
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spellbook * sb = (spellbook *)pi->object;
if (xml_strcmp(el, "spellbook") == 0) {
const XML_Char *name = attr_get(attr, "name");
if (name) {
pi->object = sb = get_spellbook(name);
}
else {
handle_bad_input(pi, el, NULL);
}
}
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else if (xml_strcmp(el, "entry") == 0) {
int i, level = 0;
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const XML_Char *name = NULL;
assert(sb);
for (i = 0; attr[i]; i += 2) {
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if (xml_strcmp(attr[i], "spell") == 0) {
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name = attr[i + 1];
}
else if (xml_strcmp(attr[i], "level") == 0) {
level = xml_int(attr[i + 1]);
}
else {
handle_bad_input(pi, el, attr[i]);
}
}
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if (name && level > 0) {
spellbook_addref(sb, name, level);
}
else {
handle_bad_input(pi, el, NULL);
}
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}
else {
handle_bad_input(pi, el, NULL);
}
}
static void start_weapon(parseinfo *pi, const XML_Char *el, const XML_Char **attr) {
resource_type *rtype = (resource_type *)pi->object;
assert(rtype && rtype->wtype);
if (xml_strcmp(el, "function") == 0) {
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const XML_Char *name = NULL, *type = NULL;
int i;
for (i = 0; attr[i]; i += 2) {
if (xml_strcmp(attr[i], "name") == 0) {
type = attr[i + 1];
}
else if (xml_strcmp(attr[i], "value") == 0) {
name = attr[i + 1];
}
else {
handle_bad_input(pi, el, attr[i]);
}
}
if (type && xml_strcmp(type, "attack") == 0) {
pf_generic fun = get_function(name);
rtype->wtype->attack = (wtype_attack)fun;
}
else {
handle_bad_input(pi, el, attr[i]);
}
}
else if (xml_strcmp(el, "modifier") == 0) {
const XML_Char *type = NULL;
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int i, flags = 0, race_mask = 0;
int value = 0;
for (i = 0; attr[i]; i += 2) {
if (xml_strcmp(attr[i], "type") == 0) {
type = attr[i + 1];
}
else if (xml_strcmp(attr[i], "value") == 0) {
value = xml_int(attr[i + 1]);
}
else if (xml_strcmp(attr[i], "races") == 0) {
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char list[64];
strcpy(list, attr[i + 1]);
race_mask = rc_get_mask(list);
}
else if (xml_strcmp(attr[i], "offensive") == 0) {
if (xml_bool(attr[i + 1])) {
flags |= WMF_OFFENSIVE;
}
}
else if (xml_strcmp(attr[i], "defensive") == 0) {
if (xml_bool(attr[i + 1])) {
flags |= WMF_DEFENSIVE;
}
}
else if (xml_strcmp(attr[i], "walking") == 0) {
if (xml_bool(attr[i + 1])) {
flags |= WMF_WALKING;
}
}
else if (xml_strcmp(attr[i], "riding") == 0) {
if (xml_bool(attr[i + 1])) {
flags |= WMF_RIDING;
}
}
else if (xml_strcmp(attr[i], "against_riding") == 0) {
if (xml_bool(attr[i + 1])) {
flags |= WMF_AGAINST_RIDING;
}
}
else if (xml_strcmp(attr[i], "against_walking") == 0) {
if (xml_bool(attr[i + 1])) {
flags |= WMF_AGAINST_WALKING;
}
}
else {
handle_bad_input(pi, el, attr[i]);
}
}
if (type) {
weapon_mod *mod = wmods + nwmods;
assert(nwmods < WMOD_MAX);
++nwmods;
/* weapon modifiers */
if (xml_strcmp(type, "missile_target") == 0) {
flags |= WMF_MISSILE_TARGET;
}
else if (xml_strcmp(type, "damage") == 0) {
flags |= WMF_DAMAGE;
}
else if (xml_strcmp(type, "skill") == 0) {
flags |= WMF_SKILL;
}
else {
handle_bad_input(pi, el, type);
}
mod->value = value;
mod->flags = flags;
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mod->race_mask = race_mask;
}
else {
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handle_bad_input(pi, el, NULL);
}
}
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else if (xml_strcmp(el, "damage") == 0) {
weapon_type *wtype = rtype->wtype;
int i, pos = 0;
for (i = 0; attr[i]; i += 2) {
if (xml_strcmp(attr[i], "type") == 0) {
/* damage vs. rider(1) or not(0)? */
if (xml_strcmp(attr[i + 1], "rider") == 0) {
pos = 1;
}
}
else if (xml_strcmp(attr[i], "value") == 0) {
wtype->damage[pos] = str_strdup(attr[i + 1]);
}
else {
handle_bad_input(pi, el, NULL);
}
}
}
else {
handle_bad_input(pi, el, NULL);
}
}
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static void handle_requirement(parseinfo *pi, const XML_Char *el, const XML_Char **attr) {
requirement *req;
int i;
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assert(nreqs < MAX_REQUIREMENTS);
req = reqs + nreqs;
for (i = 0; attr[i]; i += 2) {
if (xml_strcmp(attr[i], "type") == 0) {
req->rtype = rt_get_or_create(attr[i + 1]);
}
else if (xml_strcmp(attr[i], "quantity") == 0) {
req->number = xml_int(attr[i + 1]);
}
else {
handle_bad_input(pi, el, attr[i]);
}
}
++nreqs;
}
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static void handle_maintenance(parseinfo *pi, const XML_Char *el, const XML_Char **attr) {
maintenance *up;
int i;
assert(nupkeep < UPKEEP_MAX);
up = upkeep + nupkeep;
memset(up, 0, sizeof(maintenance));
for (i = 0; attr[i]; i += 2) {
if (xml_strcmp(attr[i], "type") == 0) {
up->rtype = rt_get_or_create(attr[i + 1]);
}
else if (xml_strcmp(attr[i], "amount") == 0) {
up->number = xml_int(attr[i + 1]);
}
else if (xml_strcmp(attr[i], "variable") == 0) {
if (xml_bool(attr[i + 1])) {
up->flags |= MTF_VARIABLE;
}
}
else {
handle_bad_input(pi, el, attr[i]);
}
}
++nupkeep;
}
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#define COASTS_MAX 16
static int ncoasts;
static struct terrain_type *coasts[COASTS_MAX];
static void handle_coast(parseinfo *pi, const XML_Char *el, const XML_Char **attr) {
const XML_Char *tname = attr_get(attr, "terrain");
if (tname) {
terrain_type *coast = get_or_create_terrain(tname);
assert(ncoasts < COASTS_MAX);
coasts[ncoasts++] = coast;
}
}
static void handle_modifier(parseinfo *pi, const XML_Char *el, const XML_Char **attr) {
int i;
skill_t sk = NOSKILL;
const XML_Char *type = NULL;
resource_mod * mod = rmods + nrmods;
const XML_Char *value = NULL;
mod->race_mask = 0;
mod->btype = NULL;
assert(nrmods < RMOD_MAX);
++nrmods;
for (i = 0; attr[i]; i += 2) {
if (xml_strcmp(attr[i], "type") == 0) {
type = attr[i + 1];
}
else if (xml_strcmp(attr[i], "building") == 0) {
mod->btype = bt_get_or_create(attr[i + 1]);
}
else if (xml_strcmp(attr[i], "skill") == 0) {
sk = findskill(attr[i + 1]);
}
else if (xml_strcmp(attr[i], "races") == 0) {
char list[64];
strcpy(list, attr[i + 1]);
mod->race_mask = rc_get_mask(list);
}
else if (xml_strcmp(attr[i], "value") == 0) {
value = attr[i + 1];
}
else {
handle_bad_input(pi, el, attr[i]);
}
}
if (xml_strcmp(type, "skill") == 0) {
mod->type = RMT_PROD_SKILL;
mod->value.sa[0] = (short)sk;
mod->value.sa[1] = (short)xml_int(value);
}
else if (xml_strcmp(type, "require") == 0) {
mod->type = RMT_PROD_REQUIRE;
}
else if (xml_strcmp(type, "material") == 0) {
mod->type = RMT_PROD_SAVE;
mod->value = xml_fraction(value);
}
else if (xml_strcmp(type, "save") == 0) {
mod->type = RMT_USE_SAVE;
mod->value = xml_fraction(value);
}
else {
handle_bad_input(pi, el, type);
}
}
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static construction *parse_construction(parseinfo *pi, const XML_Char *el, const XML_Char **attr) {
construction *con = calloc(sizeof(construction), 1);
int i;
con->maxsize = -1;
con->minskill = -1;
con->reqsize = 1;
for (i = 0; attr[i]; i += 2) {
if (xml_strcmp(attr[i], "skill") == 0) {
con->skill = findskill(attr[i + 1]);
}
else if (xml_strcmp(attr[i], "maxsize") == 0) {
con->maxsize = xml_int(attr[i + 1]);
}
else if (xml_strcmp(attr[i], "reqsize") == 0) {
con->reqsize = xml_int(attr[i + 1]);
}
else if (xml_strcmp(attr[i], "minskill") == 0) {
con->minskill = xml_int(attr[i + 1]);
}
else if (stage != NULL && xml_strcmp(attr[i], "name") == 0) {
/* only building stages have names */
stage->name = str_strdup(attr[i + 1]);
}
else {
handle_bad_input(pi, el, attr[i]);
}
}
nreqs = 0;
return con;
}
static void start_resources(parseinfo *pi, const XML_Char *el, const XML_Char **attr) {
resource_type *rtype = (resource_type *)pi->object;
if (xml_strcmp(el, "resource") == 0) {
handle_resource(pi, el, attr);
}
else if (rtype) {
if (xml_strcmp(el, "item") == 0) {
assert(rtype);
handle_item(pi, el, attr);
}
else if (xml_strcmp(el, "function") == 0) {
const XML_Char *name = NULL;
pf_generic fun = NULL;
int i;
for (i = 0; attr[i]; i += 2) {
if (xml_strcmp(attr[i], "name") == 0) {
name = attr[i + 1];
}
else if (xml_strcmp(attr[i], "value") == 0) {
fun = get_function(attr[i + 1]);
}
else {
handle_bad_input(pi, el, attr[i]);
}
}
assert(rtype);
if (name && fun) {
if (xml_strcmp(name, "change") == 0) {
rtype->uchange = (rtype_uchange)fun;
}
else if (xml_strcmp(name, "name") == 0) {
rtype->name = (rtype_name)fun;
}
else if (xml_strcmp(name, "attack") == 0) {
assert(rtype->wtype);
rtype->wtype->attack = (wtype_attack)fun;
}
}
}
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else if (xml_strcmp(el, "modifier") == 0) {
handle_modifier(pi, el, attr);
}
else if (rtype->itype) {
item_type *itype = rtype->itype;
if (xml_strcmp(el, "construction") == 0) {
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itype->construction = parse_construction(pi, el, attr);
}
else if (xml_strcmp(el, "requirement") == 0) {
assert(itype->construction);
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handle_requirement(pi, el, attr);
}
else if (xml_strcmp(el, "luxury") == 0) {
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rtype->ltype = new_luxurytype(itype, 0);
}
else if (xml_strcmp(el, "potion") == 0) {
int i, level = 0;
for (i = 0; attr[i]; i += 2) {
if (xml_strcmp(attr[i], "level") == 0) {
level = xml_int(attr[i + 1]);
}
else {
handle_bad_input(pi, el, attr[i]);
}
}
new_potiontype(itype, level);
}
else if (xml_strcmp(el, "armor") == 0) {
handle_armor(pi, el, attr);
}
else if (xml_strcmp(el, "weapon") == 0) {
pi->type = EXP_WEAPON;
handle_weapon(pi, el, attr);
}
else {
handle_bad_input(pi, el, NULL);
}
}
else {
handle_bad_input(pi, el, NULL);
}
}
else {
handle_bad_input(pi, el, NULL);
}
}
static void start_ships(parseinfo *pi, const XML_Char *el, const XML_Char **attr) {
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const char *flag_names[] = { "opensea", "fly", "nocoast", "speedy", NULL };
if (xml_strcmp(el, "ship") == 0) {
const XML_Char *name;
name = attr_get(attr, "name");
if (name) {
ship_type *stype = st_get_or_create(name);
int i, flags = SFL_DEFAULT;
for (i = 0; attr[i]; i += 2) {
if (xml_strcmp(attr[i], "range") == 0) {
stype->range = xml_int(attr[i + 1]);
}
else if (xml_strcmp(attr[i], "maxrange") == 0) {
stype->range_max = xml_int(attr[i + 1]);
}
else if (xml_strcmp(attr[i], "cabins") == 0) {
stype->cabins = PERSON_WEIGHT * xml_int(attr[i + 1]);
}
else if (xml_strcmp(attr[i], "cargo") == 0) {
stype->cargo = xml_int(attr[i + 1]);
}
else if (xml_strcmp(attr[i], "combat") == 0) {
stype->combat = xml_int(attr[i + 1]);
}
else if (xml_strcmp(attr[i], "fishing") == 0) {
stype->fishing = xml_int(attr[i + 1]);
}
else if (xml_strcmp(attr[i], "cptskill") == 0) {
stype->cptskill = xml_int(attr[i + 1]);
}
else if (xml_strcmp(attr[i], "minskill") == 0) {
stype->minskill = xml_int(attr[i + 1]);
}
else if (xml_strcmp(attr[i], "sumskill") == 0) {
stype->sumskill = xml_int(attr[i + 1]);
}
else if (xml_strcmp(attr[i], "damage") == 0) {
stype->damage = xml_float(attr[i + 1]);
}
else if (xml_strcmp(attr[i], "storm") == 0) {
stype->storm = xml_float(attr[i + 1]);
}
else if (!handle_flag(&flags, attr + i, flag_names)) {
/* we already handled the name earlier */
if (xml_strcmp(attr[i], "name") != 0) {
handle_bad_input(pi, el, attr[i]);
}
}
}
stype->flags = flags;
pi->object = stype;
}
}
else {
ship_type *stype = (ship_type *)pi->object;
assert(stype);
if (xml_strcmp(el, "modifier") == 0) {
/* these modifiers are not like buildings */
int i;
const XML_Char *type = NULL, *value = NULL;
for (i = 0; attr[i]; i += 2) {
if (xml_strcmp(attr[i], "type") == 0) {
type = attr[i + 1];
}
else if (xml_strcmp(attr[i], "value") == 0) {
value = attr[i + 1];
}
else if (xml_strcmp(attr[i], "factor") == 0) {
value = attr[i + 1];
}
else {
handle_bad_input(pi, el, attr[i]);
}
}
if (type) {
if (xml_strcmp(type, "tactics") == 0) {
stype->tac_bonus = xml_float(value);
}
else if (xml_strcmp(type, "attack") == 0) {
stype->at_bonus = xml_int(value);
}
else if (xml_strcmp(type, "defense") == 0) {
stype->df_bonus = xml_int(value);
}
}
}
else if (xml_strcmp(el, "requirement") == 0) {
assert(stype->construction);
handle_requirement(pi, el, attr);
}
else if (xml_strcmp(el, "construction") == 0) {
assert(!stype->construction);
stype->construction = parse_construction(pi, el, attr);
}
else if (xml_strcmp(el, "coast") == 0) {
handle_coast(pi, el, attr);
}
else {
handle_bad_input(pi, el, NULL);
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}
}
}
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static int nattacks;
static int nfamiliars;
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static void start_races(parseinfo *pi, const XML_Char *el, const XML_Char **attr) {
race *rc = (race *)pi->object;
const char *flag_names[] = {
"playerrace", "killpeasants", "scarepeasants", "!cansteal",
"moverandom", "cannotmove", "learn", "fly", "swim", "walk",
"!learn", "!teach", "horse", "desert", "illusionary",
"absorbpeasants", "noheal", "noweapons", "shapeshift",
"shapeshiftany", "undead", "dragon", "coastal", "unarmedguard",
"cansail", "invisible", "shipspeed", "moveattack", "migrants", NULL };
const char *bflag_names[] = {
"equipment", "noblock", "resistpierce", "resistcut", "resistbash",
"invinciblenonmagic", "noattack", NULL };
const char *eflag_names[] = {
"giveperson", "giveunit", "getitem", "recruitethereal",
"recruitunlimited", "stonegolem", "irongolem", NULL };
if (xml_strcmp(el, "attack") == 0) {
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int i;
struct att * at;
assert(rc);
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at = rc->attack + nattacks;
at->type = AT_NONE;
++nattacks;
if (nattacks >= RACE_ATTACKS) {
log_fatal("too many attacks for race '%s'\n", rc->_name);
}
for (i = 0; attr[i]; i += 2) {
const XML_Char *key = attr[i], *val = attr[i + 1];
if (xml_strcmp(key, "type") == 0) {
at->type = xml_int(val);
}
else if (xml_strcmp(key, "flags") == 0) {
at->flags = xml_int(val);
}
else if (xml_strcmp(key, "level") == 0) {
at->level = xml_int(val);
}
else if (xml_strcmp(key, "damage") == 0) {
at->data.dice = str_strdup(val);
}
else if (xml_strcmp(key, "spell") == 0) {
at->data.sp = spellref_create(NULL, val);
}
else {
handle_bad_input(pi, el, key);
}
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}
}
else if (xml_strcmp(el, "familiar") == 0) {
race *frc = NULL;
int i;
assert(rc);
for (i = 0; attr[i]; i += 2) {
const XML_Char *key = attr[i], *val = attr[i + 1];
if (xml_strcmp(key, "race") == 0) {
frc = rc_get_or_create(val);
frc->flags |= RCF_FAMILIAR;
}
else {
handle_bad_input(pi, el, key);
}
}
if (frc) {
if (nfamiliars < MAXMAGIETYP) {
rc->familiars[nfamiliars++] = frc;
}
}
}
else if (xml_strcmp(el, "skill") == 0) {
const XML_Char *name = NULL;
int i, speed = 0, mod = 0;
for (i = 0; attr[i]; i += 2) {
const XML_Char *key = attr[i], *val = attr[i + 1];
if (xml_strcmp(key, "name") == 0) {
name = val;
}
else if (xml_strcmp(key, "modifier") == 0) {
mod = xml_int(val);
}
else if (xml_strcmp(key, "speed") == 0) {
speed = xml_int(val);
}
else {
handle_bad_input(pi, el, key);
}
}
if (name) {
skill_t sk = findskill(name);
if (sk != NOSKILL) {
rc->bonus[sk] = (char)mod;
if (speed != 0) {
set_study_speed(rc, sk, speed);
}
}
}
}
else if (xml_strcmp(el, "param") == 0) {
const XML_Char *key = attr_get(attr, "name"), *val = attr_get(attr, "value");
if (key && val) {
rc_set_param(rc, key, val);
}
}
else if (xml_strcmp(el, "ai") == 0) {
/* AI flags are cumulative to race flags. XML format is dumb */
int i, flags = 0;
assert(rc);
for (i = 0; attr[i]; i += 2) {
const XML_Char *key = attr[i], *val = attr[i + 1];
if (xml_strcmp(key, "splitsize") == 0) {
rc->splitsize = xml_int(val);
}
else if (xml_strcmp(key, "scare") == 0) {
rc_set_param(rc, "scare", val);
}
else if (!handle_flag(&flags, attr + i, flag_names)) {
handle_bad_input(pi, el, key);
}
}
rc->flags |= flags;
}
else if (xml_strcmp(el, "race") == 0) {
const XML_Char *name;
nfamiliars = 0;
nattacks = 0;
name = attr_get(attr, "name");
if (name) {
assert(!rc);
pi->object = rc = rc_get_or_create(name);
int i;
for (i = 0; attr[i]; i += 2) {
const XML_Char *key = attr[i], *val = attr[i + 1];
if (xml_strcmp(key, "maxaura") == 0) {
rc->maxaura = (int)(100 * xml_float(val));
}
else if (xml_strcmp(key, "magres") == 0) {
/* specified in percent: */
rc->magres = frac_make(xml_int(val), 100);
}
else if (xml_strcmp(key, "healing") == 0) {
rc->healing = (int)(xml_float(val) * 100);
}
else if (xml_strcmp(key, "regaura") == 0) {
rc->regaura = xml_float(val);
}
else if (xml_strcmp(key, "recruitcost") == 0) {
rc->recruitcost = xml_int(val);
}
else if (xml_strcmp(key, "maintenance") == 0) {
rc->maintenance = xml_int(val);
}
else if (xml_strcmp(key, "income") == 0) {
rc->income = xml_int(val);
}
else if (xml_strcmp(key, "weight") == 0) {
rc->weight = xml_int(val);
}
else if (xml_strcmp(key, "capacity") == 0) {
rc->capacity = xml_int(val);
}
else if (xml_strcmp(key, "speed") == 0) {
rc->speed = xml_float(val);
}
else if (xml_strcmp(key, "hp") == 0) {
rc->hitpoints = xml_int(val);
}
else if (xml_strcmp(key, "ac") == 0) {
rc->armor = xml_int(val);
}
else if (xml_strcmp(key, "damage") == 0) {
rc->def_damage = str_strdup(val);
}
else if (xml_strcmp(key, "unarmedattack") == 0) {
rc->at_default = xml_int(val);
}
else if (xml_strcmp(key, "unarmeddefense") == 0) {
rc->df_default = xml_int(val);
}
else if (xml_strcmp(key, "attackmodifier") == 0) {
rc->at_bonus = xml_int(val);
}
else if (xml_strcmp(key, "defensemodifier") == 0) {
rc->df_bonus = xml_int(val);
}
else if (xml_strcmp(key, "studyspeed") == 0) {
int study_speed = xml_int(val);
if (study_speed != 0) {
skill_t sk;
for (sk = 0; sk < MAXSKILLS; ++sk) {
set_study_speed(rc, sk, study_speed);
}
}
}
else if (!handle_flag(&rc->flags, attr + i, flag_names)) {
if (!handle_flag(&rc->battle_flags, attr + i, bflag_names)) {
if (!handle_flag(&rc->ec_flags, attr + i, eflag_names)) {
/* we already handled the name earlier: */
if (xml_strcmp(key, "name") != 0) {
handle_bad_input(pi, el, attr[i]);
}
}
}
}
}
}
}
else {
assert(rc);
handle_bad_input(pi, el, NULL);
}
}
static void start_buildings(parseinfo *pi, const XML_Char *el, const XML_Char **attr) {
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const char *flag_names[] = { "nodestroy", "nobuild", "unique", "decay", "magic", "namechange", "fort", "oneperturn", NULL };
if (xml_strcmp(el, "building") == 0) {
const XML_Char *name;
2018-05-01 20:58:30 +02:00
assert(stage == NULL);
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name = attr_get(attr, "name");
if (name) {
building_type *btype = bt_get_or_create(name);
int i, flags = BTF_DEFAULT;
for (i = 0; attr[i]; i += 2) {
if (xml_strcmp(attr[i], "maxsize") == 0) {
btype->maxsize = xml_int(attr[i + 1]);
}
else if (xml_strcmp(attr[i], "capacity") == 0) {
btype->capacity = xml_int(attr[i + 1]);
}
else if (xml_strcmp(attr[i], "maxcapacity") == 0) {
btype->maxcapacity = xml_int(attr[i + 1]);
}
else if (xml_strcmp(attr[i], "magresbonus") == 0) {
btype->magresbonus = xml_int(attr[i + 1]);
}
else if (xml_strcmp(attr[i], "fumblebonus") == 0) {
btype->fumblebonus = xml_int(attr[i + 1]);
}
else if (xml_strcmp(attr[i], "taxes") == 0) {
btype->taxes = xml_int(attr[i + 1]);
}
else if (xml_strcmp(attr[i], "auraregen") == 0) {
btype->auraregen = xml_int(attr[i + 1]);
}
else if (xml_strcmp(attr[i], "magres") == 0) {
/* magres is specified in percent! */
btype->magres = frac_make(xml_int(attr[i + 1]), 100);
}
else if (!handle_flag(&flags, attr + i, flag_names)) {
/* we already handled the name earlier */
if (xml_strcmp(attr[i], "name") != 0) {
handle_bad_input(pi, el, attr[i]);
}
}
}
btype->flags = flags;
pi->object = btype;
}
}
else {
building_type *btype = (building_type *)pi->object;
assert(btype);
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if (xml_strcmp(el, "modifier") == 0) {
handle_modifier(pi, el, attr);
}
else if (xml_strcmp(el, "requirement") == 0) {
assert(stage);
assert(stage->construction);
handle_requirement(pi, el, attr);
}
else if (xml_strcmp(el, "construction") == 0) {
assert(stage == NULL);
stage = calloc(1, sizeof(building_stage));
stage->construction = parse_construction(pi, el, attr);
}
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else if (xml_strcmp(el, "maintenance") == 0) {
assert(!btype->maintenance);
handle_maintenance(pi, el, attr);
}
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else {
handle_bad_input(pi, el, NULL);
}
2018-05-01 18:52:48 +02:00
}
}
static void XMLCALL handle_start(void *data, const XML_Char *el, const XML_Char **attr) {
parseinfo *pi = (parseinfo *)data;
if (pi->depth == 0) {
pi->type = EXP_UNKNOWN;
if (xml_strcmp(el, "eressea") != 0) {
handle_bad_input(pi, el, NULL);
}
}
else if (pi->depth == 1) {
if (xml_strcmp(el, "resources") == 0) {
pi->type = EXP_RESOURCES;
}
else if (xml_strcmp(el, "buildings") == 0) {
pi->type = EXP_BUILDINGS;
}
else if (xml_strcmp(el, "ships") == 0) {
pi->type = EXP_SHIPS;
}
else if (xml_strcmp(el, "messages") == 0) {
pi->type = EXP_MESSAGES;
}
else if (xml_strcmp(el, "spells") == 0) {
pi->type = EXP_SPELLS;
}
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else if (xml_strcmp(el, "spellbook") == 0) {
pi->type = EXP_SPELLBOOKS;
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start_spellbooks(pi, el, attr);
}
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else if (xml_strcmp(el, "races") == 0) {
pi->type = EXP_RACES;
}
else {
handle_bad_input(pi, el, NULL);
}
}
else {
switch (pi->type) {
case EXP_RACES:
start_races(pi, el, attr);
break;
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case EXP_BUILDINGS:
start_buildings(pi, el, attr);
break;
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case EXP_SHIPS:
start_ships(pi, el, attr);
break;
case EXP_RESOURCES:
start_resources(pi, el, attr);
break;
case EXP_WEAPON:
start_weapon(pi, el, attr);
break;
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case EXP_SPELLBOOKS:
start_spellbooks(pi, el, attr);
break;
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case EXP_SPELLS:
start_spells(pi, el, attr);
break;
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case EXP_MESSAGES:
start_messages(pi, el, attr);
break;
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case EXP_UNKNOWN:
handle_bad_input(pi, el, NULL);
break;
default:
/* not implemented */
handle_bad_input(pi, el, NULL);
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return;
}
}
++pi->depth;
}
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static void end_spells(parseinfo *pi, const XML_Char *el) {
if (xml_strcmp(el, "spells") == 0) {
pi->type = EXP_UNKNOWN;
}
else if (xml_strcmp(el, "spell") == 0) {
spell *sp = (spell *)pi->object;
if (ncomponents > 0) {
sp->components = calloc(sizeof(spell_component), ncomponents + 1);
memcpy(sp->components, components, sizeof(spell_component) * ncomponents);
ncomponents = 0;
}
pi->object = NULL;
}
}
static void end_weapon(parseinfo *pi, const XML_Char *el) {
resource_type *rtype = (resource_type *)pi->object;
assert(rtype && rtype->wtype);
if (xml_strcmp(el, "weapon") == 0) {
pi->type = EXP_RESOURCES;
}
else if (xml_strcmp(el, "modifier") == 0) {
if (nwmods > 0) {
weapon_type *wtype = rtype->wtype;
wtype->modifiers = calloc(sizeof(weapon_mod), nwmods + 1);
memcpy(wtype->modifiers, wmods, sizeof(weapon_mod) * nwmods);
nwmods = 0;
}
}
}
static void end_resources(parseinfo *pi, const XML_Char *el) {
resource_type *rtype = (resource_type *)pi->object;
if (xml_strcmp(el, "resource") == 0) {
if (nrmods > 0) {
rtype->modifiers = calloc(sizeof(resource_mod), nrmods + 1);
memcpy(rtype->modifiers, rmods, sizeof(resource_mod) * nrmods);
nrmods = 0;
}
}
else if (xml_strcmp(el, "construction") == 0) {
if (nreqs > 0) {
construction *con = rtype->itype->construction;
con->materials = calloc(sizeof(requirement), nreqs + 1);
memcpy(con->materials, reqs, sizeof(requirement) * nreqs);
nreqs = 0;
}
}
else if (xml_strcmp(el, "resources") == 0) {
pi->type = EXP_UNKNOWN;
}
}
static void end_races(parseinfo *pi, const XML_Char *el) {
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race *rc = (race *)pi->object;
if (xml_strcmp(el, "race") == 0) {
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assert(rc);
rc->attack[nattacks].type = AT_NONE;
nattacks = 0;
if (nfamiliars > 0 && nfamiliars < MAXMAGIETYP) {
int i;
for (i = nfamiliars - 1; i != MAXMAGIETYP; ++i) {
rc->familiars[i] = rc->familiars[nfamiliars - 1];
}
}
nfamiliars = 0;
pi->object = NULL;
}
else if (xml_strcmp(el, "races") == 0) {
pi->type = EXP_UNKNOWN;
}
}
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static void end_ships(parseinfo *pi, const XML_Char *el) {
ship_type *stype = (ship_type *)pi->object;
if (xml_strcmp(el, "construction") == 0) {
assert(stype);
assert(stype->construction);
if (nreqs > 0) {
construction *con = stype->construction;
con->materials = calloc(sizeof(requirement), nreqs + 1);
memcpy(con->materials, reqs, sizeof(requirement) * nreqs);
nreqs = 0;
}
}
else if (xml_strcmp(el, "ship") == 0) {
if (ncoasts > 0) {
stype->coasts = calloc(sizeof(const terrain_type *), ncoasts + 1);
memcpy(stype->coasts, coasts, sizeof(const terrain_type *) * ncoasts);
ncoasts = 0;
}
pi->object = NULL;
}
else if (xml_strcmp(el, "ships") == 0) {
pi->type = EXP_UNKNOWN;
}
}
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static void end_buildings(parseinfo *pi, const XML_Char *el) {
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/* stores the end of the building's stage list: */
static building_stage **stage_ptr;
building_type *btype = (building_type *)pi->object;
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if (xml_strcmp(el, "construction") == 0) {
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assert(btype);
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if (stage) {
if (nreqs > 0) {
construction *con = stage->construction;
con->materials = calloc(sizeof(requirement), nreqs + 1);
memcpy(con->materials, reqs, sizeof(requirement) * nreqs);
nreqs = 0;
}
if (stage_ptr == NULL) {
/* at the first build stage, initialize stage_ptr: */
assert(btype->stages == NULL);
stage_ptr = &btype->stages;
}
*stage_ptr = stage;
stage_ptr = &stage->next;
stage = NULL;
}
}
else if (xml_strcmp(el, "building") == 0) {
stage_ptr = NULL;
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if (nupkeep > 0) {
btype->maintenance = calloc(sizeof(maintenance), nupkeep + 1);
memcpy(btype->maintenance, upkeep, sizeof(maintenance) * nupkeep);
nupkeep = 0;
}
if (nrmods > 0) {
btype->modifiers = calloc(sizeof(resource_mod), nrmods + 1);
memcpy(btype->modifiers, rmods, sizeof(resource_mod) * nrmods);
nrmods = 0;
}
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pi->object = NULL;
}
else if (xml_strcmp(el, "buildings") == 0) {
pi->type = EXP_UNKNOWN;
}
}
static void XMLCALL handle_end(void *data, const XML_Char *el) {
parseinfo *pi = (parseinfo *)data;
switch (pi->type) {
case EXP_RACES:
end_races(pi, el);
break;
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case EXP_SHIPS:
end_ships(pi, el);
break;
case EXP_BUILDINGS:
end_buildings(pi, el);
break;
case EXP_RESOURCES:
end_resources(pi, el);
break;
case EXP_WEAPON:
end_weapon(pi, el);
break;
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case EXP_SPELLS:
end_spells(pi, el);
break;
case EXP_MESSAGES:
end_messages(pi, el);
break;
default:
if (pi->depth == 1) {
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pi->object = NULL;
pi->type = EXP_UNKNOWN;
}
if (pi->cdata) {
free(pi->cdata);
pi->cdata = NULL;
pi->clength = 0;
}
}
--pi->depth;
if (pi->depth == 0) {
assert(pi->type == EXP_UNKNOWN);
}
}
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int exparse_readfile(const char * filename) {
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XML_Parser xp;
FILE *F;
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int err = 0;
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char buf[4096];
parseinfo pi;
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F = fopen(filename, "r");
if (!F) {
return 2;
}
xp = XML_ParserCreate("UTF-8");
XML_SetElementHandler(xp, handle_start, handle_end);
XML_SetUserData(xp, &pi);
memset(&pi, 0, sizeof(pi));
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for (;;) {
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size_t len = (int)fread(buf, 1, sizeof(buf), F);
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int done;
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if (ferror(F)) {
log_error("read error in %s", filename);
err = -2;
break;
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}
done = feof(F);
if (XML_Parse(xp, buf, len, done) == XML_STATUS_ERROR) {
log_error("parse error at line %" XML_FMT_INT_MOD " of %s: %" XML_FMT_STR,
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XML_GetCurrentLineNumber(xp),
filename,
XML_ErrorString(XML_GetErrorCode(xp)));
err = -1;
break;
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}
if (done) {
break;
}
}
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if (pi.depth != 0) {
err = -3;
}
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XML_ParserFree(xp);
fclose(F);
if (err != 0) {
return err;
}
return pi.errors;
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}