server/scripts/newplayer.lua

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dofile("config.lua")
p = require("populate")
local function read_players()
-- return {{ email = "noreply@mailinator.com", race = "dwarf", lang = "de" }}
local players = {}
local input = open("newfactions", "r")
while input do
local str = input:read("*line")
if str==nil then break end
local email, race, lang = str:match("([^ ]*) ([^ ]*) ([^ ]*)")
table.insert(players, { race = race, lang = lang, email = email })
end
return players
end
local function seed(r, email, race, lang)
local f = faction.create(email, race, lang)
local u = unit.create(f, r)
u:set_skill("perception", 30)
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u:add_item("money", 20000)
items = {
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log = 50,
stone = 50,
iron = 50,
laen = 10,
mallorn = 10,
skillpotion = 5
}
for it, num in pairs(items) do
u:add_item(it, num)
end
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u = nil
skills ={
"crossbow",
"bow",
"building",
"trade",
"forestry",
"catapult",
"herbalism",
"training",
"riding",
"armorer",
"shipcraft",
"melee",
"sailing",
"polearm",
"espionage",
"roadwork",
"tactics",
"stealth",
"weaponsmithing",
"cartmaking",
"taxation",
"stamina"
}
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unit.create(f, r, 50):set_skill("entertainment", 15)
unit.create(f, r, 5):set_skill("mining", 30)
unit.create(f, r, 5):set_skill("quarrying", 30)
for _, sk in ipairs(skills) do
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u = u or unit.create(f, r, 5)
if u:set_skill(sk, 15)>0 then u=nil end
end
return f
end
local function dump_selection(sel)
local best = { score = 0, r = nil }
local r, score
for _, r in ipairs(sel) do
score = p.score(r)
if score > best.score then
best.r = r
best.score = score
end
print(score, r, r.terrain)
end
return best
end
players = read_players()
local limit = 30000
local turn = get_turn()
local sel
if #players > 0 then
read_game(turn)
eressea.read_game(("%d.dat"):format(turn))
sel = p.select(regions(), limit)
if #sel > 0 then
local best = dump_selection(sel)
print("finest region, " .. best.score .. " points: " .. tostring(best.r))
end
end
math.randomseed(os.time())
local newbs = {}
for _, p in ipairs(players) do
local index = math.random(#sel)
local start = nil
while not start or start.units() do
start = sel[index]
end
local dupe = false
for f in factions() do
if f.email==p.email then
print("seed: duplicate email " .. p.email .. " already used by faction " .. tostring(f))
dupe = true
break
end
end
if not dupe then
f = seed(start, p.email, p.race or "human", p.lang or "de")
print("new faction ".. tostring(f) .. " starts in ".. tostring(start))
table.insert(newbs, f)
end
end
if #newbs > 0 then
init_reports()
for _, f in ipairs(newbs) do
write_report(f)
end
eressea.write_game(("%d.dat.new"):format(turn))
end